I like it. I never really enjoyed it in halo Reach, Harder to see how many you actually had and it really didn’t distinct the weapons as much as they deserve. When I saw the Ammo counters in Halo 4, I was a very happy man.
I think its great idea, i mean it “should” be in the game already but it shows that 343 is putting time and effort into their game, even if its the little things that people wouldn’t really realize. but i did notice that in reach were they didn’t put that in but its not overly important.
> I like it. I never really enjoyed it in halo Reach, Harder to see how many you actually had and it really didn’t distinct the weapons as much as they deserve. When I saw the Ammo counters in Halo 4, I was a very happy man.
> I think it’s cool, and kinda shows the little details, attention, and care put in.
>
> Plus, it only makes sense seeing an AR bullet in a HUD look like an AR bullet, same with Sniper, DMR, BR, etc…
Glad they did it. I’m also glad to see differentiation with the ammo counter zoomed and un-zoomed in the Lightrifle. It clearly tells it’s 3 round burst un-zoomed and single fire zoomed.
> Glad they did it. I’m also glad to see differentiation with the ammo counter zoomed and un-zoomed in the Lightrifle. It clearly tells it’s 3 round burst un-zoomed and single fire zoomed.
Which will help people tell the difference through kill times and such and how it differs from scoped to unscoped.