DELETE

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> I believe adjusting sprint for the upcoming Halo title (Halo 6) to where you can’t sprint at all when you’re shields are damaged, even in the slightest, would greatly improve gameplay. Once your shields are fully charged again then you can have the ability to sprint again. This would put a lot more emphasis on positioning for players and would punish those players who sprint to bad spots and truly punish them for making a bad push or bad positional judgement call. As sprint is right now it is still possible to run away and hide when you get caught in a bad position. It doesn’t punish the player enough for sprinting. What you guys think?

It seems an unnecessary change, sprint stuff goes here by the way.