customizable Mp loadouts... good or bad

last month game informer released a some 10-12 page article on Halo 4 advertising customizable loadouts like BF3 and call of duty, as for me i have always enjoyed customizing my loadouts in COD or BF3, but im not sure this will work for halo. i mean you dont have a great plethera of options, you know… opinions???

Can’t really say that I like the Custom Loadouts, however I don’t hate them either.

So I’m remaining Neutral on this.

thats about the only stance anyone can take until we see the results, but then im only making speculative comments about it

This is awesome IMO.

I am sure I speak for quite a few other people when you get into a team slayer game and people vote AR’s over Br’s or DMR for reach. Now there might not be any more of that, you get your choice of starting weapon.

> last month game informer released a some 10-12 page article on Halo 4 advertising customizable loadouts like BF3 and call of duty, as for me i have always enjoyed customizing my loadouts in COD or BF3, but im not sure this will work for halo. i mean you dont have a great plethera of options, you know… opinions???

I like the idea but i don’t know if i will like the way it is implemented i have always wanted to be able to pick and select my weapons load out. 1 possible conundrum is that for me weapon choice may be determined by map, and i don’t know which map may be selected, for that first spawn.

I like the idea this way i can experience the sandbox fully and i dont have to neglect weapons. It also helps an individual’s playstyle for example: if you prefer to be a marksman you can choose the dmr or if you prefer close quarters then you can use the ar

I like the idea of it.