Desprint if shot (unless carrying sword) 2sec wait

As per title - I feel the problem people generally have with sprint is not so much getting to the target faster but running away when out of position and losing (the common, I should have killed that guy moment as they run away), here I list why i think this would be a good idea ( I’m not an expert people so be nice)…

  1. If you get completly taken out of sprint when RUNNING ON THE GROUND then you are forced to deal with your opponents and mostly die when you should, because you put yourself into a bad spot (this reduces your speed to normal movement but does not stop you dead) -This would ease most people’s anger when in those situations where enemies run away and reward the shooter by forcing the gun battle. This idea is heavily reinforced with the 2second wait before you can begin sprint again.

Another consequence of the 2second delay is that once you shoot an enemy you will be temporarily limiting their map movement (as some of the jumps on these maps require initial speed from sprint and not just thruster).

  1. However, if you are shot while JUMPING IN THE AIR you shouldn’t get slowed down (this would still allow people to start the sprint and make all the jumps that are built into the map, as well as allow the ground-pound to continue). The spartan charge and slide would be nerfed by this obviously, but I’ve never seen anyone use the slide in a useful way on the maps currently available and the charge would be more situational is all ( and more rewarding when successfully used).

  2. The sword should be unique in that you would suffer no desprint as above.

I don’t really understand why you shouldn’t get penalized more for running away ONCE THE BATTLE HAS BEGUN, so with the above hopefully the gun battles will be more fun and speed up the game by reducing the chance of someone running away simply because they are losing. Sprint feels like it should be movement utility, not a get out of jail free card.

Examples where sprinting is “morally acceptable” i list below, which are aided by the above:

  • You know your teammates are across map and no one is around to shoot you, so you sprint to catch them up- You decide at a critical moment that you want to rush toward a flank on the enemy team (risky move now seeings as if you are caught, you can’t turn around anywhere near as easily because of the desprint and delay if shot even once).- You are chasing someone who has just run under a base and is low shields and crouching (they deserve to be rushed because they cornered themselves), the idea being that the chaser should be allowed to run, the chasee should be punished due to the delay for sprint when shot by you or your team.
    Hopefully this is enough to convince most people that sprint should stay, but needs to change in some way.

Meh, you give examples “why/when” sprint is acceptable… Why? It is in game, use it the times you listed or any other time anyone wants. Sprint is fine

I agree sprint is okay to have in halo, if and only if it is penalized - if there were no shields, like in swat then sprint round all you want - if you have shields it just causes people to run away because they know full well that they can back away constantly if they are losing the gun fight - I have 0 problems with people falling back to teammates or hiding round a corner to wait for their shields, this has always been in halo (even if people want to deny this), but sprint gives the head start to the chasee that didn’t exist in the chase before and worse the chaser is at a disadvantage if they initiate the chase and predict incorrectly, punishing the player that had the initial better position and shots - Why ?

Sprint is in the game, and I guess I agree that people should be able to use it as they see fit, but I can’t see how people using the mechanic in this way would not annoy you in any way (I am assuming this is the direction you were going in, but not sure ) ?

Sprint is fine as it is, we don’t need sprint break, that’s as Call of Duty as it gets, and Sprint is already penalized by resetting the timer for shields to regen.

Some of you think it’s just black and white and by saying “Sprint is fine” with no real argument to back yourself up, that it’s ok.

He makes a lot of sense in this post and I for one would take desprint over regular sprint ANYDAY.

I hate sprint for what it is, a mechanic that should have never entered Halo, it was bad enough as an AA, but it’s somehow made it as default.

At least desprint would make it bearable and piss of the people that keep trying to run away in a game of cat and mouse.

Nothing we can really do though, 343 seems deadest on keeping sprint, it has literally changed the way the game is played, the core mechanic and even the way maps are designed. All from Sprint.

#TeamNoSprint