Can we have a toggle when creating a custom game to bypass the auto-slayer game and instead get a traditional lobby where we can voice chat until ready?
That allows us can square away any game mode preferences and balance teams through human communication. Once the game ends, we can go back into the lobby to talk about running it back or choosing a different game type or map. All the automation and optimizing for time-in-game emphasizes quantity over quality matches.
We just need a custom game browser for the original custom game feature, so it isn’t limited to inviting friends.