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*Original post. Click at your own discretion.
If it was LASO then that game mode would be almost impossible. I tried LASO in Alexandria in reach. It took me 1 and a half hours just to get past those stupid jet pack elites and never got past the hunters. And don’t get me started on how many times I died.
> 2533274806711091;1:
> Just played a game of it now and had no idea what skulls were active.
>
> They pop up in small text at the start of the round but unless you notice and read them all then you have no idea what skulls are active.
>
> Display them on the screen or pause menu perhaps.
It’s always the same 5 skulls and it isn’t too important to note them.
> 2533274806711091;1:
> Just played a game of it now and had no idea what skulls were active.
>
> They pop up in small text at the start of the round but unless you notice and read them all then you have no idea what skulls are active.
>
> Display them on the screen or pause menu perhaps.
You really just have to remember 1. Black Eye Skull activates in the 2nd round and that is more than enough to have in mind.
In Destiny if you hold the back button (and press up on the d-pad) it will display the active modifiers and their description.
Surely it’s not hard to display them in the pause menu in Halo 5 rather than relying upon people to try and remember what they are or find them out through the gameplay…
Honestly surprised more people aren’t supporting such a simple request/feature. It doesn’t matter if it’s not vital to the game, it should be added anyway to help people.
This isn’t that big of a request. It’s annoying to only have them display for a second at the start of the round in text because most people are busy getting reqs at that point and some people don’t play it enough to memorize what skulls activate at what round. I only remember the first two.