Enemies that are damaged are regaining health. Some enemies aren’t even taking damage in the first place.
EXAMPLE 1
EXAMPLE 2
In example 2, I had been shooting all 3 enemies, and at one point both ghosts had damage on them. Players were leaving because of this. Another player I was with earlier today confirmed it.
This adds a whole new level of broken. It’s bad enough when enemies jump to the roof so nobody can get to them and we lose the round…