Hey everybody,
Just a quick question about Custom Games.
Now, I know the options for it suck. Like, really suck.
However, I’m in the process of making a gametype in flood where there is only one invisible flood. (I wont type out the entire gametype here) And basically, I can’t work out how to make it, so that when that flood is killed, the round is over.
I have the mode set for one life only, as that is how I want it. (Survivors die, thats it. No respawning for them) And one life for the flood guy. However, when the flood does get killed, the round still continues until the timer reaches 0.
So does anybody know how to make it so that when the flood dies, it is round over.
Thanks for reading
-Ross
I feared this would be the case.