Leader Name: Syphon. Syphon is a elite inside the Banished. His attitude is that the best offence is a good defence. He is therefore charged with the defence of all Banished Forces and Bases, and is a constant rival with Atriox’s second in command, Decimus. His forces are mainly outfitted for defence, however are no strangers to offence when they turn the tide in battle.
Special Leader Unit: Syphon’s Wrath. Syphon Enters the battlefield with two Red Energy Swords drawn. He serves as Anti-Infantry and Anti-Building, who is weak against Vehicles and Anti-Infantry respectively. Syphon’s Armour is a more sleek design against most other banished Leaders, with a combination of Red and Black colour scheme.
Defenders Roar: Friendly units have a higher fire rate when in his presence, also increasing their overall health by 10%.
New Units
Jackal Rangers: Syphon Employs Jackal Rangers in his defensive operations. He feels their scouting capabilities were ignored by other Banished leaders and employs them to their full potential. Equipped with Carbine and Energy Shield. They replace Elite Rangers from the Anti Infantry Role.
Jackals Sight: Jackals Sight range is increased by 10%
Ravager: Ravagers are mobile Turrets piloted by Elite Technicians. It moves on four legs, similarly to the Locust. Ravagers can move around the map, however are most effective when borrowed in their defensive state. Ravagers can then receive upgrades to their weapons to counter infantry, vehicle or air units.
When Ravagers are in their mobile state, they are equipped with an energy shield. When in their Turret state, they lose their shield. If they move out of their turret state, any upgrades will be lost. This Unit replaces the Locust.
Ravagers Lust: Ravager Units now do not lose their shield when in Turret State.
Bandit: Syphon finds Banshee Units obsolete, and has created a flying unit that is different to normal covenant aircraft. Bandits are Brute controlled ships that bear a resemblance to the Ghosts used by the Banished. They come with twin Beam Cannons. Bandits are Air-Units which serve as Anti-Vehicle and Anti-Building units. This unit replaces the Banshee.
Bandits Suicide: When destroyed, Bandit Ships crash into hostile units, causing additional damage.
New Abilities
Tactical Post I/II/III: Drops a Banished Watchtower at any location with view, and is destroyed when garrisoned forces are killed. Tactical Post II increases the survivability of garrisoned forces. Tactical Post III allows for another unit to be garrisoned inside.
Shield Drop: Drops a banished shield to block off parts of the map. Shield can overheat under continued attack.
Blisterback Drop I/II: Spirit comes in and drops two Blisterback Units into the battle with 2 Level. Blisterback Drop II adds a third unit into the drop
Distruption Bomb: Bomb launched from Banished Carrier. Prevents all leader powers from happening in small radius. Can be destroyed by other units.