> > > > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > > > >
> > > > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> > > >
> > > > One does not simply beat the DMR 
> > >
> > > “You have my Battle Rifle.”
> > >
> > > “You have my Carbine.”
> > >
> > > “And my Light Rifle!”
> >
> > Battle Rifle= Less damage and precision.
> >
> > Carabine= Even lesser damage. It usually takes another players help
> >
> > Light Rifle= Less precision and stability than the DMR.
>
> Quoted for le truth.
>
> Then there’s the DMR. The Death Star. The One Ring. The one sandbox toy that has the power to destroy all that is good. ;(
A bit false. The BR only has more precision than the DMR when the DMR isn’t spammed. The BR does climb when rapid fired but it doesn’t flinch when shot at. A VERY reliable mid-range weapon.
The Carbine’s low DpH is offset by its lack of flinch, RoF and intent to dominate only in short ranged encounters. It’s more like an upgraded Pistol than it is a “rifle” and that is why it’s a carbine and not a rifle. It seems self explanatory but still needs to be stated out loud.
The LR has more precision than the DMR when scoped, however this precision comes with less aim-assist than said DMR. The unscoped LR is roughly as precise as a spammed unscoped DMR and less assisted than the BR. I agree, the flinching makes either Stability a neccessity, or it makes the user without Stability very skilled if they can dominate due to its weaker unscoped damage, amount of flinch when scoped and lessened aim-assists.
The DMR will loose to a fullauto in CQB to short range, if all things are considered equal. The DMR will only rule a fullauto if it can get outside of its niche range, which is different for each 1 and determined by the map or map area.
The tier listing of the precision “rifles” is:
- LR
- DMR
- BR
- Carbine
The LR, if able to scope for the final shot to 2, is a quicker killer than the DMR at shorter ranges. The LR IS a quicker killer than the DMR when scoped. The LR has less assists than any other precision weapon and it flinches the most, almost requiring the Stability Mod, at least at first. That it takes so long to unlock means the useage and therefore ammo in play is very low most times too. Consider that it’s weak against vehicles because it is intended to be a long range infantry killer that doesn’t cripple the user up close, it takes the #1 spot on the tier list.
The DMR, yes is easy and effective to use, but it requires perfection of timing at any range to be such a weapon. As ranges increase, the timing of the shots must be reduced, depending on the area of the enemy you wish to hit. In the niche ranges of the other precision “rifles”, if perfection is not achieved, the other weapons have an easier time of acquiring the win with a sloppier reticle/ 1 or 2 missed shots.