Default & TU fans…would you mind 110% movement speed?
Personally I think it speeds thing up quite well/slightly nerfs DMR & nades but im curious as to what the community pro to noobs / TU fans to default fans think about a speed bump to 110.
So whats your 2 cents on - game wide implementation - of 110% movement speed Halo fans?
110 Speed/110 Jump/150 Gravity drastically improvements the movement characteristics without breaking anything (that I have found).
I haven’t thoroughly tested jetpack, but it seemed to work fine in MLG last season. Although it 110 speed and jump by themselves may work decently well, I haven’t tested them without gravity alterations.
Now that bloom has less of a roll in whether you will hit your opponent, I think increasing movement traits is important to maintaing a balance with the DMR (as these changes would essentially “nerf” the DMR a little)
Better than nothing. I find 120/125/200 to be the absolute best settings in the game but 200 gravity just destroys jetpack (although IMO jetpack should be means of transitioning between vertical positions, not “fly in the air and rain down death from above”, but whatever) along with breaking some lifts (the only one I have found is the one on headlong, but there may be more), and just being a drastic change in general.
IMO the TU Beta should test 75% melee, 110 DR/90 Melee, and 110S/110J/150G at some point.
> > agreed, though 110 jump is still low to me
>
> Better than nothing. I find 120/125/200 to be the absolute best settings in the game but 200 gravity just destroys jetpack (although IMO jetpack should be means of transitioning between vertical positions, not “fly in the air and rain down death from above”, but whatever) along with breaking some lifts (the only one I have found is the one on headlong, but there may be more), and just being a drastic change in general.
>
> IMO the TU Beta should test 75% melee, 110 DR/90 Melee, and 110S/110J/150G at some point.
agreed. and you just have to pre jump with jetpack in 200 grav
> > > agreed, though 110 jump is still low to me
> >
> > Better than nothing. I find 120/125/200 to be the absolute best settings in the game but 200 gravity just destroys jetpack (although IMO jetpack should be means of transitioning between vertical positions, not “fly in the air and rain down death from above”, but whatever) along with breaking some lifts (the only one I have found is the one on headlong, but there may be more), and just being a drastic change in general.
> >
> > IMO the TU Beta should test 75% melee, 110 DR/90 Melee, and 110S/110J/150G at some point.
>
> agreed. and you just have to pre jump with jetpack in 200 grav
> 110 Speed/110 Jump/150 Gravity drastically improvements the movement characteristics without breaking anything (that I have found).
>
> I haven’t thoroughly tested jetpack, but it seemed to work fine in MLG last season. Although it 110 speed and jump by themselves may work decently well, I haven’t tested them without gravity alterations.
>
> Now that bloom has less of a roll in whether you will hit your opponent, I think increasing movement traits is important to maintaing a balance with the DMR (as these changes would essentially “nerf” the DMR a little)
I don’t doubt that they do but when i suggest a change i mean - game wide -. Right now there are too many flavors of reach going on. TU should be universal with default and ZB in their own specialty playlists (though I wish ZB was universal but this is compromise)
I just wanted to see if anyone default reach fan or TU/ZB fan would have ANY ANY ANY ANY real issue with bumping movement speed to 110. I’d say jump too but baby steps, i just am curious if anyone is actually opposed to it.
> I just wanted to see if anyone default reach fan or TU/ZB fan would have ANY ANY ANY ANY real issue with bumping movement speed to 110. I’d say jump too but baby steps, i just am curious if anyone is actually opposed to it.
> > I just wanted to see if anyone default reach fan or TU/ZB fan would have ANY ANY ANY ANY real issue with bumping movement speed to 110. I’d say jump too but baby steps, i just am curious if anyone is actually opposed to it.
>
> It makes me feel like I’m skating.
So are you opposed to it?
Tell me in your opinion why does that feeling outweigh the DMR and nade nerfs a 110 boost would provide? Also so many default fans love sprint, this would just make sprint even better so why is that bad if one is already pro-AA sprint?