This topic has been discussed, but 343 really needs to understand how the current state of the game is not the best for longevity and lacks invective to play. Without a player progression XP and reward system, a Commendation/merit system with XP and rewards the incentive to play continuously is very low. Leveling the Battlepass with the little XP that is rewarded after the daily high XP bumps is an extremely slow crawl and if you finish all of the weekly challenges you are limited to just the daily 1000xp bonus and then 50xp each game. This is not a good system to sustain playerbase and really needs to be adjusted.
343 has stated that they are looking into a second type of progression, so hopefully that happens sooner than later, but here are a few suggestions.
-I am not a big fan of COD or their game model, but when they made Warzone F2P and kept the multiplayer mode as a paid service it made sense. 343 could keep a base Mutiplayer experience as F2P with rotating weekly modes and a F2P version of the Battlepass, but create an entirely new paid Multiplayer experience that is a 100% complete Halo multiplayer experience.
This paid mode should have several playlists available as well as rotating weekly challenge playlists so players can choose what to play.
As well as:
-All Firefight modes
-Spartan-Op’s
-Forge
-Custom games
-Campaign scoring playlist
-Complete player progression XP and a Spartan rank system with rewards at certain ranks
-A massive Commendation system with tiered rewards and ultra rare unique rewards
-A complete Spartan customization system with color palettes for every part of armor and emblems.
-Battlepass that is unique to the paid experience.
-Rank reward and Commendation completion emblems that can be equipped and customized.
I may have missed some things, but the point is 343 should maybe move to a full paid MP experience and keep the F2P model as an entry point. Maybe this sucks or maybe its a good idea who knows, but if its paid maybe they can put the time into making a complete game instead of relying on cosmetic purchases. If they stay F2P at a minimum they need to add in Commendations, more playlists and XP progression to keep players engaged.
On a side note I came up with an idea for a better armor core system called Armor Core Mastery or ACM for short. How this system would work is that once you use a core for a certain amount of earned XP a mastery system unlocks with tiered challenges like Commendations. As you complete these challenges you unlock unique armor pieces, coatings, emblems and skins that can only be unlocked for that core. There also can be a core specialization branch ( Operator, CQB, Hazop) that offers specific rewards for completing long specific challenges while using that core. This system would allow players to choose a core to use and go after all of the rewards and than switch to another core if desired to unlock everything for that core. More cores can be added over time as well as new challenges for cores. The Battlepass can still reward some specific armor pieces, but if there was a Core Mastery system it would be an additional and specific way to earn rewards.
Just a thought.