Did Halo Online have VFR?

So, I’m really looking forward to the releases of Halo 3, and ODST on MCC PC, and was just curious if anyone knows if Halo Online supported Variable Frame Rates?

I know that Halo Online was based off a modded version of Halo 3’s Engine, and was the only time we ever had the Halo 3 Engine on PC before. It’s just something that I am curious about, because on Halo Reach, and Halo 2 Anniversary multiplayer, the unlocked framerate option doesn’t work too well. Specifically, animations locked to 60fps, and camera movement wasn’t much better, having it’s own issues. I believe that Halo 4 will have these problems, too because the engine’s between Reach, 4, and H2A multiplayer are all very similar. Meanwhile, I have no idea about Halo 3’s engine.

So I thought if I learned a little more about Halo Online’s Engine, I could get a little bit of an idea of how Halo 3 might perform on PC.