Custom Challenges...?

Is it me, or do people find these Custom Challenges abusing? Don’t get me wrong, this is an ingenious idea, but sometimes people abuse it for the wrong reasons. I gave up on these Custom Challenges a long time ago because I want to earn my rank legit, even if it takes me forever.

Besides that, is there any possible way for me to delete my CC history? Thanks in advance!

LOTS of people are abusing it, and I don’t think 343 can stop them unless they cancel the program altogether

i mean seriously, i come across at least ONE legendary rank PER MATCH!

i agree with the custom challenges… the term “HALO Dedication” just died in halo reach with custom challenges…

That depends on your definition of abusing. If by that you mean that people are actually PLAYING the game to earn credits. Let’s face it. The average person just does not have an entire day to play. I have a full time job, a wife and kids. Some things are just more important than games. I think all players should be allowed to play the game any way they wish. If you want to play multiplayer all day and grind your rank, that’s fine. That’s what you want to do. I’m sure you wouldnt want players to come down on you because of what you want to play. Please don’t come down on someone just because they don’t share your passion for EARNING your rank. Custom challenges give every player a chance to earn more credits. If you want no part of it that’s fine, but don’t ruin it for everyone else because it doesn’t agree with you.

Irrespective of what feature is introduced, there shall always be those who attempt to exploit it in an unintended manner. Having striven to attain my campaign commendations legitimately, I have long been (somewhat) irritated by those who ‘boost’ such statistics. Custom challenges have merely become the latest mechanism by which Reach may be played in a pervertedly elicit manner. Although my disdain for such a form of playing is evident, I appreciate that little can be done to prevent dedicated ‘boosters’ from achieving their aims.

My recommendation would be to limit the quantity of credits that one may earn from such challenges in a given day.

> i agree with the custom challenges… the term “HALO Dedication” just died in halo reach with custom challenges…

what about the term “rank” I think that disappeared too.

> Irrespective of what feature is introduced, there shall always be those who attempt to exploit it in an unintended manner. Having striven to attain my campaign commendations legitimately, I have long been (somewhat) irritated by those who ‘boost’ such statistics. Custom challenges have merely become the latest mechanism by which Reach may be played in a pervertedly elicit manner. Although my disdain for such a form of playing is evident, I appreciate that little can be done to prevent dedicated ‘boosters’ from achieving their aims.
>
> My recommendation would be to limit the quantity of credits that one may earn from such challenges in a given day.

I understand where you are coming from and respect your input. I guess the only argument I have is why should a player be told what to play and how to play when it physically does not affect them in any way. AFKers in firefight and multiplayer actually hinder gameplay, but me playing campaign by myself does not it any way, shape, or form hurt your stats, cause you to have a bad game, or cause any other maliciousness to you or your fellow players. Am I right? According to your statement, I’m not playing the game the way you think everyone should, therefor, I’m wrong and need to be reprimanded. That is not right.

I agree wholly with your sentiment, Frykill, that people should be able to play the game in the manner they deem fit, providing that it does not hinder the enjoyment of others. However, my foremost concern is that some forms of excessive ‘boosting’ may reduce the legitimacy of ranks / statistics that others have worked hard to achieve. The aforementioned example of campaign commendations is perhaps the most evident instance in which a statistic has been devalued, as a consequence of ‘boosting’. Nonetheless, I agree that this issue exists within a ‘gray area’, with no definitive division between legitimate and illegitimate gameplay.

> I agree wholly with your sentiment, Frykill, that people should be able to play the game in the manner they deem fit, providing that it does not hinder the enjoyment of others. However, my foremost concern is that some forms of excessive ‘boosting’ may reduce the legitimacy of ranks / statistics that others have worked hard to achieve. The aforementioned example of campaign commendations is perhaps the most evident instance in which a statistic has been devalued, as a consequence of ‘boosting’. Nonetheless, I agree that this issue exists within a ‘gray area’, with no definitive division between legitimate and illegitimate gameplay.

There’s one other thing to consider: since credits = rank and playing time + game type = credits, there really is no legitimate ranking system in Reach that I can discern. Even my geriatric thumbless self is knocking on the door to Noble. Now, as much as I believe that K/D is irrelevant as well, if you’ve done your best to earn that legitimately, I applaud you as this game seems to be full of state boosters. BTW, I openly admit I’ve boosted a couple-three commendations and achievements, but I’m playing the game as I see fit without messing with the gaming experience of others.

> LOTS of people are abusing it, and I don’t think 343 can stop them unless they cancel the program altogether
>
> i mean seriously, i come across at least ONE legendary rank PER MATCH!

Where the hell have you been? Legendary Ranks have been popping up since before 343 implemented CC.

OP- there is no way to reset CC History. Sorry bout your luck!

I will also mention that many players do not fully understand the custom challenges. The way they view it, I’m getting a lot of CR from playing campaign and firefight which in their eyes is cheap and frowned upon. What many players do not realize is that you can also create custom challenges in multiplayer to better suit their own play style. It all falls down to the player and how they wish to play the game they love so much. I would also like to add that there is so much stress put on “legit” players. To put this to rest once and for all, if you play any game type by the rules that were governed and utilize the tools that have been granted, and have never received a ban, YOU ARE LEGIT. I have never been banned, have never been booted, and I have never quit a game. I don’t see anything wrong with this. It is nice to see more players returning as well.

As for campaign commendation, it almost seems as if they were originally meant to be boosted. What I mean by that is that the total number required to reach onyx for each commendation is so rediculously high that it would take you a very long time and many campaign missions to achieve. Two of them alone require 20,000 kills each. I honestly believe that commendations were created solely to keep you coming back to certain game types. How often would you normally go back to campaign after you beat it?

This is true enough…

The other day while I was making a custom challenge, I messed up & made it for the wrong game type. I wanted 1000 Head shots in three hours in MMFF… Instead, I accidentally made it for reg MM. The payout was a hefty 30,000 cR!
So, if you’re very VERY good at SWAT, & regularly get host, this could be very good for some players :slight_smile:

What i’m trying to say is, that no matter how good of a payout we seem to get for doing FFMM & Campaign custom challenges. The payout for regular MM challenges will be just as good, if not significantly better on some variations.

So, you guys who’re pretty good with regular MM, I suggest you look into it… you might be pleasantly surprised :slight_smile:

Well, as I have said in the thread that is promoting the Cr farming, the problem lies in one thing: The limits of the system. Due to how the credit cap works, and how it is able to miss players going above the cap even by legitimate means, there needs to be a way to slow down the players, which is where is the problem of the limit comes. As it stands, there is NO limit to how many custom challenges in which one can take, and this allows players to make and accept as many challenges as they please. Another problem is how much of a payout some of these challenges can get to, which allows players get a large income over a short amount of time.

The solution would be this: Either lower the amount the challenges are worth, or put in a limit of how many challenges one can take daily. I do not think it would be too hard to put in a limit, and I think only a couple of numbers need to be changed for the credit output in the formula made for the challenges (though I could be wrong about the formula).

Now until something is done, I suggest just playing the way you want. Even though some people have different beliefs from others, there is no reason to berate them if there is no hinder to the others (as Fry said). People need to realize that rank for Reach only means one thing: How many credits one has obtained.

Custom Challenges are one of the most poorly designed things I’ve ever seen.

Let’s be honest here, hopefully by this time next year we’ll all be playing Halo 4. So who cares about how you get to where you end up on in Reach, as long as you’re not doing the things that can get you banned or ruining games in MM for other by betraying/quitting.

Look, some people like Multi-player MM, some like Firefight, some Campaign, and some like Customs. You can set up challenges for any of these game types. So if you set up some challenges for MM that you can get quickly in 3-4 hours of play that add an extra 20-30K+ to your account, why not use the Custom Challenges to your advantage? It’s not cheating and it’s not boosting. It’s being able to set yourself up with extra credits for specific goals that you can try to reach within a given time frame.

Think of it like this. You love matchmaking but suck at Campaign. The weekly is a Laso and you won’t even give it an attempt because you just don’t like Campaign. Well now you could set up specific goals for yourself and your buddies within MM and basically set up the equivalent of your own weekly. Are you really going to yoink! about that?

Basically you can reward yourself for playing the game types that you like by setting goals and achieving them. Some people are always going to boost in one way or another. I guarantee you at least one or more of the people complaining about the Custom Challenges in this very thread have done the T.L. boost on ONI at least once whether for Commendations, Dailies, or for a Custom Challenge. So who cares if you like MM and someone else likes Firefight or Campaign, or even Customs? Live and let live…or better yet play and let play!

The ranks in this game mean nothing, so who cares? Does it really matter that some people are boosting so they can get more dresses for their barbie?

Halo 3 ranks are the only thing that are important. Hopefully Halo 4 will get rid of silly things like credits and purchasing armor, and bring us back proper ranked playlists, unlike Reach and it’s pathetic attempt (LOL arena).

> Let’s be honest here, hopefully by this time next year we’ll all be playing Halo 4. So who cares about how you get to where you end up on in Reach, as long as you’re not doing the things that can get you banned or ruining games in MM for other by betraying/quitting.
>
> Look, some people like Multi-player MM, some like Firefight, some Campaign, and some like Customs. You can set up challenges for any of these game types. So if you set up some challenges for MM that you can get quickly in 3-4 hours of play that add an extra 20-30K+ to your account, why not use the Custom Challenges to your advantage? It’s not cheating and it’s not boosting. It’s being able to set yourself up with extra credits for specific goals that you can try to reach within a given time frame.
>
> Think of it like this. You love matchmaking but suck at Campaign. The weekly is a Laso and you won’t even give it an attempt because you just don’t like Campaign. Well now you could set up specific goals for yourself and your buddies within MM and basically set up the equivalent of your own weekly. Are you really going to yoink! about that?
>
> Basically you can reward yourself for playing the game types that you like by setting goals and achieving them. Some people are always going to boost in one way or another. I guarantee you at least one or more of the people complaining about the Custom Challenges in this very thread have done the T.L. boost on ONI at least once whether for Commendations, Dailies, or for a Custom Challenge. So who cares if you like MM and someone else likes Firefight or Campaign, or even Customs? Live and let live…or better yet play and let play!

it’s not the fact that you use the TL for getting the customs done, i am fine with that. I am fine with someone earning 20k - 30k extra cr.

What I do have a problem with is bypassing the cR limit, some doing it in excesses up to 500k. That is where folks are having issues with it.

See what i am saying?

Custom Challenging boosting is definitely frowned upon, but it’s a broad statement.

Some people use the Custom Challenge boosting technique to acquire more armor for Machinima purposes (such as I). I don’t care if I’m losing this Halo Dedication meme because I’m not dedicated to videos games as much as I am living my life, so…

In all ends, your initial thesis doesn’t mean anything to me, but if you have a problem with people using the boost, ignore the whole situation. You have WAY too many people against you.

Yes, the Custom Challenges can be abused and are quite often but do you really care that much? I mean, sure yeah they can rank up to Inheritor but they’ll still be god-awful at the game. I’ve only thus far made challenges for the hell of it and to give me and my friend something to do on matchmaking.

If they do get to Inheritor, who cares? They get a fancy skull helmet, but they’re still terrible at the game itself.

> > Let’s be honest here, hopefully by this time next year we’ll all be playing Halo 4. So who cares about how you get to where you end up on in Reach, as long as you’re not doing the things that can get you banned or ruining games in MM for other by betraying/quitting.
> >
> > Look, some people like Multi-player MM, some like Firefight, some Campaign, and some like Customs. You can set up challenges for any of these game types. So if you set up some challenges for MM that you can get quickly in 3-4 hours of play that add an extra 20-30K+ to your account, why not use the Custom Challenges to your advantage? It’s not cheating and it’s not boosting. It’s being able to set yourself up with extra credits for specific goals that you can try to reach within a given time frame.
> >
> > Think of it like this. You love matchmaking but suck at Campaign. The weekly is a Laso and you won’t even give it an attempt because you just don’t like Campaign. Well now you could set up specific goals for yourself and your buddies within MM and basically set up the equivalent of your own weekly. Are you really going to yoink! about that?
> >
> > Basically you can reward yourself for playing the game types that you like by setting goals and achieving them. Some people are always going to boost in one way or another. I guarantee you at least one or more of the people complaining about the Custom Challenges in this very thread have done the T.L. boost on ONI at least once whether for Commendations, Dailies, or for a Custom Challenge. So who cares if you like MM and someone else likes Firefight or Campaign, or even Customs? Live and let live…or better yet play and let play!
>
> it’s not the fact that you use the TL for getting the customs done, i am fine with that. I am fine with someone earning 20k - 30k extra cr.
>
> What I do have a problem with is bypassing the cR limit, some doing it in excesses up to 500k. That is where folks are having issues with it.
>
> See what i am saying?

Yeah I know what you are saying. I’ve never done it more than maybe 2x in a row because it’s boring. But setting up obtainable goals that you can Reach in MP or FF and earn some extra credits - what’s so bad about that?