Customizing the human INSIDE your spartan

Hey guys this is something I’ve been thinking about for a really long time and haven’t been able to find any other opinions online anywhere about the topic. Most people when they talk about customization in Halo only speak about the options were given for Armor, Emblems, Weapon skins, etc however I want to take it one step further. How would everyone feel if, in Halo 6, 343 gives you the option to customize the human INSIDE of your spartan as well as the armor/helmets etc? I believe that it could be a natural progression in the games customization options and here’s why —>

So in the old Halo’s, Spartans never took off their helmets. They were only ever seen in full clad armor by marines and others soldiers which gave them the most mysterious, untouchable vibe. Almost like gods walking among men in war. They were revered beyond anything in that time. In current Halos, this has completely changed now as every single spartan has a face to go along with their character (I’m assuming to add depth to their personality) and they always take their helmets off whenever they can. The only exception to this is Master Chief (GOAT). So because of this, I think it would be only natural to be able to customize the physical look and voice of the human inside your spartan to give it that added level of depth and really make the character your own.

In-game, all I could really expect would be just the ability to customize skin color and typical facial features and maybe a scalable height/weight that DOES NOT effect gameplay. I honestly can’t see this being all too much trouble for developers to come up with as this system is not new to video games. However, I also play a decent amount of FIFA too and the developers at EA have created this program online called EA Game Face where you can basically take a pic of your own face and port it onto a created player in your game to play MyPlayer and other game modes. So people will create themselves, a group of their friends or even other famous people and bring them into their favorite games like FIFA or UFC. If halo implemented a system like this I think it would be revolutionary as no other FPS is doing this and we could all actually become the Spartans we control. Not to mention the sheer amount of content that would be created around each of us having a face in the game. Machinimas and other content could truly become almost movie like with this ability. Imagine Barack Obama, Donald Trump and their respective political parties (“Factions”) face off against each other in a cinematic Halo movie…WILD!

Finally, if they added some element of Spartan Damage into H6, I could see this customization really taking off. So imagine, for example, you’re playing Slayer and you get rocketed or hammered and die, your body goes flying and then your helmet could fly off or have your visor cracked/crushed. This would be similar to the Spartans in Halo Wars 2 when they first met Atriox and your character could just be laying their lifeless with a bloody nose or trickle running for your forehead or something during the respawn counter. OR, imagine if in the swat playlist you’re required to play with your helmet off to justify the mechanics of the gametype. 1 quick headshot and you’re killed because there’s no physical protection for your head. I know that sounds SUPER sadistic to want to see yourself lying on the ground bleeding/dead but I think it would be soooooo cool nonetheless and once again no other FPS competitor is doing this. I just imagine walking around a map mid-game and seeing shattered helmets littering the ground like bodies do already and I think it would be a great and realistic element to this game.

So instead of 343 giving us hundreds of unrecognizable armor sets options like we had in H5, we could get maybe 30-40 solid helmets and corresponding pieces and then personal customization of our human (with actual involvement in the Multiplayer or some game modes) to give the game much more personal and iconic feel. Oh and this will really only work for MP right now as H6 campaign will be focused primarily on Chief. Too bad I didn’t think of this for Reach though. It would’ve been so perfect as Noble 6 :’(

THOUGHTS??

Halo isn’t an RPG (cause RPGs are really the only games that will have character customization to that level) and that stuff does take time from other aspects, especially if they want it to be good.

im perfectly fine with the things the way they are now, I’ve no reason for it when my spartan will be under a helmet 99% of the time.

i acknowledge your interest in it since you put out so much on this thought, but ultimately I just don’t see the need for it.

I don’t think there isn’t any need to. You won’t see your Spartan outside of their armour.

> 2533274906084656;1:
> Hey guys this is something I’ve been thinking about for a really long time and haven’t been able to find any other opinions online anywhere about the topic. Most people when they talk about customization in Halo only speak about the options were given for Armor, Emblems, Weapon skins, etc however I want to take it one step further. How would everyone feel if, in Halo 6, 343 gives you the option to customize the human INSIDE of your spartan as well as the armor/helmets etc? I believe that it could be a natural progression in the games customization options and here’s why —>
>
> So in the old Halo’s, Spartans never took off their helmets. They were only ever seen in full clad armor by marines and others soldiers which gave them the most mysterious, untouchable vibe. Almost like gods walking among men in war. They were revered beyond anything in that time. In current Halos, this has completely changed now as every single spartan has a face to go along with their character (I’m assuming to add depth to their personality) and they always take their helmets off whenever they can. The only exception to this is Master Chief (GOAT). So because of this, I think it would be only natural to be able to customize the physical look and voice of the human inside your spartan to give it that added level of depth and really make the character your own.
>
> In-game, all I could really expect would be just the ability to customize skin color and typical facial features and maybe a scalable height/weight that DOES NOT effect gameplay. I honestly can’t see this being all too much trouble for developers to come up with as this system is not new to video games. However, I also play a decent amount of FIFA too and the developers at EA have created this program online called EA Game Face where you can basically take a pic of your own face and port it onto a created player in your game to play MyPlayer and other game modes. So people will create themselves, a group of their friends or even other famous people and bring them into their favorite games like FIFA or UFC. If halo implemented a system like this I think it would be revolutionary as no other FPS is doing this and we could all actually become the Spartans we control. Not to mention the sheer amount of content that would be created around each of us having a face in the game. Machinimas and other content could truly become almost movie like with this ability. Imagine Barack Obama, Donald Trump and their respective political parties (“Factions”) face off against each other in a cinematic Halo movie…WILD!
>
> Finally, if they added some element of Spartan Damage into H6, I could see this customization really taking off. So imagine, for example, you’re playing Slayer and you get rocketed or hammered and die, your body goes flying and then your helmet could fly off or have your visor cracked/crushed. This would be similar to the Spartans in Halo Wars 2 when they first met Atriox and your character could just be laying their lifeless with a bloody nose or trickle running for your forehead or something during the respawn counter. OR, imagine if in the swat playlist you’re required to play with your helmet off to justify the mechanics of the gametype. 1 quick headshot and you’re killed because there’s no physical protection for your head. I know that sounds SUPER sadistic to want to see yourself lying on the ground bleeding/dead but I think it would be soooooo cool nonetheless and once again no other FPS competitor is doing this. I just imagine walking around a map mid-game and seeing shattered helmets littering the ground like bodies do already and I think it would be a great and realistic element to this game.
>
> So instead of 343 giving us hundreds of unrecognizable armor sets options like we had in H5, we could get maybe 30-40 solid helmets and corresponding pieces and then personal customization of our human (with actual involvement in the Multiplayer or some game modes) to give the game much more personal and iconic feel. Oh and this will really only work for MP right now as H6 campaign will be focused primarily on Chief. Too bad I didn’t think of this for Reach though. It would’ve been so perfect as Noble 6 :’(
>
> THOUGHTS??

Naw, the height and weight would mess with balance since it would visibly alter where the opponent thinks the hitbox is and skin colour and that -Yoink- seems pretty pointless overall since your always wearing armour in gameplay.

> 2533274971565732;3:
> I don’t think there isn’t any need to. You won’t see your Spartan outside of their armour.

lol did you read the part about how I said it would work in the MP with spartan damage or in Swat??

Um… I’m pretty sure that SWAT’s settings are justified by the lack of shields and the fact that most standard-issue UNSC firearms use ammunition that is at least semi-armor piercing.

This just seems like a lot of effort that could be put elsewhere.

Also, Halo 5 doesn’t have hundreds of indistinguishable armor and helmet pieces. It has like, 70, 80 sets, tops. There’s just a crap ton of reskins that make them hard to differentiate.

> 2533274912849176;4:
> > 2533274906084656;1:
> > Hey guys this is something I’ve been thinking about for a really long time and haven’t been able to find any other opinions online anywhere about the topic. Most people when they talk about customization in Halo only speak about the options were given for Armor, Emblems, Weapon skins, etc however I want to take it one step further. How would everyone feel if, in Halo 6, 343 gives you the option to customize the human INSIDE of your spartan as well as the armor/helmets etc? I believe that it could be a natural progression in the games customization options and here’s why —>
> >
> > So in the old Halo’s, Spartans never took off their helmets. They were only ever seen in full clad armor by marines and others soldiers which gave them the most mysterious, untouchable vibe. Almost like gods walking among men in war. They were revered beyond anything in that time. In current Halos, this has completely changed now as every single spartan has a face to go along with their character (I’m assuming to add depth to their personality) and they always take their helmets off whenever they can. The only exception to this is Master Chief (GOAT). So because of this, I think it would be only natural to be able to customize the physical look and voice of the human inside your spartan to give it that added level of depth and really make the character your own.
> >
> > In-game, all I could really expect would be just the ability to customize skin color and typical facial features and maybe a scalable height/weight that DOES NOT effect gameplay. I honestly can’t see this being all too much trouble for developers to come up with as this system is not new to video games. However, I also play a decent amount of FIFA too and the developers at EA have created this program online called EA Game Face where you can basically take a pic of your own face and port it onto a created player in your game to play MyPlayer and other game modes. So people will create themselves, a group of their friends or even other famous people and bring them into their favorite games like FIFA or UFC. If halo implemented a system like this I think it would be revolutionary as no other FPS is doing this and we could all actually become the Spartans we control. Not to mention the sheer amount of content that would be created around each of us having a face in the game. Machinimas and other content could truly become almost movie like with this ability. Imagine Barack Obama, Donald Trump and their respective political parties (“Factions”) face off against each other in a cinematic Halo movie…WILD!
> >
> > Finally, if they added some element of Spartan Damage into H6, I could see this customization really taking off. So imagine, for example, you’re playing Slayer and you get rocketed or hammered and die, your body goes flying and then your helmet could fly off or have your visor cracked/crushed. This would be similar to the Spartans in Halo Wars 2 when they first met Atriox and your character could just be laying their lifeless with a bloody nose or trickle running for your forehead or something during the respawn counter. OR, imagine if in the swat playlist you’re required to play with your helmet off to justify the mechanics of the gametype. 1 quick headshot and you’re killed because there’s no physical protection for your head. I know that sounds SUPER sadistic to want to see yourself lying on the ground bleeding/dead but I think it would be soooooo cool nonetheless and once again no other FPS competitor is doing this. I just imagine walking around a map mid-game and seeing shattered helmets littering the ground like bodies do already and I think it would be a great and realistic element to this game.
> >
> > So instead of 343 giving us hundreds of unrecognizable armor sets options like we had in H5, we could get maybe 30-40 solid helmets and corresponding pieces and then personal customization of our human (with actual involvement in the Multiplayer or some game modes) to give the game much more personal and iconic feel. Oh and this will really only work for MP right now as H6 campaign will be focused primarily on Chief. Too bad I didn’t think of this for Reach though. It would’ve been so perfect as Noble 6 :’(
> >
> > THOUGHTS??
>
> Naw, the height and weight would mess with balance since it would visibly alter where the opponent thinks the hitbox is and skin colour and that -Yoink- seems pretty pointless overall since your always wearing armour in gameplay.

Lmao I literally said in the post so that it does not affect gameplay man. I’m just saying use it as a statistic.

> 2535437652903765;6:
> Um… I’m pretty sure that SWAT’s settings are justified by the lack of shields and the fact that most standard-issue UNSC firearms use ammunition that is at least semi-armor piercing.
>
> This just seems like a lot of effort that could be put elsewhere.
>
> Also, Halo 5 doesn’t have hundreds of indistinguishable armor and helmet pieces. It has like, 70, 80 sets, tops. There’s just a crap ton of reskins that make them hard to differentiate.

70-80 isn’t an accurate number and even still that’s WAY too many. Can you honestly say you’ve ever recognized a set of armor in game? Sure you might know some helmets but an actual set of armor? No. because they’re all random and completely unmemorable. And people keep saying the effort could be used elsewhere but don’t you guys realize that there’s going to be new things in the game…that will take “effort” to make? I mean is it THAT much effort to add a simple level to customization? Its not like there aren’t hundreds of games like sports games for example that have have a “create a player” option. This isn’t an unheard of concept in gaming lol. Like I said, all I want is facial features, skin color and voice. I don’t see whats so complicated about that

> 2533274906084656;8:
> > 2535437652903765;6:
> > Um… I’m pretty sure that SWAT’s settings are justified by the lack of shields and the fact that most standard-issue UNSC firearms use ammunition that is at least semi-armor piercing.
> >
> > This just seems like a lot of effort that could be put elsewhere.
> >
> > Also, Halo 5 doesn’t have hundreds of indistinguishable armor and helmet pieces. It has like, 70, 80 sets, tops. There’s just a crap ton of reskins that make them hard to differentiate.
>
> 70-80 isn’t an accurate number and even still that’s WAY too many. Can you honestly say you’ve ever recognized a set of armor in game? Sure you might know some helmets but an actual set of armor? No. because they’re all random and completely unmemorable. And people keep saying the effort could be used elsewhere but don’t you guys realize that there’s going to be new things in the game…that will take “effort” to make? I mean is it THAT much effort to add a simple level to customization? Its not like there aren’t hundreds of games like sports games for example that have have a “create a player” option. This isn’t an unheard of concept in gaming lol. Like I said, all I want is facial features, skin color and voice. I don’t see whats so complicated about that

Er, yes, I actually can say that I’ve recognized specific body armors. It’s not hard.

Also, I am at least 90% sure the number of armor sets is within the range 70-80 distinct base models. In Halo 5, we have just under 240 helmets (including reskins). Given that, on average, there are three variations per armor set, we can divide that total to find how many distinct sets there are, which would be about 80.

As for the effort aspect, it probably does take more work than you seem to assume. You’d have to include a bunch of models for different facial features and variations of those facial features when you take skin color into account. Voice would be less of an issue, since that’s not necessarily a physical feature. Anyway. Yes, facial customization isn’t unheard of in video games, but is it really something needed for Halo? You play as an armored super-soldier. Emphasis on ‘armored’. Armor is our customization method. It’s not ideal in Halo 5, but it’s still there. Sports games don’t have that. So, what do they do? Give you the opportunity to do whatever the -Yoink- you want with your character’s physical features.

Additionally, is it really worth adding to Halo? You say that it would be seen through battle damage after you die. How long would that be, before the body disappears? 10, 20 seconds, where you can see the meticulously crafted face of your corpse?

The only reason I could see this being added is purely for machinima purposes, but, even then, it probably wouldn’t work out. Facial expressions? More work. At that point, you may as well go and learn how to animate things by yourself.

> 2533274906084656;1:
> So instead of 343 giving us hundreds of unrecognizable armor sets options like we had in H5, we could get maybe 30-40 solid helmets and corresponding pieces and then personal customization of our human (with actual involvement in the Multiplayer or some game modes) to give the game much more personal and iconic feel. Oh and this will really only work for MP right now as H6 campaign will be focused primarily on Chief. Too bad I didn’t think of this for Reach though. It would’ve been so perfect as Noble 6 :’(
>
> THOUGHTS??

In ODST, the pre-order bonus was Sgt. Johnson, which you could “equip” instead of a helmet.

> 2533274923562209;2:
> Halo isn’t an RPG (cause RPGs are really the only games that will have character customization to that level) and that stuff does take time from other aspects, especially if they want it to be good.
>
> im perfectly fine with the things the way they are now, I’ve no reason for it when my spartan will be under a helmet 99% of the time.
>
> i acknowledge your interest in it since you put out so much on this thought, but ultimately I just don’t see the need for it.

Thought it would be worth mentioning that games outside of the RPG genre have added visual only character customization: Saints Row, GTA, even Elite Dangerous, for example.

It is something I have thought about often for Halo, and with how much people love customization, inside and outside of Halo (or even just outside of the Halo games with making their own cosplays, props, custom spartan character action figures, and character fan art with back stories, etc) at the very least it’s something 343 could cash in on big time if they put in the effort and allowed it to be seen in customs and/or at the start/end of matches, at the very least. Even the potential for another Noble 6 type campaign character where you could create your own character face would be appealing.

It might not be needed, but vanity rarely is, yet game companies charge absurd DLC prices for skins, costume, colors, etc in a variety of genres, and it sells.

> 2533274906084656;5:
> > 2533274971565732;3:
> > I don’t think there isn’t any need to. You won’t see your Spartan outside of their armour.
>
> lol did you read the part about how I said it would work in the MP with spartan damage or in Swat??

Nope

Not many people would play without armour if it affected multiplayer

edit; i skimmed through your post some more, I still think its unnecessary, i’m not going to notice what skin color, eye color, hair color you’re using. At certain times, maybe i would notice but i’m not going to go out of my way to look at someone else’s spartan, i simply don’t care. You won’t see many helmets and dead Spartans lying around because the despawn timer for debris will be low to decrease lag and other framerate issues.

I’d rather them focus on actual gameplay and mechanics than customization, in my opinion. It’s cool to have so many options when it comes to that, but their focus really should be on how the game plays.

We can’t really see our character apart from the armour they are wearing, so it will be a bit pointless. We shall have to wait until we get a Halo game like Fallout or skyrim where we can see our character. That might take a while though.

i would rather that effort be put into proper looking Spartan armour rather than Reskins and power ranger outifts :slight_smile:

> 2533274906084656;7:
> > 2533274912849176;4:
> > > 2533274906084656;1:
> > > Hey guys this is something I’ve been thinking about for a really long time and haven’t been able to find any other opinions online anywhere about the topic. Most people when they talk about customization in Halo only speak about the options were given for Armor, Emblems, Weapon skins, etc however I want to take it one step further. How would everyone feel if, in Halo 6, 343 gives you the option to customize the human INSIDE of your spartan as well as the armor/helmets etc? I believe that it could be a natural progression in the games customization options and here’s why —>
> > >
> > > So in the old Halo’s, Spartans never took off their helmets. They were only ever seen in full clad armor by marines and others soldiers which gave them the most mysterious, untouchable vibe. Almost like gods walking among men in war. They were revered beyond anything in that time. In current Halos, this has completely changed now as every single spartan has a face to go along with their character (I’m assuming to add depth to their personality) and they always take their helmets off whenever they can. The only exception to this is Master Chief (GOAT). So because of this, I think it would be only natural to be able to customize the physical look and voice of the human inside your spartan to give it that added level of depth and really make the character your own.
> > >
> > > In-game, all I could really expect would be just the ability to customize skin color and typical facial features and maybe a scalable height/weight that DOES NOT effect gameplay. I honestly can’t see this being all too much trouble for developers to come up with as this system is not new to video games. However, I also play a decent amount of FIFA too and the developers at EA have created this program online called EA Game Face where you can basically take a pic of your own face and port it onto a created player in your game to play MyPlayer and other game modes. So people will create themselves, a group of their friends or even other famous people and bring them into their favorite games like FIFA or UFC. If halo implemented a system like this I think it would be revolutionary as no other FPS is doing this and we could all actually become the Spartans we control. Not to mention the sheer amount of content that would be created around each of us having a face in the game. Machinimas and other content could truly become almost movie like with this ability. Imagine Barack Obama, Donald Trump and their respective political parties (“Factions”) face off against each other in a cinematic Halo movie…WILD!
> > >
> > > Finally, if they added some element of Spartan Damage into H6, I could see this customization really taking off. So imagine, for example, you’re playing Slayer and you get rocketed or hammered and die, your body goes flying and then your helmet could fly off or have your visor cracked/crushed. This would be similar to the Spartans in Halo Wars 2 when they first met Atriox and your character could just be laying their lifeless with a bloody nose or trickle running for your forehead or something during the respawn counter. OR, imagine if in the swat playlist you’re required to play with your helmet off to justify the mechanics of the gametype. 1 quick headshot and you’re killed because there’s no physical protection for your head. I know that sounds SUPER sadistic to want to see yourself lying on the ground bleeding/dead but I think it would be soooooo cool nonetheless and once again no other FPS competitor is doing this. I just imagine walking around a map mid-game and seeing shattered helmets littering the ground like bodies do already and I think it would be a great and realistic element to this game.
> > >
> > > So instead of 343 giving us hundreds of unrecognizable armor sets options like we had in H5, we could get maybe 30-40 solid helmets and corresponding pieces and then personal customization of our human (with actual involvement in the Multiplayer or some game modes) to give the game much more personal and iconic feel. Oh and this will really only work for MP right now as H6 campaign will be focused primarily on Chief. Too bad I didn’t think of this for Reach though. It would’ve been so perfect as Noble 6 :’(
> > >
> > > THOUGHTS??
> >
> > Naw, the height and weight would mess with balance since it would visibly alter where the opponent thinks the hitbox is and skin colour and that -Yoink- seems pretty pointless overall since your always wearing armour in gameplay.
>
> Lmao I literally said in the post so that it does not affect gameplay man. I’m just saying use it as a statistic.

How could it not affect gameplay? You’re talking about visually altering the height and shape of your Spartans model, unless if you’re talking about only in menus which makes it entirely pointless.

> 2535437652903765;9:
> > 2533274906084656;8:
> > > 2535437652903765;6:
> > > Um… I’m pretty sure that SWAT’s settings are justified by the lack of shields and the fact that most standard-issue UNSC firearms use ammunition that is at least semi-armor piercing.
> > >
> > > This just seems like a lot of effort that could be put elsewhere.
> > >
> > > Also, Halo 5 doesn’t have hundreds of indistinguishable armor and helmet pieces. It has like, 70, 80 sets, tops. There’s just a crap ton of reskins that make them hard to differentiate.
> >
> > 70-80 isn’t an accurate number and even still that’s WAY too many. Can you honestly say you’ve ever recognized a set of armor in game? Sure you might know some helmets but an actual set of armor? No. because they’re all random and completely unmemorable. And people keep saying the effort could be used elsewhere but don’t you guys realize that there’s going to be new things in the game…that will take “effort” to make? I mean is it THAT much effort to add a simple level to customization? Its not like there aren’t hundreds of games like sports games for example that have have a “create a player” option. This isn’t an unheard of concept in gaming lol. Like I said, all I want is facial features, skin color and voice. I don’t see whats so complicated about that
>
> Er, yes, I actually can say that I’ve recognized specific body armors. It’s not hard.
>
> Also, I am at least 90% sure the number of armor sets is within the range 70-80 distinct base models. In Halo 5, we have just under 240 helmets (including reskins). Given that, on average, there are three variations per armor set, we can divide that total to find how many distinct sets there are, which would be about 80.
>
> As for the effort aspect, it probably does take more work than you seem to assume. You’d have to include a bunch of models for different facial features and variations of those facial features when you take skin color into account. Voice would be less of an issue, since that’s not necessarily a physical feature. Anyway. Yes, facial customization isn’t unheard of in video games, but is it really something needed for Halo? You play as an armored super-soldier. Emphasis on ‘armored’. Armor is our customization method. It’s not ideal in Halo 5, but it’s still there. Sports games don’t have that. So, what do they do? Give you the opportunity to do whatever the -Yoink- you want with your character’s physical features.
>
> Additionally, is it really worth adding to Halo? You say that it would be seen through battle damage after you die. How long would that be, before the body disappears? 10, 20 seconds, where you can see the meticulously crafted face of your corpse?
>
> The only reason I could see this being added is purely for machinima purposes, but, even then, it probably wouldn’t work out. Facial expressions? More work. At that point, you may as well go and learn how to animate things by yourself.

Last time I counted base armor sets it came out to be around 80, I think it was 83. Don’t recall the number for helmets but I imagine it’s not a whole lot more.

As for the idea, no that’s honestly really stupid to add into a game like Halo. Waste of time and resources for something you’re never going to see. This is an FPS dude. Not an RPG. And on top of that, it’s the multiplayer part of an FPS.

And changing height and mass would affect gameplay with different hit boxes. People already complained about Elites dude. We don’t need something like that.

> 2533274883849234;17:
> > 2535437652903765;9:
> > > 2533274906084656;8:
> > > > 2535437652903765;6:
> > > > Um… I’m pretty sure that SWAT’s settings are justified by the lack of shields and the fact that most standard-issue UNSC firearms use ammunition that is at least semi-armor piercing.
> > > >
> > > > This just seems like a lot of effort that could be put elsewhere.
> > > >
> > > > Also, Halo 5 doesn’t have hundreds of indistinguishable armor and helmet pieces. It has like, 70, 80 sets, tops. There’s just a crap ton of reskins that make them hard to differentiate.
>
> Last time I counted base armor sets it came out to be around 80, I think it was 83. Don’t recall the number for helmets but I imagine it’s not a whole lot more.

I think helmets would add up to be 92 if there are 83 base sets, due to the nine Classic helmets.

No offense but this is dumb. Your spartan IS YOU, imagine you as a soldier in a hunk of armor that has his own choice what parts of armor you like to wear (As your signature in a sort of way) another thing is, that added customization would cause chaos, NO ONE in the halo community really gives a grunt’s life about what’s inside the spartan. We show who we are with our armor and service tag + Emblem. what 343 should do is add the elites back, although sadly we can’t be aliens. it still shows what you are.

p.s. about you being a spartan doesn’t apply to the underage kids who’s parents don’t care about age restriction on games, you gotta go through the old spartan training first (Which is a painful experience)

Since before Halo 5 was a thing, I had always envision a series of customizations of interactions that Halo could’ve featured. Among them was the presence of Spartan facial appearances or accents/voices (similar to firefight voices). Course the Halo 5 I had envisioned also sported cutscene tutorials to introduce the various game types of Halo. Take griff-ball for instance. I had imagined Sarge strolling out in front of a group of eager Spartans clad in the ricochet armor and explaining the basics of griffball, including a montage of griff getting pummeled by Sarge with a gravity hammer. At the end of it, the Spartans would don their helmets, salute while standing at attention, and charge out onto the field for their first match on their account. Here I imagined score boards showing the Spartan’s faces of the team members and even announcers commentating on things such as your Spartan rank, your current kill streak, past game’s result, etc. Aside from that, I also always wanted to see some form of different Spartan accents. Currently if you play the game, you’ll notice there seems to be two or three different voice sets for both male and female Spartans with how they sound. I after seeing the campaign’s tactical callout system, I had some hopes for such a feature to be brought into multiplayer and we would get to choose different voices for our characters. Berate me if you wish, criticize how they lack the technology to do so or that there isn’t a need for such features, but I will never be sorry for dreaming of what I would consider a rather memorable Halo experience.