Disable RTSS explicitly for Halo Infinite

I noticed Riva Tuner Statistic Server (RTSS) seems to be incompatible with Halo Infinite right now. It’s causing huge performance hits.

Solution:

  1. Open RTSS
  2. Find the Halo Infinite executable
  3. Set Application detection level to “None”

This should resolve any performance issues you might be having.

Upgrade RTSS. 7.3.2 beta 5 introduced hooking support for D3D12 applications compiled with DX12 Agility SDK (Halo Infinite is the first and currently the only example of game using Agility on the market). It was released a few days ago: