Is Halo Infinite plagued by development issues? Even though the demo was only a small part, it sure as hell did not look like something a studio as big as 343 would put up in FIVE years.
I’m starting to think that 343 pulled the plug on the original concept of Infinite and started from scratch two years ago. Either that, or the Slipspace engine is giving them unforeseen complications. I really can’t come up with any other logical idea here.
That sure would explain a lot wouldn’t it
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> Is Halo Infinite plagued by development issues? Even though the demo was only a small part, it sure as hell did not look like something a studio as big as 343 would put up in FIVE years.
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> I’m starting to think that 343 pulled the plug on the original concept of Infinite and started from scratch two years ago. Either that, or the Slipspace engine is giving them unforeseen complications. I really can’t come up with any other logical idea here.
According to allanah pierce (some you tuber) who got a hands on play test claims that when she spoke to the developers while playing an infinite build that they reworked the game due to the backlash of guardians. So judging by that at least once it’s been done over.
343 just doesnt understand what people like and dislike. Not liking the art style doesnt mean take out all the textures in the game it means make your art style look like halo. They give us untextured halo playdoh. Guns dont even look real, let alone the covenant.
Also since CE and 2 have been remastered. there is not one halo game that infinite competes with graphics wise from that demonstration. It actually reminds me a lot of halo 2 remastered