Custom loadouts ruin the game?

Hey,
People are complaining about boltshot, DMR, Plasma pistol Ect.
But if this is such a great problem,
Why is the custom loadout system still in the game?
If they just delete it al of these problems are solved right?
No more “Boltshot noobs”
No more underpowerd tanks/banshees (whartog problem would not be solved though…)
And if the Br is made a standard weapon and DMR’s would be spread scattert around the map alot of complains about unbalenced gameplay is solved right?

Thoughts?

[deleted]

Custom Loadouts are fine, but the way the weapons are balanced is not.

You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.

> Custom Loadouts are fine, but the way the weapons are balanced is not.
>
> You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.

One does not simply beat the DMR :stuck_out_tongue:

Ruin Halo, not the game.

> > Custom Loadouts are fine, but the way the weapons are balanced is not.
> >
> > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
>
> One does not simply beat the DMR :stuck_out_tongue:

“You have my Battle Rifle.”

“You have my Carbine.”

“And my Light Rifle!”

> > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > >
> > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> >
> > One does not simply beat the DMR :stuck_out_tongue:
>
> “You have my Battle Rifle.”
>
> “You have my Carbine.”
>
> “And my Light Rifle!”

Battle Rifle= Less damage and precision.

Carabine= Even lesser damage. It usually takes another players help

Light Rifle= Less precision and stability than the DMR.

There is nothing wrong with load outs.

Well “nothing” as in: active camo should’ve never been a starting ability but an ordnance drop.
As for the Boltshot, the whole discussion really boils down to the same thing as back in the days when the H2 forums were full of “Noob combo” (Plasma Pistol + Magnum/SMG) complaints. People pretend it is a problem 24/7 in every game they play…in reality you only encounted people abusing it every now and then. Give it a few years and it’ll be defended as a proper weapon strategy and people who can’t stand it “just don’t know how to use it”…or any other form of reversed logic you find on these forums.

Oh, and removing the custom load outs cant be done. They’re integral to the gameplay.

> > > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > > >
> > > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> > >
> > > One does not simply beat the DMR :stuck_out_tongue:
> >
> > “You have my Battle Rifle.”
> >
> > “You have my Carbine.”
> >
> > “And my Light Rifle!”
>
> Battle Rifle= Less damage and precision.
>
> Carabine= Even lesser damage. It usually takes another players help
>
> Light Rifle= Less precision and stability than the DMR.

Quoted for le truth.

Then there’s the DMR. The Death Star. The One Ring. The one sandbox toy that has the power to destroy all that is good. ;(

> > > > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > > > >
> > > > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> > > >
> > > > One does not simply beat the DMR :stuck_out_tongue:
> > >
> > > “You have my Battle Rifle.”
> > >
> > > “You have my Carbine.”
> > >
> > > “And my Light Rifle!”
> >
> > Battle Rifle= Less damage and precision.
> >
> > Carabine= Even lesser damage. It usually takes another players help.
> >
> > Light Rifle= Less precision and stability than the DMR.
>
> Quoted for le truth.
>
> Then there’s the DMR. The Death Star. The One Ring. The one sandbox toy that has the power to destroy all that is good. ;(

That’s why i’m waiting for a patch. The weapon precision and damage is ridiculous OP.

I am not a fan of the fiesta loadouts. There are a lot of things unbalenced. Just look at complex CTF or vehical/spartan starting spawns on vortex and exile. PODs that give one player only snipers.

To be fair I feel removing loaduots out right from the game would be a waste of all the time and effort 343 took putting it in. Even though it would bring balence im sure 343 could nit pick at it to make loadouts better.

They did and will have again playlists with a set/no loadouts for every one like slayer pro and mlg.

> Custom Loadouts are fine, but the way the weapons are balanced is not.
>
> You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.

exept for the 16 people using camo in btb every game.

> > Custom Loadouts are fine, but the way the weapons are balanced is not.
> >
> > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
>
> exept for the 16 people using camo in btb every game.

I don’t see Camo as a problem… Unless they have boltshot.

I do like custom load outs as they give the game a lot more diversity but there is a of weapons that I would like to see used as map ordnance instead of a primary weapon /secondary

> > > > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > > > >
> > > > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> > > >
> > > > One does not simply beat the DMR :stuck_out_tongue:
> > >
> > > “You have my Battle Rifle.”
> > >
> > > “You have my Carbine.”
> > >
> > > “And my Light Rifle!”
> >
> > Battle Rifle= Less damage and precision.
> >
> > Carabine= Even lesser damage. It usually takes another players help
> >
> > Light Rifle= Less precision and stability than the DMR.
>
> Quoted for le truth.
>
> Then there’s the DMR. The Death Star. The One Ring. The one sandbox toy that has the power to destroy all that is good. ;(

A bit false. The BR only has more precision than the DMR when the DMR isn’t spammed. The BR does climb when rapid fired but it doesn’t flinch when shot at. A VERY reliable mid-range weapon.

The Carbine’s low DpH is offset by its lack of flinch, RoF and intent to dominate only in short ranged encounters. It’s more like an upgraded Pistol than it is a “rifle” and that is why it’s a carbine and not a rifle. It seems self explanatory but still needs to be stated out loud.

The LR has more precision than the DMR when scoped, however this precision comes with less aim-assist than said DMR. The unscoped LR is roughly as precise as a spammed unscoped DMR and less assisted than the BR. I agree, the flinching makes either Stability a neccessity, or it makes the user without Stability very skilled if they can dominate due to its weaker unscoped damage, amount of flinch when scoped and lessened aim-assists.

The DMR will loose to a fullauto in CQB to short range, if all things are considered equal. The DMR will only rule a fullauto if it can get outside of its niche range, which is different for each 1 and determined by the map or map area.

The tier listing of the precision “rifles” is:

  1. LR
  2. DMR
  3. BR
  4. Carbine

The LR, if able to scope for the final shot to 2, is a quicker killer than the DMR at shorter ranges. The LR IS a quicker killer than the DMR when scoped. The LR has less assists than any other precision weapon and it flinches the most, almost requiring the Stability Mod, at least at first. That it takes so long to unlock means the useage and therefore ammo in play is very low most times too. Consider that it’s weak against vehicles because it is intended to be a long range infantry killer that doesn’t cripple the user up close, it takes the #1 spot on the tier list.

The DMR, yes is easy and effective to use, but it requires perfection of timing at any range to be such a weapon. As ranges increase, the timing of the shots must be reduced, depending on the area of the enemy you wish to hit. In the niche ranges of the other precision “rifles”, if perfection is not achieved, the other weapons have an easier time of acquiring the win with a sloppier reticle/ 1 or 2 missed shots.

Place weapons on map.

Remove DMR, Boltshot and plasma grenades from loadouts and onto the map.

Remove ordinance both static and personal.

Voila, balanced.

> > Quoted for le truth.
> >
> > Then there’s the DMR. The Death Star. The One Ring. The one sandbox toy that has the power to destroy all that is good. ;(
>
> A bit false. The BR only has more precision than the DMR when the DMR isn’t spammed. The BR does climb when rapid fired but it doesn’t flinch when shot at. A VERY reliable mid-range weapon.
>
> The Carbine’s low DpH is offset by its lack of flinch, RoF and intent to dominate only in short ranged encounters. It’s more like an upgraded Pistol than it is a “rifle” and that is why it’s a carbine and not a rifle. It seems self explanatory but still needs to be stated out loud.
>
> The LR has more precision than the DMR when scoped, however this precision comes with less aim-assist than said DMR. The unscoped LR is roughly as precise as a spammed unscoped DMR and less assisted than the BR. I agree, the flinching makes either Stability a neccessity, or it makes the user without Stability very skilled if they can dominate due to its weaker unscoped damage, amount of flinch when scoped and lessened aim-assists.
>
> The DMR will loose to a fullauto in CQB to short range, if all things are considered equal. The DMR will only rule a fullauto if it can get outside of its niche range, which is different for each 1 and determined by the map or map area.
>
> The tier listing of the precision “rifles” is:
> 1) LR
> 2) DMR
> 3) BR
> 4) Carbine
>
> The LR, if able to scope for the final shot to 2, is a quicker killer than the DMR at shorter ranges. The LR IS a quicker killer than the DMR when scoped. The LR has less assists than any other precision weapon and it flinches the most, almost requiring the Stability Mod, at least at first. That it takes so long to unlock means the useage and therefore ammo in play is very low most times too. Consider that it’s weak against vehicles because it is intended to be a long range infantry killer that doesn’t cripple the user up close, it takes the #1 spot on the tier list.
>
> The DMR, yes is easy and effective to use, but it requires perfection of timing at any range to be such a weapon. As ranges increase, the timing of the shots must be reduced, depending on the area of the enemy you wish to hit. In the niche ranges of the other precision “rifles”, if perfection is not achieved, the other weapons have an easier time of acquiring the win with a sloppier reticle/ 1 or 2 missed shots.

The Light Rifle must be scoped in to achieve such power. Also, it does not come close to the DMRs range.

The problem with the DMR is its consistency across the board, the lack of effort required to use it effectively and the insane amount of bullet magnetism. whilst I understand the need for bullet magnetism in console shooters, this is too much. It’s like empying the whole tub of butter onto your toast.

not to mention the fact that it wrecks vehicles with ease, and locks onto enemies from a longer range than the other precision weapons when fired from the hip.

> > > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > > >
> > > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> > >
> > > One does not simply beat the DMR :stuck_out_tongue:
> >
> > “You have my Battle Rifle.”
> >
> > “You have my Carbine.”
> >
> > “And my Light Rifle!”
>
> Battle Rifle= Less damage and precision.
>
> Carabine= Even lesser damage. It usually takes another players help
>
> Light Rifle= Less precision and stability than the DMR.

You are absolutely right on all points, the Battle Rifle feels more like fly swatter, Carbine is fast but not deadly, and the light rifle can barley do anything unless its scoped.

But i don’t know how to change the DMR but taking it out is not the answer. Maybe if you can buff the other rifles to match it?

> > > > > Custom Loadouts are fine, but the way the weapons are balanced is not.
> > > > >
> > > > > You have no idea how much I want to drop the DMR into Mordor. It’s the one weapon that rules them all.
> > > >
> > > > One does not simply beat the DMR :stuck_out_tongue:
> > >
> > > “You have my Battle Rifle.”
> > >
> > > “You have my Carbine.”
> > >
> > > “And my Light Rifle!”
> >
> > Battle Rifle= Less damage and precision.
> >
> > Carabine= Even lesser damage. It usually takes another players help
> >
> > Light Rifle= Less precision and stability than the DMR.
>
> You are absolutely right on all points, the Battle Rifle feels more like fly swatter, Carbine is fast but not deadly, and the light rifle can barley do anything unless its scoped.
>
> But i don’t know how to change the DMR but taking it out is not the answer. Maybe if you can buff the other rifles to match it?

Making it a 5 shot to kill weapon? 5 with headshot 8 for normal kill

Loadouts are fine, the weapons just need better balancing. Also broken weapons and improper balance are still broken weapons and improper balance whether they are in loadouts or on maps.