Dear 343, please can we get a official galaxy map?

WHen it comes to these types of issues, you either have to wait for 343 to give a statement on it, or take the last published sourse of material as the trumping canon, meaning in the case of Harvest, The Fall Of Reach is over ruled.

I think it would be cool to have som form of map on maybe the halowaypoint website just to at least give a little idea of how it would look.

It would be amazing, but the Halo Universe is too big for a galaxy map

> 2533274810945725;5:
> WHen it comes to these types of issues, you either have to wait for 343 to give a statement on it, or take the last published sourse of material as the trumping canon, meaning in the case of Harvest, The Fall Of Reach is over ruled.

Well, in Contact Harvest, it was stated that the UNSC had settled 17 colony-worlds, whereas 343i seems to be sticking to the 800 colonies as canon.

> 2533274972631064;7:
> It would be amazing, but the Halo Universe is too big for a galaxy map

I don’t think it is. Well yeah a 100ly is a lot but going off harvest being the furthest colony fans have made mock-ups of human space

> 2533274967414694;2:
> From what I understand by what Bungie stated in their pre-release info for Halo CE, the Covenant began colonizing the galaxy from the Galactic core, outwards along the Orion Arm of the Milky way galaxy. The UNSC began colonizing from Sol, along the Orion Arm, inwards towards the Galactic core.(Speculation begins) Judging by how long it takes for UNSC ships to travel from Reach to harvest (the furthest colony from Earth), I’d say Human Space encompasses 250 to 300 light years from earth. The Covenant, having been in power for over 3000 years, and with faster FTL velocities (912 LYPD), they could possibly control about half the Orion Arm, although they might have some outposts throughout the whole Galaxy; the Covenant’s goal was to recover Forerunner artifacts, and as seen in Halo Wars and Halo 2 Anniversary Terminal about Meridian, some Forerunner ruins directed them to the locations of important Forerunner sites.
> Yes, this is something that 343i should clarify, such as how many Human colonies were glassed in total, whether the Human population of 39 billion before the war is still canon, and the extent of Covenant territories and number of colonies and outposts. Considering the amount of space they control, their colonies could be in the tens of thousands!
> As for the pre-release info by Bungie for Halo CE, i picked it up from the Marathon story page. Google it and see for yourself if you’re interested.

It would be awesome to have a map, I’ll be happy with a 2D map with higlighted areas and major known worlds highlighted, and some statistics about number of colonies populations and what not

I remember talking to Stephen Loftus about this, where he basically gave 343i the necessary knowledge and tools to begin charting the star systems of Halo to actual stars. However, just like we won’t get a UNSC ship count, we won’t get the actual location of stars. It is so 343i doesn’t write themselves into a narrative corner by requiring the Halo Universe to operate on tangible values and information.

> 2533274819594227;11:
> I remember talking to Stephen Loftus about this, where he basically gave 343i the necessary knowledge and tools to begin charting the star systems of Halo to actual stars. However, just like we won’t get a UNSC ship count, we won’t get the actual location of stars. It is so 343i doesn’t write themselves into a narrative corner by requiring the Halo Universe to operate on tangible values and information.

That’s just depressing

> 2533274819594227;11:
> I remember talking to Stephen Loftus about this, where he basically gave 343i the necessary knowledge and tools to begin charting the star systems of Halo to actual stars. However, just like we won’t get a UNSC ship count, we won’t get the actual location of stars. It is so 343i doesn’t write themselves into a narrative corner by requiring the Halo Universe to operate on tangible values and information.

I was actually about to guess this, and it’s not really that big of a deal for now in my opinion. It’d be nice, but it may also be bad for the Universe as a whole. They’ve got a lot of writing to do.

> 2533274819594227;11:
> I remember talking to Stephen Loftus about this, where he basically gave 343i the necessary knowledge and tools to begin charting the star systems of Halo to actual stars. However, just like we won’t get a UNSC ship count, we won’t get the actual location of stars. It is so 343i doesn’t write themselves into a narrative corner by requiring the Halo Universe to operate on tangible values and information.

yes, it is best to keep the details vague, so as to leave everything to our imaginations.

> 2533274830366691;9:
> > 2533274972631064;7:
> > It would be amazing, but the Halo Universe is too big for a galaxy map
>
>
> I don’t think it is. Well yeah a 100ly is a lot but going off harvest being the furthest colony fans have made mock-ups of human space

Yeah I’ve seen some fan maps try to make the Halo Galaxy look a lot like the Star Wars Galaxy, but from the way things are described in the novels I’d say it’s more like the Star Trek Galaxy. Although Federation space is probably a lot bigger than anything the UNSC currently has.

Yeah distances and number of colonies in halo is a real mess. The Jackal homeworld is also closer to earth than most human colonies. The map would probably look pretty messed up if using their real-life locations. It’s probably what’s kept it from happening.

As for the discrepancies in distances, its also important to remember that distances in slipspace != the same relative distances in real space.

> 2533274967414694;2:
> From what I understand by what Bungie stated in their pre-release info for Halo CE, the Covenant began colonizing the galaxy from the Galactic core, outwards along the Orion Arm of the Milky way galaxy. The UNSC began colonizing from Sol, along the Orion Arm, inwards towards the Galactic core.(Speculation begins) Judging by how long it takes for UNSC ships to travel from Reach to harvest (the furthest colony from Earth), I’d say Human Space encompasses 250 to 300 light years from earth. The Covenant, having been in power for over 3000 years, and with faster FTL velocities (912 LYPD), they could possibly control about half the Orion Arm, although they might have some outposts throughout the whole Galaxy; the Covenant’s goal was to recover Forerunner artifacts, and as seen in Halo Wars and Halo 2 Anniversary Terminal about Meridian, some Forerunner ruins directed them to the locations of important Forerunner sites.
> Yes, this is something that 343i should clarify, such as how many Human colonies were glassed in total, whether the Human population of 39 billion before the war is still canon, and the extent of Covenant territories and number of colonies and outposts. Considering the amount of space they control, their colonies could be in the tens of thousands!
> As for the pre-release info by Bungie for Halo CE, i picked it up from the Marathon story page. Google it and see for yourself if you’re interested.

Covenant homeworlds are in the Orion Arm, which is where most covie worlds lie. Harvest was the furthest colony via splipspace. Splipspace distance is not always analogous to that of normal space.

> 2533275014949226;17:
> > 2533274967414694;2:
> > From what I understand by what Bungie stated in their pre-release info for Halo CE, the Covenant began colonizing the galaxy from the Galactic core, outwards along the Orion Arm of the Milky way galaxy. The UNSC began colonizing from Sol, along the Orion Arm, inwards towards the Galactic core.(Speculation begins) Judging by how long it takes for UNSC ships to travel from Reach to harvest (the furthest colony from Earth), I’d say Human Space encompasses 250 to 300 light years from earth. The Covenant, having been in power for over 3000 years, and with faster FTL velocities (912 LYPD), they could possibly control about half the Orion Arm, although they might have some outposts throughout the whole Galaxy; the Covenant’s goal was to recover Forerunner artifacts, and as seen in Halo Wars and Halo 2 Anniversary Terminal about Meridian, some Forerunner ruins directed them to the locations of important Forerunner sites.
> > Yes, this is something that 343i should clarify, such as how many Human colonies were glassed in total, whether the Human population of 39 billion before the war is still canon, and the extent of Covenant territories and number of colonies and outposts. Considering the amount of space they control, their colonies could be in the tens of thousands!
> > As for the pre-release info by Bungie for Halo CE, i picked it up from the Marathon story page. Google it and see for yourself if you’re interested.
>
>
> Covenant homeworlds are in the Orion Arm, which is where most covie worlds lie. Harvest was the furthest colony via splipspace. Splipspace distance is not always analogous to that of normal space.

Yes, all contemporary races depicted in Halo media come from the Orion Arm; this is why it’s possible that new races could be encountered in the wider Galaxy. And, in the early days of slipspace travel, Human ships experienced some kind of “temporal fluidity” which prevented them from accurately measuring FTL velocities, as they weren’t constant.

Sounds like a bad idea because they would be attacked by people whenever there is an inaccuracy with something.

> 2533274829152751;19:
> Sounds like a bad idea because they would be attacked by people whenever there is an inaccuracy with something.

I would counter by saying people will do it regardless, It happens in star wars, star trek, wow, elderscrolls and game of thrones… I don’t see the overall contribution of a map as detracting from knowing where x is in relation to y. With slip space becoming some what instant since the inclusion of the forerunners, issues seen in past media is now a none issue moving forward.

Regardless its more satisfying when they get it right and show they know the lore to a decimal.

> 2533274793749599;15:
> > 2533274830366691;9:
> > > 2533274972631064;7:
> > > It would be amazing, but the Halo Universe is too big for a galaxy map
> >
> >
> > I don’t think it is. Well yeah a 100ly is a lot but going off harvest being the furthest colony fans have made mock-ups of human space
>
>
> Yeah I’ve seen some fan maps try to make the Halo Galaxy look a lot like the Star Wars Galaxy, but from the way things are described in the novels I’d say it’s more like the Star Trek Galaxy. Although Federation space is probably a lot bigger than anything the UNSC currently has.

Ever played Mass Effect? The in-game galaxy map covers literally the entire galaxy, which is way bigger than Fed space in Trek and obviously more than just the Orion Arm, where just about all of modern Halo takes place. It details the location of every single planet featured in the game, most of which you can’t even land on. All things considered, the Halo universe really isn’t that big compared to other franchises.

That’d be sweet. Make it happen please 343!

> 2533274916710415;21:
> Ever played Mass Effect? The in-game galaxy map covers literally the entire galaxy, which is way bigger than Fed space in Trek and obviously more than just the Orion Arm, where just about all of modern Halo takes place. It details the location of every single planet featured in the game, most of which you can’t even land on. All things considered, the Halo universe really isn’t that big compared to other franchises.

Mass Effect actually has incredibly slow FTL speeds. You can see this in Mass Effect 2 and 3 when the Normandy needs to refuel everytime it travels to and from a neighboring star system. The only thing that let’s the people of Mass Effect explore more of the Galaxy are the Mass Relays left behind by the Reapers. If something bad were to happen to Relays there would be a lot people stranded all over the Galaxy, because their FTL drives would never be able to get them home. At least not for a really long time.

The codex in Mass Effect event says they’ve explored less than 2% of the known star systems.