As far as I am aware H2A’s remastering will cover both in game audio (excluding dialogue) and, most obviously, the visuals. Now H2A, like CEA before, will allow players to choose between newly rerecorded music and the original recording of the OST letting you play through the campaign with whichever version you prefer.
My only concern left is whether or not we can do the same with the in game audio, I would love to be able to play through the remastered campaign with the original BR sounds, for example.
The next part is wishful thinking on my part but please, for the love of all that is holy, give us audio sliders for these games. So many times in Halo 4 or CEA, the music is drowned out by the other in game sounds. Hell, you can barely hear Halo 4’s soundtrack because it is so obscured by everything else. Cheers.
> As far as I am aware H2A’s remastering will cover both in game audio (excluding dialogue) and, most obviously, the visuals. Now H2A, like CEA before, will allow players to choose between newly rerecorded music and the original recording of the OST letting you play through the campaign with whichever version you prefer.
>
> My only concern left is whether or not we can do the same with the in game audio, I would love to be able to play through the remastered campaign with the original BR sounds, for example.
>
> The next part is wishful thinking on my part but please, for the love of all that is holy, give us audio sliders for these games. So many times in Halo 4 or CEA, the music is drowned out by the other in game sounds. Hell, you can barely hear Halo 4’s soundtrack because it is so obscured by everything else. Cheers.
I noticed in CEA, the cutscene dialog is way too quiet, even with headphones. It’s also hard to hear cortana during gameplay at all over everything else.