> People the simple way to end this silly arguement is by the numbers. Go in and look at what weapons you die to and how often.
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> If it is true that most people are using the DMR in the game and that the DMR is way overpowered why are deaths to the DMR and the BR so similar. If in fact too many people are using the DMR meaning that a larger portion of the population is using it online that means your opportunity to die to this weapon is much greater than the BR, its simple math. So if that is true and more people are using it but your deaths to the 2 weapons are similar one could easily draw the conclusion that the BR is more powerful(I don’t believe this but the numbers would suggest this more than the contrary that people seem to believe). Simply because if less people are using it but people are dying to it just as much as the DMR or close to it than that means people using the BR are getting more kills than those using the DMR per match.
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> Before you start with these silly arguements please just look at the stats. If the DMR was truly more powerful and everyone was using it than your amount of deaths to that weapon would greatly outnumber your deaths to the BR. But that is simply not the case and people just want to complain because someone else is a little better at the game then they are.
Deaths:
BR - 530
DMR - 832
-Note the amount of deaths to the DMR compared to any other weapon.
Now that’s out of the way let me tell you why the DMR is op like all the studies and facts and tests that have been posted on this forum.
DMR:
-14 shots in mag, takes 5 to kill, so you can kill 2 targets and miss 4 shots.
-No recoil
-Instant muzzle reset
-Fast Kill time
-No bloom(now you can spam this -Yoink- too with no consequences!)
-Deadly at any range
-Massive aim assist from hip and when scoped
-Does not un-scope when hit(for a gun with instant muzzle reset and no recoil this a huge advantage over all other guns).
-Does good dmg to vehicles (teams using DMRs can shred vehicles in seconds)
All this coupled with the sub-par maps in this game make this an extremely threatening weapon. If anything one could use it against any and every situation. Cross mapping is a complete joke and is literally forcing no map movement.
Engagements are stagnant and utterly boring with people camping behind walls and running away every time their shields go down because they can just camp one spot due to the effective range of this gun.
The DMR has turned this game into a run and hide camp fest that promotes long, stagnant, boring games and has removed any feel that halo once had because those epic medium/close range engagements are avoided. THIS IS NOT HALO!
Battle Rifle:
-36 bullets in mag, 3 per shot, 5 to kill so 15 bullets per kill, two kills per mag. Allows for two missed shots.
-Muzzle does not reset after each shot.
-Has recoil (after every burst).
-Slight bloom.
-All 3 bullets must hit a shielded target to maximize dmg
-moderate vehicle kill time
-Effective at medium/close range against other BRs/Carbines/Light Rifles, but questionable against full auto rifles.
The BR was the original source of Halo 2s and 3s greatness. It didn’t have the range and power of the DMR so people didn’t need to be afraid to move across the map and people didn’t always spawn with depending on the playlist. End even though it was the go to weapon for medium to moderately long engagements it was nowhere near as effective against everything like the DMR is.