DeadZone Infection - Warzone twist

Warzone is clearly a big focus for Halo 5’s multiplayer, and it does look fantastic. However unfortunately, the maps and game modes for warzone cannot be altered by the player due to how complicated they are. Though, if players could mess with warzone, there is no doubt the first thing players make would be an infection map.

Infection is easily one of the largest casual game modes in halo, so why not bring it to warzone? With the large maps and a high player count, infection would be more fun and intense than ever before. This hybrid could be called Deadzone, and would be on a separate playlist that is only unlocked on the weekend in order to keep things fresh.

Gameplay features

Req stations would not be available, so if players want new weapons (as ammo will be very limited) they will have to look for hidden weapons on the map. A very small amount of vehicles would also be available to find.

Game chat would also be forced to immerse the players, though it would not be required to talk. The player could mute everyone if the choose. The forced game chat is there to immerse the player, more specifically proximity chat.

Survivors would have proximity chat, though the infected would be able to communicate with their team at any distance. The infected would also be able to hear the survivors talking, the survivors would not be able to hear the infected.

There would be three rounds.

Maps

The Maps in Deadzone would be the same old warzone maps, though with an atmospheric change. The Maps in this playlist would have a night filter on, so instead of the map “Raid on apex 7” you would be getting "A night on apex 7 ".

The Infected

In the beginning of a round, six alpha zombies would be chosen due to the size of the maps. These alpha zombies would have increased speed and strength, they would also get bad cammo to get the jump on players.

Like usual, the infected would be unable to pick up weapons and use vehicles. These zombies would have a good speed because of the map size, but of course the aplha zombies would be faster. Each infected player would also have an advanced radar.

The survivors

All 18 survivors would all get dropped off by a pelican just like in regular warzone, though there would be no lines heard from palmer in order to set the mood. The survivors would spawn with shotguns, but with very little ammo to encourage players to stay mobile.

The survivors would also be limited to proximity chat, so if players want to communicate, they need to stay close. This is in order to immerse the player.

The last six survivors would get waypoints on their heads, and the music would commence.

AI

What better enemy AI to bring in this mode other than the prometheans. They were designed to fight the flood in the first place, so having them fight the infected would fit well. However instead of having higher tier enemies spawn in specific places, they would spawn more randomly on patrol, looking to put down the infected and the survivors. The bosses would drop weapons for the survivors, but lower tier prometheans would drop nothing. Though, the prometheans would not be common.

In the end, I would really like to make this game mode in customs, though due to the lack of warzone editing, I can’t. So I would really like 343 to add a game mode like this or something similar, I can see it being very fun and popular.

So would you guys want something like this? Any ideas on this would be great.

Holy crap I need it. The only problem is that the flood are confirmed to not be in the game so they’d have to be a different kind of infected.

24 Survivors.
Tons of flood AI that become more deadly as the round goes on.
Anyone who dies is converted into a flood, which also gets more deadly as the round goes on.

Requisition would be severely limited if present at all.

You sir just blown my mind O.o

> 2533274819302824;3:
> 24 Survivors.
> Tons of flood AI that become more deadly as the round goes on.
> Anyone who dies is converted into a flood, which also gets more deadly as the round goes on.
>
> Requisition would be severely limited if present at all.

Definitely a possibility if 343 includes the flood in the game, I would love to see flood AI in the mix of a big infection game.

They said they were not having flood in the game, now i’m no tinfoil hat guy, but it could have easily been a lie to keep it secret for campaign.

> 2533274898131165;5:
> > 2533274819302824;3:
> > 24 Survivors.
> > Tons of flood AI that become more deadly as the round goes on.
> > Anyone who dies is converted into a flood, which also gets more deadly as the round goes on.
> >
> > Requisition would be severely limited if present at all.
>
>
> Definitely a possibility if 343 includes the flood in the game, I would love to see flood AI in the mix of a big infection game.
>
> They said they were not having flood in the game, now i’m no tinfoil hat guy, but it could have easily been a lie to keep it secret for campaign.

I don’t think 343 would blatantly lie but at the same time, if they wanted to keep it a secret they couldn’t say “yes” or “wait and see” without spoiling it.

Warzone is Warzone because of the ability to use REQ. AI and 24-max players could be in normal game modes, they’ve never announced. So if you don’t have REQ in the game mode, it’s not Warzone.

I think it would be pretty cool but I like regular waqrzone

> 2533274964465607;6:
> > 2533274898131165;5:
> > > 2533274819302824;3:
> > >
>
>
> I don’t think 343 would blatantly lie but at the same time, if they wanted to keep it a secret they couldn’t say “yes” or “wait and see” without spoiling it.

While I do not think 343 is the type to lie, I just think saying “wait and see” would be too obvious and players would just assume they are in. If they say no, it will either be guaranteed, or a big surprise. While it is unlikely the flood are in the game, I will not rule it out completely.

> 2533274877056440;7:
> Warzone is Warzone because of the ability to use REQ. AI and 24-max players could be in normal game modes, they’ve never announced. So if you don’t have REQ in the game mode, it’s not Warzone.

True, which is why I changed the name :wink:

I also think a big part of warzone is the great scale and especially AI. Like you said, 24 players may be for more modes, but for now it seems like a warzone thing.

Awesome idea OP. It’s Warzone-ish but mixed up enough to be its own thing, a large-scale Infection…this needs to get 343 somehow.

The vehicles could also have gas/energy limits to prevent vehicle users from being unstoppable.

> 2533274867157068;11:
> The vehicles could also have gas/energy limits to prevent vehicle users from being unstoppable.

I like this idea, I decided to just have the zombies run faster to prevent vehicles from escaping, but this seems like another alternative that could make players use the vehicles more sparingly.

OP-YES!

That’s a really cool concept actually :smiley: Would be awesome to see something like this in the actual game!

Very good shuriken! Might i suggest A.I? I mean occasionally a phantom or spirit. Or an occasional promie warp. Just for ammo. Also, they could be trying to hunt you and the infected.

> 2533274898131165;1:
> All 18 survivors would all get dropped off by a pelican just like in regular warzone, though there would be no lines heard from palmer in order to set the mood.

Idk. I would like to hear something like they lost contact to the research and Spartan teams assigned to the area and your being sent in to figure out what happened. That would set the mood more for horror mystery too

> 2533274803137071;16:
> > 2533274898131165;1:
> > All 18 survivors would all get dropped off by a pelican just like in regular warzone, though there would be no lines heard from palmer in order to set the mood.
>
>
> Idk. I would like to hear something like they lost contact to the research and Spartan teams assigned to the area and your being sent in to figure out what happened. That would set the mood more for horror mystery too

This sounds good, I just said “no dialogue” because I don’t know how long it would take to put in.

> 2533274915983628;15:
> Very good shuriken! Might i suggest A.I? I mean occasionally a phantom or spirit. Or an occasional promie warp. Just for ammo. Also, they could be trying to hunt you and the infected.

That would be cool, I could see players hunting down these ships to try to get the dropped weapons when the covenant die.

> 2533274898131165;17:
> > 2533274803137071;16:
> > > 2533274898131165;1:
> > > All 18 survivors would all get dropped off by a pelican just like in regular warzone, though there would be no lines heard from palmer in order to set the mood.
> >
> >
> > Idk. I would like to hear something like they lost contact to the research and Spartan teams assigned to the area and your being sent in to figure out what happened. That would set the mood more for horror mystery too
>
>
> This sounds good, I just said “no dialogue” because I don’t know how long it would take to put in.
>
> Yeah, palmer can say 'alright spartans, some egg heads went missing. Its your job to find them, commander palmer out.'
>
>
> > 2533274915983628;15:
> > Very good shuriken! Might i suggest A.I? I mean occasionally a phantom or spirit. Or an occasional promie warp. Just for ammo. Also, they could be trying to hunt you and the infected.
>
>
> That would be cool, I could see players hunting down these ships to try to get the dropped weapons when the covenant die.

Also , imagine the nightime setting, then seeing the glowing lights of the phantom or spirit. The infected follow the lights to your location. Or seeing blue promie warp lights, they arrive and open up the helmet and you see the skull.

> 2533274964465607;6:
> > 2533274898131165;5:
> > > 2533274819302824;3:
> > > 24 Survivors.
> > > Tons of flood AI that become more deadly as the round goes on.
> > > Anyone who dies is converted into a flood, which also gets more deadly as the round goes on.
> > >
> > > Requisition would be severely limited if present at all.
> >
> >
> > Definitely a possibility if 343 includes the flood in the game, I would love to see flood AI in the mix of a big infection game.
> >
> > They said they were not having flood in the game, now i’m no tinfoil hat guy, but it could have easily been a lie to keep it secret for campaign.
>
>
> I don’t think 343 would blatantly lie but at the same time, if they wanted to keep it a secret they couldn’t say “yes” or “wait and see” without spoiling it.

Bethesda did something similar before Skyrim was released when fans asked if Werewolves would be returning. They denied it but it turned out to be a huge surprise. It would be possible for 343 to do something similar

> 2533274915983628;18:
> > 2533274898131165;17:
> > > 2533274803137071;16:
> > > > 2533274898131165;1:
> > > > All 18 survivors would all get dropped off by a pelican just like in regular warzone, though there would be no lines heard from palmer in order to set the mood.
> > >
> > >
> > > Idk. I would like to hear something like they lost contact to the research and Spartan teams assigned to the area and your being sent in to figure out what happened. That would set the mood more for horror mystery too
> >
> >
> > This sounds good, I just said “no dialogue” because I don’t know how long it would take to put in.
> >
> > Yeah, palmer can say 'alright spartans, some egg heads went missing. Its your job to find them, commander palmer out.'
> >
> >
> > > 2533274915983628;15:
> > > Very good shuriken! Might i suggest A.I? I mean occasionally a phantom or spirit. Or an occasional promie warp. Just for ammo. Also, they could be trying to hunt you and the infected.
> >
> >
> > That would be cool, I could see players hunting down these ships to try to get the dropped weapons when the covenant die.
>
>
> Also , imagine the nightime setting, then seeing the glowing lights of the phantom or spirit. The infected follow the lights to your location. Or seeing blue promie warp lights, they arrive and open up the helmet and you see the skull.

Would remind me of truth and reconciliation in CE.