It looks and seems like it will easily be the best map in the Castle map pack! My only suggestion would be the addition of the mongoose at each base.
Other than that, though, it looks really sick!
Pandorium looks good.
Outcast looks meh.
It looks and seems like it will easily be the best map in the Castle map pack! My only suggestion would be the addition of the mongoose at each base.
Other than that, though, it looks really sick!
Pandorium looks good.
Outcast looks meh.
Lovely green grass… all I saw was mud, looks like another cluttered map with poor and predictable vehicle movement. Demo guy can’t even drive around without hitting a mongoose.
Ohhh the “cubby holes”, she does love them cubby holes, just perfect to hide in with your PP and skickies waiting for a rolling double kill to drive by, yeah this map will really be “a return to that great vehicle game play that we all know & love” - I think he means destroying them not using them.
It may “look good” but I can guarantee that it won’t play good.
How to sum up Halo 4? Looks good for an ageing console, woeful game-play.
> It looks and seems like it will easily be the best map in the Castle map pack! My only suggestion would be the addition of the mongoose at each base.
>
> Other than that, though, it looks really sick!
>
> Pandorium looks good.
> Outcast looks meh.
I honestly love outcast, they are keeping the sci fi theme with Halo in that map.
> It looks and seems like it will easily be the best map in the Castle map pack! My only suggestion would be the addition of the mongoose at each base.
>
> Other than that, though, it looks really sick!
>
> Pandorium looks good.
> Outcast looks meh.
I have the same feeling as you. Daybreak looks the best. Love the layout, the bases are perfect. Is there even a map like this in the rotation right now? I don’t think so. Pendorium looks better than Outcast, but I think I’ll need to sit down and play those two maps to be the judge of that.
> It may “look good” but I can guarantee that it won’t play good.
>
> How to sum up Halo 4? Looks good for an ageing console, woeful game-play.
Negative Nancy.
It reminds me of Halo Reach (First Mission). Awesome ¬
> It reminds me of Halo Reach (First Mission). Awesome ¬
Yeah it does look like it would be from Reach.
It sort of reminds me of Highlands.
> > It looks and seems like it will easily be the best map in the Castle map pack! My only suggestion would be the addition of the mongoose at each base.
> >
> > Other than that, though, it looks really sick!
> >
> > <mark>Pandorium</mark> looks good.
> > Outcast looks meh.
>
> I have the same feeling as you. Daybreak looks the best. Love the layout, the bases are perfect. Is there even a map like this in the rotation right now? I don’t think so. <mark>Pendorium</mark> looks better than Outcast, but I think I’ll need to sit down and play those two maps to be the judge of that.
>
>
>
> > It may “look good” but I can guarantee that it won’t play good.
> >
> > How to sum up Halo 4? Looks good for an ageing console, woeful game-play.
>
> Negative Nancy.
Perdition?
Anyway I think they all look really good. I’m excited for them.
> It sort of reminds me of Highlands.
I don’t see it. If we are going to compare it to a map like that, it reminds me more of Standoff, but a smaller tighter looking Standoff. And I’m also getting a Battle Creek vibe.
I agree, Daybreak looks like it could be a really good 4v4 vehicle map.
> It looks and seems like it will easily be the best map in the Castle map pack! My only suggestion would be the addition of the mongoose at each base.
>
> Other than that, though, it looks really sick!
>
> Pandorium looks good.
> Outcast looks meh.
Outcast looks meh? Couldn’t disgree more! And the other map is called Perdition, not Pandorium.
> Perdition?
>
> Anyway I think they all look really good. I’m excited for them.
I blame the op…
This might be favorite of the new maps and it has green grass and blue sky so it will probably get voted for all the time.
I don’t like how one base has a man cannon to the middle and the other doesn’t. Other than that though, it looks pretty good.
> I don’t like how one base has a man cannon to the middle and the other doesn’t. Other than that though, it looks pretty good.
Play testers probably said the map felt too balanced so they took out one of the man cannons and added a single Banshee.
> > I don’t like how one base has a man cannon to the middle and the other doesn’t. Other than that though, it looks pretty good.
>
> Play testers probably said the map felt too balanced so they took out one of the man cannons and added a single Banshee.
Sounds reasonable.
#343 logic
Perdition looks like ODST.
It’ll be fun to play on them. I really liked the close quarters maps from Majestic Map Pack but hey, I’m always up for something new.
Looks like the next Exile. Amazing map, love the vehicle space and close quarter oppurtunities scattered around the map. I love the setting sun, which looks majestic.
Certain Affinity’s lack of understanding for vehicle combat absolutely blows me away.