Custom Weapons Forge Feature

My idea for the “Weapon pad REQ glitch”

Remove the “glitch” & make it a fully fleshed out feature that’s more predictable than it currently is with added options.

Example
Object Properties
> Weapon Projectile
> Weapon Model
> Weapon Sights (zoom options 2x, 5x, 10x)
> Weapom Attachment (Extended Clip, Silencer, etc)
> Weapon Fire Rate
> Magizine Size (1, 2, 4, 8, 16, 32, 64, 128)
> Fire Mode (Auto, Single pull, Burst)
> Weapon Skin


Feel free to add to this it change. OP will be updated with your ideas.

Isn’t rate of fire and shot delay basically the same thing?

> 2533275075879715;2:
> Isn’t rate of fire and shot delay basically the same thing?

You are correct, sorry, was typing things as I thought of them. Will edit

> 2533275075879715;2:
> Isn’t rate of fire and shot delay basically the same thing?

Shot delay is how long it takes to shoot after hitting the shoot button. Fire rate is how fast it shoots.

But halo has no shot delay so they are pretty much the same.

Well they said via Twitter it won’t be patched. So they will likely turn it into a feature in the next update.

I agree but not with the skins

> 2533274950642546;6:
> I agree but not with the skins

Put the “Skins” in there because they already carry over from the weapon you’re skinning in the current “glitch” technique.

> 2533274807544947;5:
> Well they said via Twitter it won’t be patched. So they will likely turn it into a feature in the next update.

I’m not surprised. This is the god-like Forge Team we’re talking about here. They don’t remove awesome, unintended features.

Making it feature would make it easier to do the glitch.

> 2535409489305717;9:
> Making it feature would make it easier to do the glitch.

Precisely

OP updated to include Attachment.

I noticed that with this glitch the BR and DMR spawn without a sight which I would love anew option for aswell it’s pretty cool.

> 2533274803562826;11:
> I noticed that with this glitch the BR and DMR spawn without a sight which I would love anew option for aswell it’s pretty cool.

OP updated to include zoom options. Not sure what would be involved in actually changing the scopes. So cosmetically I’m suggesting it stay the same and they just allow us to choose between multiple zoom levels. It’s already there, so why not?

Looking for this to take absolutely minimal work on their part.