DESTRUCTIBLE

Frank O’ Connor said something about destructible scenery. Anyone care to elaborate?

things go boom :slight_smile:

> things go boom :slight_smile:

KABOOM!

Quoting for a third time. -_-

“There will be destructible elements in halo 4, but don’t look for a game mechanic that relies on it heavily. This is a halo game at heart.” - Frank O’Connor

In other words, don’t expect to rely on it heavily.

> Quoting for a third time. -_-
>
> “There will be destructible elements in halo 4, but don’t look for a game mechanic that relies on it heavily. This is a halo game at heart.” - Frank O’Connor
>
> In other words, don’t expect to rely on it heavily.

That is good, destructible environments are laggy.

Awesome! Thanks guys. I can’t wait for more info.

Who doesn’t like realistic environments coming into play in the halo games, I loved them in reach.

I want some destructible stuff but not a lot.

It’ll probably be similar to H2’s MM maps. Things that make the environment entertaining to play in, without really effecting actualy gameplay.

> I want some destructible stuff but not a lot.

That’s exactly what you’ll be getting.

> Who doesn’t like realistic environments coming into play in the halo games, I loved them in reach.

Where were they in Reach?