I don’t get why 343 added so many helmets in Halo 5. Some of them are really badass, while others either look just ugly. #LegionnaireLooksLikeSquidward
The locus helmet looks like it was made for blind people. Fotus is just… why. Recluse looks like a bug. Enforcer looks like it has a GoPro for a forehead. Engineer looks like something from the deps of a old childrens drawing. Cyclops just looks depressed. Commando looks like a monkey. Goblin, Mako, Fenrir, Foehammer, Legionnaire, Pioneer, Raijin, Seeker has beats headphones on the sides, Stinger, Tracer, venture, Anubis looks like a bee: I don’t know why I think that, Infiltrator, Viper, and that is just a portion of the ugly helmets. Now, down to the good helmets: Pilot(been my favorite sense reach), CQB, EOD, Mark V Delta, etc.( All of the helmets from reach). Helioskrill, Deadeye, and probably the best of them all: The Achilles Helmet. Now, look at how many good to bad helmets have I put, and it isn’t even all of them. I hope that in Infinite we have a lot better customization. As in having a lot of choices for; Chest, Knees, Shins, Feet, Shoulder, Wrist, Thigh Armour, Helmet, and Visor. I am talking putting something like this:
Achilles: Chest, Helmet
Helioskrill: Feet, Knees, Thighs, Wrist, Shoulders, Shins
Visor: Dark Blue
Colors: Black and Dark Blue
This is how you have people loving reach and hating Halo 5, they can have a unique set of armor defining them. We do not want to run into someone with the same armor and helmet plus the same visor. What is your opinion on this?