With all this new CTF stuff going on and IT CONFIRMED we will have a 5v5 new style CTF only playlist day 1
Would you want/are we going to have a NORMAL Objective playlist with other objective game types or just 1 playlist with only CTF
I want two different playlists .
What do you want
TLTR – Cookies
InB4 adapt - Changes are good
Adapt, changes are good
Donuts > cookies
I’d be cool with ctf having a spotlight once again, it would really take me back a few years. Remember when Halo was nothing but ctf and slayer? And instead of using a headset you just yelled in the direction of the next room over?
I hate 5v5, it’s the reason I don’t play the objective playlist in Reach.
> I hate 5v5, it’s the reason I don’t play the objective playlist in Reach.
Really I like the 5v5 objective game types …
Slayer 4v4 all day .
> > I hate 5v5, it’s the reason I don’t play the objective playlist in Reach.
>
> Really I like the 5v5 objective game types …
>
> Slayer 4v4 all day .
I prefer 4v4 objective as maps are designed smaller and tighter. Although I imagine with sprint being default they had to design maps larger and more catered to sprint than before. This is the reason we now have 5v5.
My only issue is the playlist population may be small or shrink over time and 5v5 is a lot of players to match up. So what happens on maps designed for 5v5 but end up in future matchmaking as 4v4 or 3v3 if the population is lower?
It’s the reverse with Reach, maps that were designed as 4v4 are now 5v5 and it shows in objective a lot.
> > > I hate 5v5, it’s the reason I don’t play the objective playlist in Reach.
> >
> > Really I like the 5v5 objective game types …
> >
> > Slayer 4v4 all day .
>
> I prefer 4v4 objective as maps are designed smaller and tighter. Although I imagine with sprint being default they had to design maps larger and more catered to sprint than before. This is the reason we now have 5v5.
>
> My only issue is the playlist population may be small or shrink over time and 5v5 is a lot of players to match up. So what happens on maps designed for 5v5 but end up in future matchmaking as 4v4 or 3v3 if the population is lower?
>
> It’s the reverse with Reach, maps that were designed as 4v4 are now 5v5 and it shows in objective a lot.
I have never had a 3v3 in objective in, Reach ,- not even sure if its possible .
I think 5v5 works because -, its a different party size then other playlists
Rumble pit - 1
Team doubles -2
Multi Team -3
Team slayer -4
Team Objective -5
BTB -8
Different playlists for different party sizes