custom assault glitch

hello tech support,

so I’ve scripted an assault game so that one teams’ score zone despawns when the round begins, allowing for good ole classic one bomb assault. Teams switch sides after each round.

it is alot of fun when it works. But about half the time, when round two begins the ball cannot be picked up. It spawns then immediately despawns, then spawns again and despawns again. This repeats for the duration. I’ll check my scripting again, but could you look into this glitch, please?

the map is castle whitewolf, the game mode is castle assault.