Would you guys like Damage Boost to return as a power-up pickup in Infinite? Or no? Only for social playlists.
One damage boost every match just to balance things out.
Or should it be strictly for custom games?
Would you guys like Damage Boost to return as a power-up pickup in Infinite? Or no? Only for social playlists.
One damage boost every match just to balance things out.
Or should it be strictly for custom games?
i wouldn’t mind a damage boost, it requires skill to be able to beat it, just like the overshield.
Yes if they make a ranked BTB playlist and only put it in the social one
But if there’s no ranked BTB then leave it out.
I don’t like the “stick in social because it doesn’t matter” mentality. Btb etc are just as important to a lot of people.
> 2535461884091985;2:
> i wouldn’t mind a damage boost, it requires skill to be able to beat it, just like the overshield.
Same. The question is, how long would it last for once consumed? 30 seconds?
I proposed there only being one in every match, acting as a power weapon in a sense. Because of that the duration should be longer to justify its rarity.
> 2535443305883996;3:
> Yes if they make a ranked BTB playlist and only put it in the social one
>
> But if there’s no ranked BTB then leave it out.
>
> I don’t like the “stick in social because it doesn’t matter” mentality. Btb etc are just as important to a lot of people.
I agree. I think it should be in BTB as well if its a thing. As long as its not like “ordinance requests” then it should be fine.
> 2535448497705415;4:
> > 2535461884091985;2:
> > i wouldn’t mind a damage boost, it requires skill to be able to beat it, just like the overshield.
>
> Same. The question is, how long would it last for once consumed? 30 seconds?
>
> I proposed there only being one in every match, acting as a power weapon in a sense. Because of that the duration should be longer to justify its rarity.
They could tone the duration of the damage boost down a tad and make it more like a power weapon, I agree with it being one per match as well.
i’m not a fan of it, especially when paired with snipers. overshield has a lot more counterplay.
I think damage boost would be totally fine to bring back, if for no other reason than custom games
> 2533274953195665;7:
> i’m not a fan of it, especially when paired with snipers. overshield has a lot more counterplay.
Understandable. I’d have no problem not having it in the game. I do think however that it would really buoy up the atmosphere whenever it spawns, getting the players to clash crazily.