I’d love to see the daily and weekly challenges from Reach return for H:I. I know it will depend a lot on what the level up system is like (credits, Exp, ect) but if there was a way to implement them I believe this would help with the sustainability of multiplayer.
Another aspect that I believe Reach got correct was the bonus credit jackpot a person would get for completing games. I know quitting has been a big problem in recent years in social playlists. In halo 3 if you quit you lost an EXP point automatically and in Reach if you finished games you were eligible for a bonus credit boost jackpot for completing games without quitting. I think a combination of these systems would be best, an incentive to stay in the game while also having a penalty for quitting.
