Did they update the Commando?

Does the commando feel different in season 2? Maybe its a placebo effect, but it feels a little different to me. It feels like less recoil or upward movement, but takes more shots or something. Maybe its in my head. Anyone else notice anything about it or weapons maybe that were not announced?

The Commando has not changed with Season 2’s release. The only changes to weapons were the Mangler got a nerf, so now it takes Two shots and a melee to kill instead of a one shot, one melee. The Ravager is now much better when firing it’s normal burst shot. And Melee damage has been reduced, but the Battle Rifle in Ranked has a Melee boost so it can keep the standard Two Burst, One Melee for Ranked.

Here is the link to the Season 2 Patch notes.

https://support.halowaypoint.com/hc/en-us/articles/5890104346644-Halo-Infinite-Season-2-Lone-Wolves-Patch-Notes#h_01G1P99BBZCCF7M44YBFFT7YEP

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