The video above will explain what many Halo fans are looking for in the next Halo game. We have took ideas from players around the world and put them together in one video. They are the most discussed things coming about the game.
…if you have an opinion or something to share feel free to comment on the video or reply here.
I agree with everything minus the part about rank and maybe the immediate return of the covies. Ranked and Social are needed to seperate the hardcores and the casuals. The covies have been around for a long time and I wouldn’t mind them returning but if anything hold them off until either the end of Halo 4 or end of Halo 5.
I agree with most of these suggestions, but I can’t agree with the ranks or armory complaints, as well as the thing about the Covenant.
However, I definitely do agree with the veto system. In Halo 3, we got a much bigger variety of maps since people didn’t just vote for the one map all the time, which I loved.
> > > “Don’t try getting a different audience, just work with the strong Halo audience that already exists”
> > >
> > > — BEST QUOTE —
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> > I totally agree.
>
> Also agreed
I went into this video a little skeptical and wary of elitism, especially when the title of the video said “a message from the fans”, however, to my surprise, I agreed with every comment and point he made. Very well done.
I completely agree with this video. 343i really needs to listen, and learn from it.
Also, don’t forget the Covenant. If I want to play as a Elite in multiplayer and be a bigger target then that should be MY choice. Just make the health etc the same as Spartans.
> > Could someone summarize the video? I couldn’t listen to his voice.
>
> Glad I wasn’t the only one. I feel bad for not getting through it.
Symmetrical maps
Covy Return
No Ranks
Less Customization
armor through achieve’n not rankin
Back to the Basics
Epic Cutscenes (like Halo 2)
Cater to Halo community
No death barriers for extra exploring fun
a few other things
I listened to the whole thing only because I share mainly all the views except for the fact that he didn’t add the fact that they should make the game easy again like Halo 2. All my friends would come back because that game made everyone feel like a boss.
> > Could someone summarize the video? I couldn’t listen to his voice.
>
> Glad I wasn’t the only one. I feel bad for not getting through it.
Same
No soft or hard killzones for Forge would be nice. Also I think that cutscenes on the scale of Halo 1 would be better; Another Jenkins-like cutscene with a new engine would be well received by all.
I agreed with everything. A lot of people may not like the armour thing but I personally like it. Especially as a machinima director, it’s hard to find the right armour you wanted as there was too many options. Halo 3 was much simpler, you have a combination of three to choose an armour, which is enough to make someone’s armour “original”. All I want is the stupid, useless pieces removed like utility and wrist as they served no function in making my armour look better, just bulkier.
> > > Could someone summarize the video? I couldn’t listen to his voice.
> >
> > Glad I wasn’t the only one. I feel bad for not getting through it.
>
> Symmetrical maps
> Covy Return
> No Ranks
> Less Customization
> armor through achieve’n not rankin
> Back to the Basics
> Epic Cutscenes (like Halo 2)
> Cater to Halo community
> No death barriers for extra exploring fun
> a few other things
>
> I listened to the whole thing only because I share mainly all the views except for the fact that he didn’t add the fact that they should make the game easy again like Halo 2. All my friends would come back because that game made everyone feel like a boss.
Cool, I agree with all but the less customization point. The more the better I say.
You know the majority of the Halo community wants skill based ranks because they actually promote trying to win, give fair matches, make games more exciting, and it’s just plain fun trying to improve… Why isolate the competitive players? I do agree with everything else though.