I am sure there are similar resources out there, but I am having a difficult time finding a detailed report. So I would like all of your help to establish a data base of multiplayer differences between Halo 4 and Halo 3, also the differences between Halo 4 and Halo Reach. Examples would include movement speed, jump height, melee damage, etc. Thank you, let’s try to be specific and I’ll try to update this post with new data. From this I am hoping to recreate past gametypes.
Halo 4 and Halo 3
*In Halo 4, Jump Height: __% decrease from Halo 3
*In Halo 4, Movement Speed: __% decrease from Halo 3
*Health:
*Melee Damage:
*In Halo 3, pick up grenades from dead bodies
*In Halo 3, non-random weapon spawns
*In Halo 3, AR/Magnum or BR/Magnum starts with 2 frag grenades
*In Halo 3, no armor abilities, but equipment
*In Halo 3, no sprint
Halo 4 and Halo Reach
*In Halo 4, Jump Height: __% __crease from Halo Reach
*In Halo 4, Movement Speed: __% __crease from Halo Reach
*Health:
*Melee Damage:
*In Halo Reach, pick up grenades from dead bodies
*In Halo Reach, non-random weapon spawns
*In Halo Reach, AR/Magnum or DMR/AR starts with 2 frag grenades
*In Halo Reach, pre-set armor abilities
*In Halo Reach, sprint as an armor ability
*In Halo Reach, jet pack lasted longer, higher lift
Thanks for helping as much as you can.