DMR appreciation thread

Seeing as the forums are flooded with anti DMR threads I figured it’s only fair that people who like the DMR have their say so that 343i don’t just nerf it to appease the overly vocal (read: -Yoinking!-, whining, -Yoink!- and moaning) minority.

Very simple, if you like the DMR and think it should be left alone just post below. For those of you who don’t like it or think it’s OP please don’t bother posting. There are literally hundreds of threads for that. You have made you thoughts on the issue clear already, this thread isn’t for you.

Me likey.

Finished mah Deemer and currently working on mah Beemer. Still out shooting people.

dmr is awesome!

DMR is awesome. Too awesome.

That’s why the BR and Carbine should be buffed.

I have no problem with 343 changing weapon dynamics, it keeps the game fresh. Just as long as the system stays balanced :slight_smile:

> DMR is awesome. Too awesome.
>
> That’s why the BR and Carbine should be buffed.

Agreed. Buff the others, don’t nerf the DMR.

I like the DMR a lot, and would vote to NOT nerf it.

However, although this is technically nerfing, lower the aim assist on it. Don’t change any other mechanics of it, just lower the aim assist. This will make it harder to use and should increase the skill gap.

In my perfect world, the DMR would be a 4 shot weapon with maybe only 15% of the Aim Assist it currently as on it. From my eyes, the aim assist is too high (or the bullet magnetism may be too high).

If they change it, don’t increase the minimum kill time, but increase the average kill time by adjusting mechanics that help lesser skilled aimers. There is a difference.

double sorry

The gun is awesome…I don’t think it needs to be nerfed at all. I get owned by the BR sometimes, I’m not crying about it…people just need to step up and stop crying. 343 don’t make the same mistakes battlefield and cod have made. Don’t listen to the crying!!!

Im on the “say yes to DMR” boat!
This is the first FPS I have every played online, though ive been playing halo for a long time. When I started I was spraying assault rifle all over the place, and for the most part on close quarter maps I still do, but on bigger maps the DMR has really helped me work on targeting and my accuracy has become all around better since I started because I am forced to make a good shot when I use the DMR rather than spraying with an AR.

Im not one of those hardcore people who watch my K/D ration after every match and get pissed off when a noob kills me with a DMR. I’m happy for every kill I can get and thank you DMR for making me focus on accuracy and making me an all around better shooter!

I don’t see any reason to nerf it. 343 did very well at making the Carbine, BR and DMR a Rock, Paper, Scissors game.

From my experience of using and fighting with it, it comes down simply to this: DMR is better at long range, Battle Rifle is better at close range. I don’t often get beat in a BR vs DMR duel at close range when wielding the BR. There’s nothing to nerf about it. And at long range, with the BRs spread, it’s hard to take down a DMR wielder due to them only having to deal with the bloom.

There’s a few things to note about why which is stronger. First, the BR tends to cause more bounce when shooting someone in scope. I think it has a lot to do with bullet impact, and the BR impacts with 3 bullets and while using a DMR, I tend to notice I go up a bit more. This isn’t much to deal with at long range as it’s unlikely all 3 bullets will hit, but at close to mid, it makes it impracticable to aim through scope. The BR doesn’t experience as much of a problem with this as I’ve seen, and the BR also allows you to use it’s inert spread to your advantage, being able to cover in a small cone rather than just one point as with the DMR. Again, this gives you a close to mid advantage that dwindles at long range.

The BR and DMR take exactly 5 headshots each to kill a target, so nerfing damage would just be unfair if one side was nerfed and the other was not.

The Carbine doesn’t have a spread and it doesn’t deal with much bloom. It acts like the DMR but with it’s increased firing rate, it can be used in a similar fashion as the BR. However, to make it not incredibly overpowered, it also takes (I believe) 8 headshots to drop a target. These 8 can be shot off in about the same time as 5 from the DMR/BR, again, because it fires faster, but it takes a lot of concentration to do such, making it weaker than it’s UNSC counterparts at their respective ranges.

What I just said was basically, in Close Quarters Combat, the Battle Rifle would beat the DMR and Carbine. At Long Ranged Combat, the DMR would beat the Battle Rifle and Carbine. However note that the Carbine, while not being the best at either, is worst at neither. The Carbine would beat the DMR at close range and would beat the BR at long range. This makes the Carbine a flexible weapon and allows you to get close and at far, but is superior at neither range, making you still have to be careful. At mid, they all seem to meet at the same point, making them rather balanced.

If you want to talk overpowered, let’s talk the Light Rifle. :stuck_out_tongue:

It has no bloom, recoil or spread. It also takes 5 headshots to kill a target but doesn’t have quite the firing speed of a Carbine. It also doesn’t allow you to use the cone tactic like the BR and the crosshair is intentionally made to make it slightly difficult to make a perfect shot at long range. I would say the light rifle dominates at mid range, but can still be beat at close and long by the DMR and BR. Note however, the the Light Rifle is a forerunner weapon and is kind of a top-tier multiplayer weaopn, so this advantage is most likely intentional. But again, it’s not unbeatable, even in the best of hands and still has it’s downfalls. When getting directly assaulted, I’d rather have a carbine. But while doing the assaulting, I’d probably rather have a Light Rifle.

All in all, I don’t think anything needs nerfing. 343 actually did an amazing job balancing the weapons and managing to keep them all in game to make everyone happy. I’d go as far to say as they did better than Bungie at balancing, though do note that their work on doing such is based on 10 years of Bungie working to get it right. They just iced the cake.

I love it.

It’s too accurate and shoots too fast. If you can’t see that, you’re blind.

Lower the RoF or add bloom to it, and it’ll be balanced.

DMR is amazing at range. It get’s pooped on a mid to close range by the BR though. So I love it because it’s balanced.

Not my fault all the whiners think they should be able to outshoot a DMR at distance with a BR. Semi-auto is always going to be more accurate than burst fire, even in space shooty videogames.

> DMR is amazing at range. It get’s pooped on a mid to close range by the BR though. So I love it because it’s balanced.
>
>
> Not my fault all the whiners think they should be able to outshoot a DMR at distance with a BR. Semi-auto is always going to be more accurate than burst fire, even in space shooty videogames.

I second this.

It does have a bloom (if you can’t see that, you’re blind. The cross hair most literally shows it). It also has the same RoF as the BR.

> > DMR is amazing at range. It get’s pooped on a mid to close range by the BR though. So I love it because it’s balanced.
> >
> >
> > Not my fault all the whiners think they should be able to outshoot a DMR at distance with a BR. Semi-auto is always going to be more accurate than burst fire, even in space shooty videogames.
>
> I second this.

I third this.