in custom game settings we can do some interesting things with gametypes and in forge we can build some pretty cool maps. and there have been a good few speculation threads on forge already, hopefully we will get some sort of reveal for it at pax in 11 days, here’s to hoping.
but what i want to talk about now is custom games and how they can interact with forge. is there anything people want to be able to do between forge and customs to make both experiences better.
i’d like to be able to make a map and gametype with multiple objectives, similar to invasion but better, i want to have a ricochet zone where you have to score to open the enemy gate then you have to take a flag from their base to yours, if you cap a flag you then have to capture a territory to escape the map and win.