Now before I go on a rant I want to make it clear how much the halo series means to me. Let’s start with Halo:combat evolved where it all began. I was around the age of 8 when I first seen halo, and since then couldn’t wait to get my hands on it. It was the first time I seen a story with vehicles, badass aliens that were rewarding to kill, and my most favorite feature the coop campaign. Fast forward to me getting my hands on the game around the age of 12. My cousin and I sat on a bed for a whole day not stopping until we beat that game. FYI: Favorite ending out of all the Halos because it felt so intense driving out of explosions and till this day I pride myself as a Halo 1 driver. Immediately after beating that game we grabbed halo 2 the next morning and mobbed through it in 8 hours only increasing my love for the game. My imagination grew and wondered what it would be like on a larger scale with more Spartans and more vehicles. I got my first taste of that with halo 3. Some of my best memories is riding around in a warthog racking up assist while the passenger is flinging gernades into an enemy base or some sort (all on spilt screen). Then I hoped you guys would give us the ultimate challenge as Spartans and have us face an alien armada with a team. Over the years and next few games you guys nearly met those expectations, and to make a long story short I love the game and the series. Halo wars isn’t up my ally, but I even gave Spartan assault a try. So if you made it this far here’s the reason for my post. What went wrong with Halo 5? You guys stripped out the multiplayer, I get it more single player games the more consoles will sell ok good, but you mentioned a replacement for it right. Is that supposed to be the form of “Co-op” which is useless if none of your Xbox live friends have the game? Hmm okay well that’s one of my favorite aspects out the window, but fine whatever it’s okay I play the story and enjoy that by myself. I beat the story and I mean thanks and all but next Halo has to deliver because I have to say I was very underwhelmed with Halo 4’s ending and Halo 5 didn’t leave the best impression. Maybe co-op would change that, but I don’t know I’m just a guy who loves to play halo with some friends. Which brings me to my next topic which is Warzone. Oh Warzone how my hopes were so high for an amazing battle ground where Spartans and covenant/ promethians collide. Well you sort of got it except it’s predictable as hell and normally that’s not too bad but it’s a minor tweak that need to be looked at. As a veteran halo player I easily outclass the average noob, but it’s a little worse when I know exactly where the bosses/legendaries will be and when they’ll be coming. That however is last on the list of much needed improvement. Warzone: Apex has to go or be heavily modified. Players are utilizing the fact that the two bases are extremely close as a means to an easy victory by a tactic I call “cut em off by the throat”. This fustrating lack of skill and coward’s method works so well on this board because 1) not many places to sneak by the enemy to restablish a base. 2) make getting reqs nearly impossible to break the slump. 3) once enemy captures all 3 you might as well call it the game because a comeback is out of questions as they rack up on boss/legendary kills. But let’s be honest that not the worst thing Warzone has to offer. There you have a chance at not losing completely however Warzone Assault is a completely different story. Unbalanced as all hell if you start the game as an attacker you’re more likely to lose to the defenders. WTF they do that at? What kind of bias nonsense is that. Just take it out the game completely. I seriously question who thought that would be a good idea. Halo Dev1: " hey you know what would be a good idea"? Halo Dev2: “no what”? Halo Dev1: “how about we add a variant to Warzone, you know our new game mode, but instead of having it so players capture all the bases at once lets split them into attacker and defenders giving the defenders the benefit of marines and a req system while the attackers get nothing but a time limit to capture the remaining bases. What do you think”? Halo Dev2: " you know what? I think you’re onto something". Are you guys serious? What kind of competitive gaming is that? Seriously you guys should play your game I mean the Warzone Assault portion of it. It’s terrible beyond belief for a halo game. Don’t get me wrong now I have no complaints about arena that’s all fine and dandy especially with the newly added features (grifball=<3), but c’mon this is Halo 2015-2016. I don’t think Warzone Assault is a good line up for the modes you guys have and with that said I want to wrap up with I’ll be looking forward to Warzone Firefight. I just hope we get more of the firefight aspect than the Warzone part. Sincerely your faith Spartan DAY 9mm
Dat wall of text though…
Can you at least put this into a few sentences?
There’s this wonderful technique when you write called “paragraghs”. You should try it sometime.
I’m sorry, but without paragraph breaks, that’s just too intimidating to look at.
It’s almost as if you copied and pasted the US Constitution and put it into one paragraph. I shall read your plea.
I’ll summarize OP for future readers:
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CE was OPs first Halo
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OP got Halo 2 day after he beat Halo CE
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" [Referring to larger scale multiplayer] I got my first taste of that with halo 3. Some of my best memories is riding around in a warthog"
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“I hoped you guys would give us the ultimate challenge as Spartans and have us face an alien armada with a team.”
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“nearly met those expectations”
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“What went wrong with Halo 5? You guys stripped out the multiplayer”
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“Warzone how my hopes were so high for an amazing battle ground”
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“As a veteran halo player I easily outclass the average noob”
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"Players are utilizing the fact that the two bases are extremely close as a means to an easy victory by a tactic I call ‘cut em off by the throat’. This fustrating lack of skill and coward’s method works so well on this board because…
- not many places to sneak by the enemy to restablish a base
- make getting reqs nearly impossible to break the slump
- once enemy captures all 3 you might as well call it the game because a comeback is out of questions as they rack up on boss/legendary kills."
- “Warzone Assault is a completely different story. Unbalanced as all hell if you start the game as an attacker you’re more likely to lose to the defenders. WTF they do that at?”
- “Don’t get me wrong now I have no complaints about arena that’s all fine and dandy” (See quote #6)
There’s my general synopsis
A short summary:
He’s a Halo veteran who gave a long-winded story of how he got into Halo.
- He misses Splitscreen - He doesn’t like Warzone due to it’s repetitiveness - He doesn’t like Warzone Assault due to Defenders having a clear advantage over Attackers.
I destroy the defenders no problem