343i doesn’t like keyboard and mouse. Not only did they make controller OP, they’re using little tricks to put keyboard and mouse at a bigger disadvantage…
https://www.youtube.com/watch?v=pdwICfpDYWM
343i doesn’t like keyboard and mouse. Not only did they make controller OP, they’re using little tricks to put keyboard and mouse at a bigger disadvantage…
https://www.youtube.com/watch?v=pdwICfpDYWM
Just an FYI, the crosshair on controller does not always have the be red for the bullets to register. I did a video proving this, if you haven’t already seen it…
https://www.youtube.com/watch?v=zJ-RwtL2xm8
My video also shows how much stronger the bullet magnetism is on controller.
It’s not about bravery, It’s about pragmatism. If you think controllers are going to be nerfed for MnK then you are living in a fantasy world. It is not going to happen.
We make the best of what we can with what we have. This is an issue that takes nothing from anyone while adding a feature that anyone can benefit from, if they wish.
Like it or not, you ARE going to need the assistance of everyone if you want these changes to be made. Half the MnK community keeps fighting controller guys and the other half comes up with a new list of war-crimes that has been supposedly committed by 343 with customization and “muh skins” always getting raised up as a topic even if they are an non-issue to mechanics.
This is the simple state of the matter. We can accept it and work around it or we can be obstinate and nothing will change.
I am aware of the entire red reticle fiasco. 343 claims that they did this “to prevent cheaters”. I doubt that’s the case and even if it is, it has failed. They have not reverted the changes and I doubt they will.
The reticule customization and raw input is a good feature to have that will assist everyone with precise aim and devs don’t have any excuse for not implementing it. They can’t use the “muh cheater” excuse here. This is why I want it in the game.
I’m just surprised they haven’t crucified you yet is all I’m saying…
I have seen the video. I kinda want to test that with real players in a private, controlled environment. I will be honest with you. I tested it myself with bots and I could not find any evidence of anti-aim. I feel that a lot of people have trouble adapting to Infinite’s quick movement and strafe speed(the rate at which direction changes in the game) and confirmation bias seems to have kicked in.
If you are willing, we can hop into a server and check this for ourselves.
If my crucifixion could fix things, I am more than willing to be the Jesus Christ of MnK lol.
Yeah except it’d be your own kind crucifying you for saying we’re never gonna convince 343 to nerf AA
I hope people can be realistic for once. I mean, it’s a fact. It is not going to happen period. They are not going to nerf the AA in order to “cater to the MnK users”.
Microsoft is not going to abandon their core community because a bunch of people keep getting killed in video games.
I wish people can see this post and understand that.
Although…this IS the internet. I doubt people are suddenly going to become civilized and rational. I have little hope but still, we gotta do what we can, if only to get a point across.
It has problems besides being too powerful at times, AA in this game is completely flawed, in every way. I can shut off randomly.
If they gave console Titanfall 2 / Apex Legends or even MCC settings for aim and they made the AA actually work they could totally nerf the strength of it. People on console could actually get better aim that requires skill or fits their preference, rather than having having relearn how to aim.
What they have now is none of it.
Well, 343 has said that a bunch of updates and fixes will be rolled out next month with major overhaul.
This is the opportune time for us to let them know of these issues and requests as well. Hopefully, these points will make their way to the devs and we will get an update on the whole situation.
This is why I want this to be an active thread with everyone, controller or MnK contributing something to the discussion. Might as well make this an “Input method grievance thread”.
I would not bank on them doing anything for the M/K side of the game. It was pretty obvious it was an after-thought. So many things wrong with it, not to mention they purposely added hoops for us to jump through while playing for some reason. Either they are completely clueless and were unaware of the huge advantage controllers have over M/K players, or they simply didn’t want there to be a chance for M/K players to actually compete(and purposely nerfed us to stay behind). Either way there’d have to be massive changes to make it better. I highly doubt they try hard for a small portion of their fanbase. Hell, they barely ever even try for their OG fans. Lol Big swing and a miss on trying to add a new slew of players on a new input. It really is just embarrassing from a PC game perspective that this is what they thought was acceptable.
It is unacceptable and so, we must let them know it is so. These solutions seems to me to be a decent middle ground which everyone can get behind and if that happens, there is a good chance of having it implemented.
I mean, all the incessant complaining did manage to force 343 to change the Tenrai event rewards and make it more worthwhile at the same time acknowledging to reform the entire MM system.
Just wanted to show you my support. I completely agree with the point you have made in here and have also been advocating for custom crosshair support for some time as well.
Unfortunately it seems like 343 as well as the majority of the community is not to supportive of MnK users on Halo MCC. Most MnK posts the bring fair and just perspectives to light regarding the lack of support for MnK users usually get ridiculed into the ground.
Hopefully 343 will take notice of some of our requests before the support cycle for the MCC is completely deprecated. Crosshair customization is imo the most realistic thing they could implement that will appeal to MnK players so they feel they have some comfortability and control over their mouse aim. It will also do nothing to the core mechanics of the game so it keeps it balanced and does not leverage any unfair advantage over controller players. Best of both worlds.
Also, I made a post regarding this potential solution some time ago if you want to take a look. Actually got surprisingly supportive feedback. I addressed many of the same solutions that you have mentioned here with the exception of raw input. Lets hope our dying group of MnK players can have our voices heard by 343 before the support ends and the community completely moves on to infinite.
Also, excuse my comprehension. I misread the thread and assumed this was a post for Halo MCC and didn’t realize this was for Halo Infinite, i feel like an idiot lol. Either was the same statement still stands and hopefully we can see this solution implemented in both MCC and Infinite at some point.
I’ve just seen this post and I’d like to continue saying that aim assist on aim and keyboard is useless. We don’t need it we just wanted raw input and crosshair to change color.
Aim assist annoys me too bad on mnk for mainly two reasons:
The first reason is just something that is way too personal, but for the second one I think that you guys are feeling in this way too
I’m kinda on the same page. Traditionally, aim assist has been seen exclusively on controllers. Mice? It feels kinda weird. I can consistently hit more shots using Mnk now so I guess it’s not all bad.
I wouldn’t mind some customizable to crosshairs myself, but only if it’s not time consuming to implement where they could use the time to more important things to the game instead. Then I’d be patient and let them prioritize those more important things first.
Mostly though, I just want crosshair size, being able to specifically pick the color it changes too when targeting enemies ( so that it’s not tied to enemy color ui ) and the ability to enable/disable colored reticles for those who don’t want that feature in the first place.
You would get even more hits if devs had added raw input to mice so that we can get advantagese from input latency and precision. At the moment the cursos passes first through the os and then to the game engine. With raw input instead the game processes mice movements faster andf with more accuracy. I hope that devs would put an option to on/off the the aim assist on mk.
The crosshair changing color is very useful because now even pc players know when the shot is about to hit an enemy or not. For the other things you say I totally agree