I will be submitting this as apart of my official feedback for the upcoming technical preview, but I wanted to post it here to generate some discussion and see what people think.
In Halo 5: Guardians, deaths were added to the mid-game scoreboard as opposed to other Halo titles which displayed only a player’s kills. I think this was added due to Halo 5’s development leaning to a more competitive game than a social one. (In fact, Halo 5 launched with only ranked playlists, social was added later.)
After today’s stream, we can see that deaths on the mid-game scoreboard have made a return.
Something that really excites me about Halo Infinite is all the work 343i have been putting into the onboarding process and helping new players learn the game, from the Academy to Bots, and hopefully these new players fall in love with the game like we have. Halo is not just a competitive game, but a social, fun, and silly one too.
I do not think that death’s on the mid-game scoreboard will be a welcoming feature to our newer players, and we run the risk of losing some to this mid-game statistic. What I propose is a compromise. I think the mid-game scoreboard displaying deaths is perfectly acceptable in ranked play, but in social it should be removed or at least only display your own deaths to you.
This way people will be able to relax more easily and have fun rather than having their death count in the back of their head, even in a social game.