Design a vehicle.

Design a vehicle that you would like to see in Halo 4, whether it be only in custom games or campaign.

(use this template)

Name:

Faction:

Type:

Primary weapon:

(Secondary weapon:)

(etc.)

Description:

e.g.

Name: Raptor

Faction: UNSC

Type: Land

Primary weapon: 2 machine guns mounted at the front

Secondary weapon: Explosive Round Rifle Turret (ERRT) monted at the rear

Description: A fast and agile land vehicle that is capable of catching up with any other known land vehicle, on a flat straight it could keep up with a boosting banshee. Has a very streamlined design but has relatively strong armour. Has a slight resemblance to the Warthog in aesthetics, but has its own iconic nature. Has a driver that can control the two front mounted machine guns which make it an excellent pursuit vehicle, and when a passenger is present, he/she would control the ERRT that can turn 90° either side from its frontal position and shoots a high speed projectile that will make a small explosion on impact.

Hawk
Humies
Flying
Guns & beam

take a hint 343i

Chopper

does that work ?

Name: Sentinian Fighter

Faction: Forerunner

Type: Fighter Plane/Space Craft/Air Unit

Primary Weapon: 2 Strong Sentinel Beams

Secondary Weapon: Extremely Powerful Sentinel Beam, Use Every 30 Seconds

Special Ability: Indestructible Energy Shield That Lasts 10 Seconds, Use Every 40 Seconds

Description: A silver colored metallic vehicle that is a one maned vehicle with 2 Sentinel Beam like guns on each side of it that fire like Sentinel Beams. It has a large strong Sentinel Bean on the bottom of the craft that fires one shot. There is a one way view window on the front of the craft. It is quick and can move in all directions or just floats. It has generally thin armor but tough shieds. It can super charge the shield for a short time at the cost of weapon firing and slowed movement. Resembles a Sentinel from Halo 4 but without the arms and head, but adding a command module on the top and it increases is size.

Name: Harbinger (as humans call it)

Faction: Unknown

Type: Multipurpose

Primary weapon: 3 Ionized Reconciliation Device (IRD) attached to side of vehicle

(Secondary weapon: UNSC missiles

Description: The Harbinger is a drone- type vehicle that uses ionized devices (or IRD) to shoot beams of plasma that instantly turns any type of observable matter into plasma by ionizing its particles. It has 5 discs that glow green on the bottom, that levitates the vehicle and also provides thrust, and can travel up to 250 miles per second. Though a drone, it can fit 2 humans inside of it. Though unknown of its origins, these drones were found by Master Chief of the Shield World he landed on, and are used by the UNSC military for various reasons. Humans are still unable to understand how they work, nor re-build them. They have stealth abilities, but have very low health. They look black in color, with a smooth metallic surface. They can dive underwater, hover over land, fly through air and travel through space.

Name: UNSC Pirahna

Faction: UNSC

Type: Water

Primary weapon: Machine gun turret (M41 Light Anti-Aircraft Gun)

(Secondary weapon:)

(etc.) 1 gunner, 1 driver, 2 passengers

Description: Lord Hood wanted a warthog that loved to swim on missions against covenant loyalist around the Atlantic ocean, and keep Kig Yar pirates at bay.

Chopper
Chopper
Chopper
Chopper
:smiley:

I’m not sure why I’m doing this, given that it’s far too late in Halo 4’s production to be adding new vehicles, but here goes…

Name: Valkyrie

Faction: Covenant

Type: Light Land

Primary weapon: Your hand weapon

(Secondary weapon:)Nothing

Description: Unarmed, so you use your hand weapon. Shaped like Revenants, except with front tapering to a narrow back. Fast boost, able to strafe while boosting. Meant to be a scout. A passenger seat directly behind the driver’s seat - the Valkyrie is too narrow for side-by-side seating.

Name: Direwolf

Faction: UNSC

Type: Motorbike

Primary weapon: Dual mounted SMGs (not inbuilt, just mounted on top with the controls)

(Secondary weapon:) Nothing.

Description: The Direwolf is faster than the Mongoose, but much easier to damage. Also, it lacks any passenger seats and its quick acceleration renders it hard to control. Each trigger controls a separate mounted SMG.

Name: Archdemon

Faction: Covenant

Type: Upgraded Scarab

Primary Weapon: Heavy Fuel Rod Gun

Secondary Weapon: Giant Plasma Cannon

Description: The Archdemon is unique in that it has two modes - a giant walking vehicle like the Scarab, and a wheeled tank. Its four legs have inbuilt treads, and it can fold its legs to deploy its treads and become a tank. While doing so it gains speed, but loses maneuverability. It is heavily armored and controlled by a control interface in the cockpit.

Name: Reaper

Faction: UNSC

Type: Suit

Primary Weapon: Autocannon

Secondary Weapon: Railgun

Description: The Reaper is unique in that it is a suit meant to enhance the agility of the user rather than encumber him. The drawback is that it does not protect the user well. It has an inbuilt jump pack that allows it to jet into the air. The right trigger controls the autocannon on the right arm, while the left trigger fires the railgun in the left arm. Pressing the crouch button while moving will perform an evasive roll that breaks missile locks. The suit also enhances the user’s strength and he can perform a deadly melee attack.

Name: Z190 Berserker

Faction: UNSC

Weapons: Gauss Rifle or Fifty Cal or Rocket Pod

Ability: Boosters (Dash Forward/ Cart Wheel/Dash Backward)

Description: One man suit-like vehicle that encloses spartan and acts as a fast, more athletic and stronger spartan. Carries one of three possible turrets, but it walks just as fast as a regular Spartan because of its supporting strength.

Name: Aidan

Faction: UNSC

Type: Land

Primary weapon: 10 foot flamethrower.

Secondary weapon: None.

Description: A mongoose with a frontal flamethrower.

Another:

Name: Boann

Faction: Covenant

Type: Air

Primary weapon: Single overcharge plasma bolt. Non-explosive, EMP rounds.

Secondary weapon: Vertical drop plasma bombs.

Description: Anti-ground vehicle.

Last one:

Name: Eilinora

Faction: Forerunner

Type: Air Transport

Primary weapon: Sentinel Beam.

Secondary weapon: Passenger Sentinel Beams/Overcharged Multi-fire. OMF - Three Plasma Emp burst shots which add minor explosive damage (we’re talking 1/4 grenade damage)

Description: Anti-vehicle Air Transport Vehicle.

> Name: Aidan
>
> Faction: UNSC
>
> Type: Land
>
> Primary weapon: <mark>10 foot flamethrower.</mark>
>
> Secondary weapon: None.
>
> Description: <mark>A mongoose with a frontal flamethrower.</mark>
>
> Another:
>
> Name: Boann
>
> Faction: Covenant
>
> Type: Air
>
> Primary weapon: Single overcharge plasma bolt. Non-explosive, EMP rounds.
>
> Secondary weapon: Vertical drop plasma bombs.
>
> Description: Anti-ground vehicle.
>
> Last one:
>
> Name: Eilinora
>
> Faction: Forerunner
>
> Type: Air Transport
>
> Primary weapon: Sentinel Beam.
>
> Secondary weapon: Passenger Sentinel Beams/Overcharged Multi-fire. OMF - Three Plasma Emp burst shots which add minor explosive damage (we’re talking 1/4 grenade damage)
>
> Description: Anti-vehicle Air Transport Vehicle.

A ten-foot flamethrower on what is essentially a four-wheeled motorbike?

… 10/10

I call it the hedgehog.

> > Name: Aidan
> >
> > Faction: UNSC
> >
> > Type: Land
> >
> > Primary weapon: <mark>10 foot flamethrower.</mark>
> >
> > Secondary weapon: None.
> >
> > Description: <mark>A mongoose with a frontal flamethrower.</mark>
> >
> > Another:
> >
> > Name: Boann
> >
> > Faction: Covenant
> >
> > Type: Air
> >
> > Primary weapon: Single overcharge plasma bolt. Non-explosive, EMP rounds.
> >
> > Secondary weapon: Vertical drop plasma bombs.
> >
> > Description: Anti-ground vehicle.
> >
> > Last one:
> >
> > Name: Eilinora
> >
> > Faction: Forerunner
> >
> > Type: Air Transport
> >
> > Primary weapon: Sentinel Beam.
> >
> > Secondary weapon: Passenger Sentinel Beams/Overcharged Multi-fire. OMF - Three Plasma Emp burst shots which add minor explosive damage (we’re talking 1/4 grenade damage)
> >
> > Description: Anti-vehicle Air Transport Vehicle.
>
> A ten-foot flamethrower on what is essentially a four-wheeled motorbike?
>
> … 10/10

lol, I think he meant the flame reaches 10 ft.

Name: Albatross

Faction: UNSC

Type: Flight

Primary weapon: Machine Gun/ Railgun

(Secondary weapon:) Missiles

Description: A large Plane with a very large wingspan which can carry a whole team of people space inside it (like an elephant) the driver has access Heavy Machine gun and a railgun as a secondary, passengers can use and shoot a missle lauchers located on either side of the wings.

Very Slow, Easy target for Balance… But Heavily Armored.

Name: Flame Hog
Faction: OONSSKK! (UNSC)
Type: Land LAV/jeep
Armament Primary: M7057/DP Flamethrower (Twin-linked) Turret mounted
Armament Secondary: N/A
Description: Its a burny burny warthog, with powerful twin linked Flamethrowers on the back. The main noticeable difference to the Vehicle is that the hull is a darker, bronzer color due to use of a flame resistant material. Even though the flame throwers have a smaller nozzle, longer range and slightly faster burning fuel, there are still occasional incidents when firing into the wind…

Name: Shark
Faction: UNSC
Type: Tank
Armament Primary: A big Spartan Lazer
Armament secondary: Good ol’ Machine Gun turret
Description: Its a Scorpion. With fricken lazer beams…!
MG is Halo 1 style, mounted beside the cannon and operated by the driver. Had to move because the cockpit moved forward. Why did it move forward? Battery space for the Big Spartan Lazer that replaces the Scorpion main cannon. Charges up much faster than the handheld SL. Does a bit more damage in a bigger AOE, because due to the size of the cannon the beams split up a bit, not noticeable but seems like a bigger beam. Lasts a bit longer. No carry space for passengers. Why?

Because Vaporization.