Disconnects counting as loss, huge CSR loss

So I understand that you have to penalize disconnects or else people would do that every time they lost, but when your servers are kicking players back to the menu 1/5 of the time and hurting double for ‘quitting’, you need to rethink your strategy. I lost 25 when one game didn’t even start and according to Halotracker, everyone did. Before that, the game failed to spawn me in after trying ~15 times so it sent me back to menu and counted as another loss. Great feeling go come out of a game you won and realize you went down 10 points somehow.