Daily and weekly challenges feedback

All challenges should be in the player’s hands, not the enemy’s. None of this killjoy or kill the flag carrier etc. That’s like punishing good players. Maybe change these to get killing sprees and pick up flags from the enemy base.

Weeklies should be unlocked from the start. Just give them bigger numbers to obtain throughout the week to offset this. I beat the Battlepass a month ago so why would I care about the dailies, minus event challenges. Just let us aim for the weekly from the start. So rather than say win 3 matches, change it to win 20 for example.

If you want to keep only a set amount of challenges active at once, let us choose which are active. This can allow for stacking rather than planning carefully on which challenges to beat to create a stack.

Have event challenges in a seperate list from the regular ones. Like I said before, for those who have beat the pass, why would we care for regular dailies?

Maybe reward battlepass completionists for dailies with things like challenge swaps to use next pass or something. There’s no incentive besides the weekly reward to beat the dailies.

If you have all the event rewards, don’t add more the next time it’s on for those that complete it. I beat all of the cyberpunk pass in week one and the 2nd week there were still event challenges.

Make challenges more broad. So rather than flag specific, have objective. Rather than a specific weapon, have weapon types.

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Give the Commander an award. :clap: :clap: :clap:

For instance for flags, it should be, “Capture, Steal or Return flags, kill carriers, or get kills with the flag (0/10).”

Doing it like this lets players play the way they want and lets the match flow naturally.

Oddball: “Hold the ball for a cumulative x seconds. Ball Kills are worth 10 extra seconds.”

Strongholds: “Capture OR Defend strongholds.”

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