DIVIDE MULTIPLAYER FOR HALO 5!

I Know you have all seen me on the forums but i half to push on this halo 5 must return to <mark>halos classic core</mark> if not the game will fail again and the population will be just as bad as halo 4’s population currently is. The community does not want halo to use things that most other shooters halo should be its own thing different from all other fps games 343 i give you guys credit for trying something new but it doesn’t work you can tell from the huge population drop since release!

However i do agree somepeople like <mark>halo 4s/halo reachs core</mark> of multiplayer so what i recommend is splitting the multiplayer 1 half should on the main menu should have a tab called multiplayer the other tab should be called classic multiplayer so halo 5 well have the best of both worlds and will please everyone!

Be sure to make a beta for halo 5 you saw what happen to halo 4 when it didnt have a beta lots of bugs, glitches, non weapon balancing, csr not in game etc.

Ok here is what you should do for the classic part of the multiplayer for ranked playlist use old school playlist such as lone wolves no sprint, no ordnance, no loadouts you start out with brs/ars only, make weapon spawns spawn in the same spot on a timer,no radar, put power ups on the map instead of AAs. than use team snipers, and maybe swat with brs only, and of course team slayer using the same settings for lone wolves. <mark>ALSO PUT THE CSR RANKS IN GAME ONLY FOR RANKED PLAYLIST</mark> .also USE OLD SCHOOL HALO MAPS such as Sanctuary, lockout, the pit, guardian etc.

Than for classic social playlist make playlist such as social slayer, rumble pit multi team, classic infection, team objective, classic action sack etc. and use something like halo 3s progression ranking system based of xp. For the slayer settings use ar/br only starts, radar on, no loadouts, no ordnance, bring back descope, make weapon spawn in the same spot on a time bring power ups instead of armor ability’s.

Ok now for the multiplayer part which is halo 4/halo reachs core.

For social playlist in multiplayer use the same ones u got know with the same settings but improve it add new stuff, weapons, AAs stuff like that new maps you know what im saying and also new playlist but use the ranking system from halo reach or create a new one that is better than the halo 4s and reachs. <mark>BRING BACK CLASSIC HALO PLAYLIST</mark>

Now for ranked playlist use playlist that have sprint, ordnance drops, game loadouts etc. but use something like the v4 settings and have ghostayme make them. Use playlist such as team throwdown, add a competitive free for all.

<mark>LIST IDEAS BELOW!!!</mark>

I’m gonna get a lot of -Yoink!- for this but here it goes.

I’m not exactly fond of splitting the community in half between the old and the new. Why can’t we find a middle ground on this?

I like to believe that I’m in the middle on this. I enjoy load outs and sprint but I don’t want them in the next game if they aren’t balanced A LOT. They’ve caused a lot of issues but I think it’ll be worth while making them work. OP weapon starts, randomness, running away easily etc. There’s a lot of problems.

Can’t stand Ordnance. It’s a gimmick that deserves only one playlist IMO.

Everybody who enjoys the new style is going to end up being labeled as noobs that can’t play real Halo or those who play the Classic settings are gonna be called idiots that can’t adapt. Either way someones gonna loose.

And what we call Classic is always in so much flux. This is what you say is Classic but someone might want a slightly different version of what you’re saying. Plus from what I’ve seen if it’s Classic that means it automatically succeeds. If a classic playlist doesn’t succeed I can see already that people will say they got it wrong because Classic can’t fail if it’s done right. It could fail because what everybody wants with Classic can just be a little bit different which means there’s always gonna be a group of people saying that they didn’t capture the true Classic feel. For example. You could say you want even starts but to me even starts would be removing Spartan points and everybody gets the same equipment regardless of their rank, then someone else would say BR starts only, then there’s a guy that wants BR starts but no grenades. It’ll be almost impossible to get right.

What people want with the new settings is in flux too. They might like things exactly the way they are or they only want some of the things and not all, like me. They could differ on how loud outs could be more balanced and how Sprint could be redone. It’ll be almost impossible for this too

I just don’t see how dividing the community in half and throwing them into two different play lists and expecting everyone to to play nice is going to work.

Why can’t we just adjust the new settings in a way that complements the classic feeling? People come up with ideas all the time to fix mechanics that don’t work very well all the time.

There’ll never be a way to make everybody happy but the assumption that everybody either wants Classic or Infinity isn’t going to fix anything.

If we can find a system that introduces the new mechanics in a positive way it would be much more worth while. Like how they introduced carrying turrets, that’s a mechanic that worked and complimented game play. It’s possible to introduce new mechanics that compliment the Classic feel.

Having a balance between the old and the new can be done and that’s what I want to see.

I’m gonna regret this I can see it now. For the record I would play the Classic playlist.

We can have a Classic and Action Sack playlist regardless of what we do.

The best option is to fix Infinity. This will please most people on both sides.

Splitting the game into two entirely different games is a bad idea, as outlined above.

Or we can have the classic Halo back?

> Or we can have the classic Halo back?

What is Classic Halo to you?

You know, some people, including myself, actually enjoyed Social gameplay in Halo 3 and wouldn’t like to see it replaced with the garbage from Reach and Halo 4. Just saying. We do exist, you know.

You need to have 2 Main Playlist, which are then split into Ranked and Social Playlist.

Ie:

Classic

  • Ranked
    Social
    Infinity
  • Ranked
    Social

This would allow everyone to enjoy the Halo they want to play.

Classic would be an evolved version of Halo 3.

Infinity would be an evolved version of Halo 4.
Maybe an option for no Ordnance as well for the REACH lovers.

Oh, another one of the horrible either/or threads!

What 343i has demonstrated over the past six months is that we can have the best of both worlds. The next Halo and the ones that follow it, must have both types of Halo MM for the vast numbers that enjoy either or both forms.

There must be Infinity play lists/game modes with even more AAs, tac packages, support upgrades etc for the multitude that enjoy that type of Halo. Those play lists/game modes have an equal right to be ranked, whether individual or win/loss just as much as any other play list/game mode does.

AND

There must be Halo 3 MM style play lists/game modes with pre set load-outs, map weapon pickups, mapAA pickups etc for the multitude that enjoy that type of Halo.

Both versions basically now exist in Halo 4 which 343i has brought about due to its responding to what parts of the community called for. 343i also realizes that there is large support for both game types, that is, Infinity and the more traditional Halo 3 style. 343i also realizes that it would be a huge mistake not to cater for both preferences, on launch day, of the next Halo which ships with MM. To cater for one and not the other will be wrong in the biggest way, especially since there is masses of evidence that many love Infinity and many love the older style…to cater for one group and not the other would be perpetuating the mistakes of Halo Reach and Halo 4, and thus demonstrate that nothing has been learned at all.

> You need to have 2 Main Playlist, which are then split into Ranked and Social Playlist.
>
> Ie:
>
> Classic
> - Ranked
> Social
> Infinity
> - Ranked
> Social
>
> This would allow everyone to enjoy the Halo they want to play.
>
> Classic would be an evolved version of Halo 3.
>
> Infinity would be an evolved version of Halo 4.
> Maybe an option for no Ordnance as well for the REACH lovers.

No, thats too much division. Infinity slayer should not be taken seriously.

Divide ranked and social. Ranked should be basically the same as ranked Halo 2/3 with updated graphics. If people want to play infinity they can do so in social playlists.

Ranked playlists= like previous Halo games

Casual playlists= like Reach and Halo 4

I just don’t understand the need for division. Putting them both together in a way that works is possible.

Infinity really only means Personal ordnance. That’s one mechanic, not a reason to cut the community in half.

Everything else is just mechanics that were added in just like Equipment, New weapons and carrying turrets. These worked but mechanics introduced after Halo 3 didn’t.

Adjusting these other new mechanics to work wont destroy the classic feel and possibly enhance it in the same way Halo 3’s new mechanics did.

Whilst in an ideal world, I would love everyone to be happy, my only problem with dividing multiplayer into Classic and Infinity is this:

How will it work? Every playlist is doubled? For exampple, team doubles would have a Classic Doubles playlist and an Infinity Doubles playlist?

If there were two of each playlist, there’s a huge risk of populations being too low in each.

Or would it be that each playlist is Classic (Doubles, Big Team etc.) and there would be 1 Infinity playlist?

Or how about the reverse, where every playlit is Infinity settings, and then there’s 1 playlist for the Classic fans?

None of these situations really work if the ultimate goal is to make everyone happy.
The game needs to have a target audience to cater to.
Allowing Halo to have an identity crisis is not the way forward in my opinion.

Unless they make Halo 5 so damn amazing, incredible and innovative that there are enough people playing to get away with doubling every playlist.

Unfortunately we’ve hit a point where there have been so many iterations of Halo with so many different playlists that there are several different groups of people who each enjoy their specific slice of halo multiplayer. This is just gametype not even including the fact there is a great divide between people who like armor abilities and those that don’t. Trying to figure out how to structure playlists will be impossible if they try and make everyone happy. We will end up with 30 different playlists each with low population count.
I personally loved the Halo 3 playlist format of ranked and social genre’s each with a couple different playlists.(Lone wolves, Team Slayer, Team Doubles were my favorite playlists) Heck I even loved exactly how Halo 3’s mechanics were built, it had the right balance with equipment and weapons for me. That being said that doesn’t make me right.
I want the split between Ranked and Social but I think it has gone the way of the missile pod :(. So I can only hope that the next game will have at least one playlist has a game type that I enjoy (Classic Team Slayer no AA’s and Radars), play that, provide feedback and see what happens.

> Unfortunately we’ve hit a point where there have been so many iterations of Halo with so many different playlists that there are several different groups of people who each enjoy their specific slice of halo multiplayer.

Can’t be said better. Halo as reach a point they can’t go back to the old formula and can’t stagnate to the new feature without refining them.

At the very best 343i will be able to follow Halo 4/Reach features and expand on it for Halo 5 while keeping 1 or 2 playlist for the “classic Halo”. But anyone with hopes of having more is delusional at best and will be doing a rant in a few years if they don’t already accept it.

Honestly it may be the best thing to do at this point, 343 have a larger team (about 340) so having the multiplayer team being split into two to create separate pairs of maps, and have the separate gametypes, then the campaign can have stuff like Sprint, AA’s, etc. (really the campaign is all that matters to me and if it suffers from no AA’s and sprint that’s a shame)

> > You need to have 2 Main Playlist, which are then split into Ranked and Social Playlist.
> >
> > Ie:
> >
> > Classic
> > - Ranked
> > Social
> > Infinity
> > - Ranked
> > Social
> >
> > This would allow everyone to enjoy the Halo they want to play.
> >
> > Classic would be an evolved version of Halo 3.
> >
> > Infinity would be an evolved version of Halo 4.
> > Maybe an option for no Ordnance as well for the REACH lovers.
>
> No, thats too much division. Infinity slayer should not be taken seriously.
>
> Divide ranked and social. Ranked should be basically the same as ranked Halo 2/3 with updated graphics. If people want to play infinity they can do so in social playlists.

I like you, want Halo 5 to evolve from Halo 3.

But there are many people who played Halo2/3 but prefer REACH/Halo 4. And there are those that have only played Halo REACH and Halo 4. These people would also like a Rank and Social play list.

So you must cater to both groups if you want to keep everyone happy.

I have noticed since REACH, that Halo has had way too many playlist. You need to keep them simple like Halo 3/Halo 2. Especially if is going to be split 4 ways.

Isn’t Legendary Slayer supposed to be coming out soon?

It’s supposed to be the perfect blend between the old and the new. This could potentially be the middle ground game type that I’ve been talking about.

Maybe it would be wise to wait and see what Legendary Slayer has to offer before we decide that splitting the play lists are necessary.

Lone Wolves
Regicide
Rumble Pit
Headhunter

Team
Grifball
BTB
Multi-Team
Team Doubles
Team Regicide
Stockpile

Misc.
Living Dead
Flood

> > You need to have 2 Main Playlist, which are then split into Ranked and Social Playlist.
> >
> > Ie:
> >
> > Classic
> > - Ranked
> > Social
> > Infinity
> > - Ranked
> > Social
> >
> > This would allow everyone to enjoy the Halo they want to play.
> >
> > Classic would be an evolved version of Halo 3.
> >
> > Infinity would be an evolved version of Halo 4.
> > Maybe an option for no Ordnance as well for the REACH lovers.
>
> No, thats too much division. Infinity slayer should not be taken seriously.
>
> Divide ranked and social. Ranked should be basically the same as ranked Halo 2/3 with updated graphics. <mark>If people want to play infinity they can do so in social playlists</mark>.

No we need classic playlist in both social and ranked playlist! to appeal to both sides of the community

> > > You need to have 2 Main Playlist, which are then split into Ranked and Social Playlist.
> > >
> > > Ie:
> > >
> > > Classic
> > > - Ranked
> > > Social
> > > Infinity
> > > - Ranked
> > > Social
> > >
> > > This would allow everyone to enjoy the Halo they want to play.
> > >
> > > Classic would be an evolved version of Halo 3.
> > >
> > > Infinity would be an evolved version of Halo 4.
> > > Maybe an option for no Ordnance as well for the REACH lovers.
> >
> > No, thats too much division. Infinity slayer should not be taken seriously.
> >
> > Divide ranked and social. Ranked should be basically the same as ranked Halo 2/3 with updated graphics. <mark>If people want to play infinity they can do so in social playlists</mark>.
>
> No we need classic playlist in both social and ranked playlist! to appeal to both sides of the community

Agreed.

And you don’t want division, but that is what we have right now.
There are still people playing Halo 3, and Halo REACH pop is not much smaller than Halo 4.

If Halo 5, was done right. All these people could be playing Halo 5. Yes it may still be split between the playlist types, but at least we are all playing the newest version. And you could swap easily between classic and infinity instead of having to put an older Halo game in.

Remember, there were people who continued to play Halo 2 even after Halo 3 was released and continued to play until the Xbox Live Service on the Original Xbox was disconnected.

I want the next Halo to be a evolved Halo 3, but I also don’t want people who have only played REACH/Halo 4, to suffer.

This is so easy, and Halo 4, does have some play list that almost feel classic. Its a great improvement. But only a few playlist exist.

The playlist between these game types would be identical, just one is classic, and one is Infinity.