Current Warzone Matchmaking Sucks

I have taken a break over this past week, but returned today to play warzone. While the first few games back were meh, pretty sweaty but not unplayable, I have had a series of absolutely abysmal games, topped off by something truly despicable.The matchmaking system currently seems to try to match both teams with as many level 140+ players to make the game very competitive. IN THEORY this is somewhat smart, but don’t be fooled. Josh Menke, or whoever did this, you forgot something.**The majority of people that play halo and are above level 140+ are firefight doorknobs.**These level 140+ players search vanilla warzone seldom, and they always seem to end up on my team. They go ultra negative (barely any kills, but many deaths) and they refuse to call in any powerful REQS to advance the teams position. These players are not very skilled in 1v1 gunfights, so why does the matchmaking system match them against me/with me???I do not mind versing or playing with these players if it was random chance that landed them on my team, but the matchmaking guarantees them a spot in my games. The result of this is consistent blowouts, one after the other. One team just spams REQS, while the other suffers and is pushed up backs to the wall.The reason I’m posting (or complaining as most people label it) now but not previously, is because the enemy team always have far less of these low skilled firefight veterans. Sure the enemy team has a couple bad players, but their team mostly is just stacked to high hell with very skilled players. My team on the other hand appears to be the test group that Horticulturalists test pesticides on.To make matters even worse…unintentional 12 man blowouts are happening again now. Many players such as myself have found that if you win a bunch of games (against the odds mostly) you eventually find the most stacked teams with no doorknobs anymore, but 100% sweat.Here’s an example

It really does suck. Matching you and your 6 man isn’t normally too bad but the past week have really sucked for solo queing (normally what i do)
6 man teams weren’t as bad because you could put up a bit of a fight but it seems that i keep coming up against 2 teams of 6. Sometimes with more than 6 players from the same company.

Not sure why they changed things but it certainly doesn’t play the same.

I replied to another post about this same topic the other day. In that post I said how for me as a solo guy I thought that the new system was giving me games that were too easy. Well after the last two days I take that all back. I don’t have long wait times but the games I am getting are mostly crazy. Playing against two teams or just 12 randoms of the sweatiest people around. I had several games in a row Friday where we were triple capped in the first three minutes.
I don’t know how this new system works but the highest mmr people should not have to wait 15+ minutes to get a game. There are still plenty of people playing. I don’t have the best win rate because I only play solo but I can get a wz game in 1 minute so there are plenty of people playing. There should be a way for the match making to loosen up after a certain amount of time. I’d say 5-7 minutes max, then those highest mmr people should be able to match lower ranked people.

As I mentioned in your last topic, the best place for this is the Matchmaking feedback thread by Dr. Menke. I didn’t mean for you to open another thread. The thread I mentioned is pinned at the ver top of the Matchmaking forums, can’t miss it:
https://www.halowaypoint.com/en-us/forums/58b8518e005f432381ab99fbcaf931e0/topics/matchmaking-feedback-update-%e2%80%93-september-11/89cccb87-162e-4472-803c-6bd0983645d0/posts