Dat credit cap. OMG Dat cap.

THE 60 CREDIT CAP ON NON-MATCHMAKING GAMES!!!

sure they put the cap on so people couldn’t boost by standing there and leaving the xbox for a couple of hours, but they should base the credits on activity eg: moving around, kills, stuff like that. I hate playing a game for 3 hours messing around with a friend and getting 60 credits, i dont care about ranks, but you need to make your armour look cool :slight_smile: please post below if you think they should take the cap off.

The higher your rank, the more you’ll earn for custom/forge games. Still not an astronomical amount but yeah. I get 609 max cR for custom games.

But no, I don’t think they should remove the cR cap.

> The higher your rank, the more you’ll earn for custom/forge games. Still not an astronomical amount but yeah. I get 609 max cR for custom games.
>
> But no, I don’t think they should remove the cR cap.

Test out my custom games and give me feedback! :slight_smile:

ive made a couple of maps that took me a while, making a good slayer map at the moment, should be done in about 2 days, with school and a dad to limit my xbox time, kinda takes a while. .-.

Remove the cap and somebody can just tape their movement stick and replace the battery pack every day then see how many credits you’ll get for ‘playing’ the campaign for a week nonstop. OOooo 10 million credits from doing nothing, sweet!

I believe the credit cap is good where it is. I very much think that a credit cap on a custom game is good. I get 600+ credits after finishing up a full game of custom.

It would be stupid because then as said above people would practically boost credits through a custom game.

So credit farming on the ONI level in campaign is basically impossible now?

should b based on kills… aswell as the multiplayer who cares if u have played a ton of games you should get more performance bonus then slot machine…