Custom Loadout: How would you approach them?

Halo 4 has been confirmed to have customized loadouts. Now there are a couple of directions 343i can take this, since obviously power weapon spawns are out. Which of these would you rather they do?

Option 1: Rifle Primary, Sidearm Secondary

This allows you to combine one primary weapon as a Rifle, with a secondary weapon that is a sidearm.

Examples of Primary Weapons:
Assault Rifle, Battle Rifle, Designated Marksman Rifle, Plasma Rifle (CE), Plasma Repeater, Covenant Carbine, Needle Rifle.

Examples of Sidearms:
M6 Magnum, M6s Automag, Plasma Pistol, Needler, Mauler, Plasma Rifle(H2-Reach), Spiker.

There are a few pros and cons to this setup. The primary pro being that it has the widest possible variety of weapon choice, the primary con being that it offers a somewhat more chaotic and less balanced gameplay (Elite Slayer anyone?)

Option 2: Precision/Utility Primary, CQC/Automatic Secondary

This allows you to combine one ‘semiauto’ style utility weapon, with one ‘full auto’ style secondary weapon, and is the most similar to the basic “BR/AR” style spawning.

Examples of Primary Weapons:
M6 Magnum, Battle Rifle, Designated Marksman Rifle, Covenant Carbine, Needle Rifle.

Examples of Secondary Weapons:
Assault Rifle, SMG, Plasma Rifle, Plasma Repeater, Spiker.

Again a few pros and cons, the primary pro being that this allows the most balanced possible setup, and doesn’t allow ‘noobier’ setups like Noob Combos. As well as only providing a choice of weapons that are useful in similar situations. The Con being, of course, a lack of weapon variety.

So which setup here makes more sense to you?

I would prefer option 1.

Option uno

option 1 always worked fine, i want to know how it is chaotic?

> option 1 always worked fine, i want to know how it is chaotic?

The reason I call it chaotic is because it deviates from Halo’s classic “Everyone spawns the same” alot more.

Back when EVERYONE in the game got either an AR or a BR, based on the gametype, and the only Sidearm was a Pistol, it wasn’t chaotic because everyone was still the same.

But now you never know, some people only have ARs while others have BRs, and all of a sudden you can spawn with Plasma Pistols, it’s just too much variety IMO.

I am for Option 2 (as I have voted), since it keeps the game as Halo as possible. No spawning noob combos (which ruin Elite Slayer), no “I have an AR, and that guy has a BR?” (which ruin Elite Slayer ‘I have a Plasma Rifle, he has a NR?’).

Everyone maintains level, even ground. One Precision Weapon for mid-long range, one Automatic for Mid-close. You just get a personal preference between the BR/DMR etc, or the AR/SMG etc.

In a nutshell, if one guy spawns with an AR, and the other spawns with a BR, you have some cause to argue that “so in so had an advantage” or “a nooby weapon”. But if one player has a BR, and the other has a Carbine? They are different weapons, sure, but you can’t argue that one is simply better than the other in any way, nor can you argue that one has a wider skill gap.

Is the plasma pistol really going to be a secondary weapon choice? It better be more like
H3’s PP than H1 or H2’s PP if so. I actually think a Gears of War type system for Primary and Secondary weapon choice could work, but I am going to miss picking up regular weapons around the map =(

Option 1.

However, if both options were allow players to spawn with power weapons like shotguns or Snipers in MM (custom games are cool to do that though), then i am totally against that.

I’d say Option 1, but the fact that the Plasma pistol is up there annoys me. It’s too OP to be spawned with.

To me, the plasma pistol should only be on the Map, and not a choice in a loadout. Yes, it gives the plasma pistol a little neglect, and it is a secondary, but it’s overcharge makes it way to powerful.

> I’d say Option 1, but the fact that the Plasma pistol is up there annoys me. It’s too OP to be spawned with.
>
> To me, the plasma pistol should only be on the Map, and not a choice in a loadout. Yes, it gives the plasma pistol a little neglect, and it is a secondary, but it’s overcharge makes it way to powerful.

Essentially that’s one of the problems with Option 1, it either means you ONLY pick a primary, because are no real Magnum equivalents, and your secondary is always the Magnum, or it means the only fictinoally existing equivalents you get Needlers, PPs, Maulers, SMGs, PRs, Spikers etc that are all too different and chaotic.

Then again, spawning one player with an AR and another with a DMR can hardly be called fair either. But that’s my own opinion.

Depends on the map to me. I don’t know any of them. But I usually go for a Rifle and an AR. If in a BTB, I can see myself using BR and DMR, unless I need to go indoors often.

And there’s a possibility of using the new guns too. I’ll need to play and find out.

> > I’d say Option 1, but the fact that the Plasma pistol is up there annoys me. It’s too OP to be spawned with.
> >
> > To me, the plasma pistol should only be on the Map, and not a choice in a loadout. Yes, it gives the plasma pistol a little neglect, and it is a secondary, but it’s overcharge makes it way to powerful.
>
> Essentially that’s one of the problems with Option 1, it either means you ONLY pick a primary, because are no real Magnum equivalents, and your secondary is always the Magnum, or it means the only fictinoally existing equivalents you get Needlers, PPs, Maulers, SMGs, PRs, Spikers etc that are all too different and chaotic.
>
> Then again, spawning one player with an AR and another with a DMR can hardly be called fair either. But that’s my own opinion.

Yeah that’s what I think too. The person with the AR won’t be able to shoot that far in cases where the Power Weapon beginning sprint is in a long hall. I don’t like it in that perspective, but that’s why I’m not going to really play with the loadouts. It’s straight to the Classic/MLG playlist for me.

Rifle/Automatic

> Halo 4 has been confirmed to have customized loadouts. Now there are a few directions 343i can go with this, a few would maintain the weapon balance pretty well, others would play more chaotic.
>
>
> Option 1: Rifle Primary, Sidearm Secondary
>
> This allows you to combine one primary weapon as a Rifle, with a secondary weapon that is a sidearm.
>
> Examples of Primary Weapons:
> Assault Rifle, Battle Rifle, Designated Marksman Rifle, Plasma Rifle (CE), Plasma Repeater, Covenant Carbine, Needle Rifle.
>
> Examples of Sidearms:
> M6 Magnum, M6s Automag, Plasma Pistol, Needler, Mauler, Plasma Rifle(H2-Reach), Spiker.
>
> There are a few pros and cons to this setup. The primary pro being that it has the widest possible variety of weapon choice, the primary con being that it offers a somewhat more chaotic and less balanced gameplay (Elite Slayer anyone?)
>
>
>
> Option 2: Precision/Utility Primary, CQC/Automatic Secondary
>
> This allows you to combine one ‘semiauto’ style utility weapon, with one ‘full auto’ style secondary weapon, and is the most similar to the basic “BR/AR” style spawning.
>
> Examples of Primary Weapons:
> M6 Magnum, Battle Rifle, Designated Marksman Rifle, Covenant Carbine, Needle Rifle.
>
> Examples of Secondary Weapons:
> Assault Rifle, SMG, Plasma Rifle, Plasma Repeater, Spiker.
>
> Again a few pros and cons, the primary pro being that this allows the most balanced possible setup, and doesn’t allow ‘noobier’ setups like Noob Combos. As well as only providing a choice of weapons that are useful in similar situations. The Con being, of course, a lack of weapon variety.
>
>
> So which setup here makes more sense to you?

Wait, the AR is both a primary and secondary weapon?

> > Halo 4 has been confirmed to have customized loadouts. Now there are a few directions 343i can go with this, a few would maintain the weapon balance pretty well, others would play more chaotic.
> >
> >
> > Option 1: Rifle Primary, Sidearm Secondary
> >
> > This allows you to combine one primary weapon as a Rifle, with a secondary weapon that is a sidearm.
> >
> > Examples of Primary Weapons:
> > Assault Rifle, Battle Rifle, Designated Marksman Rifle, Plasma Rifle (CE), Plasma Repeater, Covenant Carbine, Needle Rifle.
> >
> > Examples of Sidearms:
> > M6 Magnum, M6s Automag, Plasma Pistol, Needler, Mauler, Plasma Rifle(H2-Reach), Spiker.
> >
> > There are a few pros and cons to this setup. The primary pro being that it has the widest possible variety of weapon choice, the primary con being that it offers a somewhat more chaotic and less balanced gameplay (Elite Slayer anyone?)
> >
> >
> >
> > Option 2: Precision/Utility Primary, CQC/Automatic Secondary
> >
> > This allows you to combine one ‘semiauto’ style utility weapon, with one ‘full auto’ style secondary weapon, and is the most similar to the basic “BR/AR” style spawning.
> >
> > Examples of Primary Weapons:
> > M6 Magnum, Battle Rifle, Designated Marksman Rifle, Covenant Carbine, Needle Rifle.
> >
> > Examples of Secondary Weapons:
> > Assault Rifle, SMG, Plasma Rifle, Plasma Repeater, Spiker.
> >
> > Again a few pros and cons, the primary pro being that this allows the most balanced possible setup, and doesn’t allow ‘noobier’ setups like Noob Combos. As well as only providing a choice of weapons that are useful in similar situations. The Con being, of course, a lack of weapon variety.
> >
> >
> > So which setup here makes more sense to you?
>
> Wait, the AR is both a primary and secondary weapon?

No, I’m asking which 343i should do, shoul Automatics be a secondary to precision, or should they go with a “Rifle/Pistol” layout.

The only sidearm is the pistol (though I’d like no sidearms to exist).

Everything else (or at least the most prominent of horrible weapons) has been confirmed to be powerful (plasma pistol got a honorable mention by H4 play testers and there’s a former shield shredder that’s getting a buff. AR sounds like it’s getting a power boost as well). I’m hoping they’ll be bigger sized to reinforce this because they were small in H2 and H3 due to dual wielding.

Anyways, I say option 2.

> The only sidearm is the pistol (though I’d like no sidearms to exist).
>
> Everything else (or at least the most prominent) has been confirmed to be powerful (plasma pistol got a honorable mention by H4 play testers and there’s a former shield shredder that’s getting a buff. AR sounds like it’s getting a power boost as well). I’m hoping they’ll be bigger sized to reinforce this.
>
> Plasma pistol, needler, plasma rifle were reduced in size for dual wielding. They should be bigger and treated as main weapons, not sidearms.

The Plasma Pistol was never reduced in size, same with the Needler, both were always small, meant to be wielded in one hand by Grunts and Jackals. The Plasma Rifle was the only covie weapon that was a real Rifle and got shrinked to SMG status.

The only good thing about custom loadouts is that the annoyance of people voting for non br/dmr starts will no longer be a factor.

> Halo 4 has been confirmed to have customized loadouts. Now there are a couple of directions 343i can take this, since obviously power weapon spawns are out. Which of these would you rather they do?
>
>
> Option 1: Rifle Primary, Sidearm Secondary
>
> This allows you to combine one primary weapon as a Rifle, with a secondary weapon that is a sidearm.
>
> Examples of Primary Weapons:
> Assault Rifle, Battle Rifle, Designated Marksman Rifle, Plasma Rifle (CE), Plasma Repeater, Covenant Carbine, Needle Rifle.
>
> Examples of Sidearms:
> M6 Magnum, M6s Automag, Plasma Pistol, Needler, Mauler, Plasma Rifle(H2-Reach), Spiker.
>
> There are a few pros and cons to this setup. The primary pro being that it has the widest possible variety of weapon choice, the primary con being that it offers a somewhat more chaotic and less balanced gameplay (Elite Slayer anyone?)
>
>
>
> Option 2: Precision/Utility Primary, CQC/Automatic Secondary
>
> This allows you to combine one ‘semiauto’ style utility weapon, with one ‘full auto’ style secondary weapon, and is the most similar to the basic “BR/AR” style spawning.
>
> Examples of Primary Weapons:
> M6 Magnum, Battle Rifle, Designated Marksman Rifle, Covenant Carbine, Needle Rifle.
>
> Examples of Secondary Weapons:
> Assault Rifle, SMG, Plasma Rifle, Plasma Repeater, Spiker.
>
> Again a few pros and cons, the primary pro being that this allows the most balanced possible setup, and doesn’t allow ‘noobier’ setups like Noob Combos. As well as only providing a choice of weapons that are useful in similar situations. The Con being, of course, a lack of weapon variety.
>
>
> So which setup here makes more sense to you?

As with all loadout based games there will be one loadout that is the best of them all.

Just wait 2 months after release it will be on youtube then if not on waypoint

but option 2 seems the most fair

> The only sidearm is the pistol (though I’d like no sidearms to exist).
>
> Everything else (or at least the most prominent of horrible weapons) has been confirmed to be powerful (plasma pistol got a honorable mention by H4 play testers and there’s a former shield shredder that’s getting a buff. AR sounds like it’s getting a power boost as well). I’m hoping they’ll be bigger sized to reinforce this because they were small in H2 and H3 due to dual wielding.
>
> Anyways, I say option 2.

So…Why do we need a 5 shot BR and -Yoink- Reticle bloom on the DMR again if the AR,PP, and niche weapons are getting buffed? 5 shots to kill is so stupid in Halo, the only way that would make sense if Halo was a 5 vs 5 game, which its not its a 4v4 game hence why 4shot weapons are better!

> > The only sidearm is the pistol (though I’d like no sidearms to exist).
> >
> > Everything else (or at least the most prominent of horrible weapons) has been confirmed to be powerful (plasma pistol got a honorable mention by H4 play testers and there’s a former shield shredder that’s getting a buff. AR sounds like it’s getting a power boost as well). I’m hoping they’ll be bigger sized to reinforce this because they were small in H2 and H3 due to dual wielding.
> >
> > Anyways, I say option 2.
>
> So…Why do we need a <mark>5 shot BR and Yoink! Reticle bloom on the DMR again</mark> if the AR,PP, and niche weapons are getting buffed? 5 shots to kill is so stupid in Halo, the only way that would make sense if Halo was a 5 vs 5 game, which its not its a 4v4 game hence why 4shot weapons are better!

  1. We don’t know if the BR is still 5-shot. But if It is I’m with you on that one. “Oh hey we’re bringing the BR back!” “Btw, It’s 5-shot now.” A HUGE slap in the face to old Halo 2 fans IF it’s true.

  2. The DMR does not have bloom. It’s only visual now. It shows you when you can shoot next, and you cannot shoot until the visual representation has reset. So don’t freak out too much, bloom is gone.