Design flaw in Skirmish on Darkstar

This isn’t really a big deal, but it’s certainly annoying and wouldn’t hurt to tweak it.

Earlier today I spawned a Scorpion halfway through a game of Warzone on Darkstar, and began to maneuver it around our our armory. I was planning on taking the long way around our base and rolling it up to the Fortress, but I came across and enemy Mantis. Since the controls for the Scorpion are a bit wonky (the tilt of the analog stick turns the vehicle), I ended up steering my tank into the gravity lift by our armory on accident. It got stuck and I was unable to get it out, even after Spartan Charging it. Six REQ points and a perfectly good Scorpion down the drain.

So please, reduce the width of the gravity lift or make it so it doesn’t affect vehicles.

Hmm… another vehicle bites the dust… poor tank…

Yea I’ve seen countless Ghosts lose their lives to the gravity lift on Darkstar, too. It’d be nice if they just made it so the gravity lift wouldn’t effect vehicles.

Can you share the video?

Grav lifts seem like they should have a limitation to Spartans only.