Probably one of the most beautiful and fun Halo maps I have ever played. I played a good 3 rounds on that map.
The coolest part of the map though, it has to be the zero-g core. I think I spent more time in that part than any other part of the map. I don’t know why, but it seems to be the most fun to play in a zero-g environment. Luckily for us that makes two space stations to play on Reach. Other than that, general gameplay is top notch, and I generally have no complaints about this map. The only complaint is that on a neutral gametype, it makes it too easy to camp in spots. That’s generally all.
Good lord, I got excited by this map. Straight out of “Halo: The Fall of Reach” by Eric Nylund. Spartan training facility, not so much. I mean, sure, it’s got everything that it had stated in the book, but, it just didn’t live up to the hype that I wanted out of a map. Don’t get me wrong, gameplay is amazing on this just like Condemned. I just visualized the map to be a bit bigger. Playing BTB on this map is the best thing I think I’ve ever played on Halo: Reach. SO. MUCH. CARNAGE. Thanks to 343i & CA for this awesome map.
This firefight map has probably been the most fun I’ve played on Firefight. I’ve usually found firefight extremely boring on Halo: Reach, but this seemed to relieve that with this fun map. Of course, me and my friend Blinding just seemed to -Yoink!- the rocket hog. But, who cares. It’s like Lost Platoon. This is the most fun evar. Everrrrrrrr.
All in all:
9/10. No, I’m not kissing -Yoink-. :3
343i and Certain Affinity, you guys are the best.
Good job on this map pack, and thanks for replying to me on twitter. A lot.
WHEN CAN WE EXPECT MOAR