Curiousness for Halo 4.

So here I have a lot of questions for Halo 4, in a list.

1.What did they Nerf in halo 4?

2.When is Halo 4 going gold?

3.How does the ranking system work? Will it be like reach with mythic and such?

4.What don’t you like in halo 4?

5.What is new in CTF, in halo 4?

6.What is new in forge,in Halo 4?

7.What are the new game types?

8.What are the classic gamtypes? (old)

9.What about the load outs? Van you customize them?

10.Is spartan ops a continued campaign?

11.Are there little amount of new guns? Or big amounts of new guns?

12.Will it be in 3D?

13.When will be the first map for DLC on Xbox LIVE?

14.Will gamestop get its next batch to buy it from the store in the future?

15.How long did it take to make Halo 4?

16.Has any guns changed from previous Halo games?

17.Will you get to customize your Halo armor?

18.Will their be visor colors for your helmet?

19.Will you be able to customize your armor?

20.What do you think Halo 4 will be rated?

21.Will their be a suggestion category for halo 5?

22.Are their any new assassinations?

  1. Are their any new medals?

24.How much medals are you supposed to get for the ordinance?

25.What is the ordinance?

26.Does the kind of medal count towards the ordinance? For example, you get a untouchable and you get a ordinance after you get that certain medal?

27.When will the Halo 4 limited edition be took off of shelves?

28.When will then Xbox 360 320GB Limited Edition Halo 4 Console be took of shelves?

29.What will Halo be rated by IGN or other sites, or the overall rate you think it deserves?

30.When you get killed does the ordinance reset?

Note: I know some of the answers to these I just posted. The questions I posted the most Halo questions that’s been most asked. Also when people look at this forum their questions are answered. And yeah bro i know there are a lot of questions.

Too… many… questions… HHHHNNNNNNNGGGGGGGGGGG head explodes

Too many questions man, alot of this you can Google, or just find out in the Sticky threads.

  1. alot of things

  2. Probably within the month of september.

  3. You will have 50 levels to go through that is all I know but it is not the halo 2/3 system

  4. probobly for me only is that when your in forge everyone gets the dynamic lighting loading screen.

  5. cant drop the flag, u can assassinate with flag, you have a pistol with flag no matter what.

  6. Magnets, locking items, custom hill traits, dynamic lighting.

  7. wheres 7

  8. infinity slayer, regicide and more i just cant remember them.

9.so far i think only 1 classic gametype staying as true to classic as they can kinda.

  1. load outs in yes u can customize

11.kinda it is 6 months after halo 4 campaign but you aren’t cheif.

  1. probably around 10 new guns and returning favorites.

  2. IDK

  3. IDK but if u get LE u get 3 for free

  4. yes they said 1-2 weeks after they will have more LE but for original they should have them at all times.

16.4-5 years

  1. Basically all

  2. Yes

  3. Yes

  4. Yes

  5. M already is

  6. IDK

  7. YA BRO

24.^^^^^^^^

25.IDK I hear its 5 kills

  1. a weapon or speed boost or energy sheld

27.IDK

I hoped I helped

Lol, I know I know, I know most of em’ I just put down some extra questions to pretty much cover everything that everyone wants to know about in Halo 4.

  1. It’s difficult to answer this, as the entire sandbox is balanced differently.

  2. Soon, if it hasn’t already

  3. There is a progression system through which armor is unlocked, and loadout items are bought with points. There’s a skill-based matchmaking metric too, but we have very few details on it.

  4. The inability to drop the flag after picking it up.

  5. Flag carriers now have a pistol to defend themselves, move at 100% movement speed (but can’t sprint), and now have a constant waypoint over their head, giving their position to both their team and the enemy. The flag is picked up automatically uopn walking over it, and cannot be dropped after it is picked up.

  6. Not much has changed, but there are some serious subtle improvements. Zones that modify player traits can be placed, items can be smoothly linked together without using the coordinate system, and locked to prevent accidentally picking them up, and dynamic shadows were added to Forge pieces.

  7. Regicide (basically Juggernaut improved) and Infinity Slayer (a team-based gametype where players, by earning enough points, can spawn semi-power weapons near themselves via ordinance drop).

  8. There hasn’t been much word on what gametypes are being used in classic playlists.

  9. Yes, the player has a choice of several primary and secondary weapons for their loadout (no power weapons), a choice from numerous passive perk options (of which two can be used at any given time), and the player can choose to spawn with one of 8 armor abilities and one of three nade types.

  10. Sort of. It’s an episodic co-op campaign, played as your multiplayer Spartan. 5 missions are released weekly.

  11. As far as we know, there are 10 new weapons.

  12. Unfortunately, no, Halo 4 will not be 3D-capable.

  13. We have no idea.

  14. I can’t understand what you’re asking, sorry.

  15. Halo 4 has been a work in progress for 4 years now.

  16. As I said before, the entire sandbox has been rebalanced, though weapons generally operate the same as they did in past games

  17. Of course armor is customizable, with 30-something helmet options and a variety of shoulder, chest, leg, and forearm options, each of which can have a skin (a paint scheme for a particular armor piece) added to it.

  18. Yes, and many more than in Reach.

  19. I thought you just asked this. If you were asking about the Chief’s armor in campaign, you can’t customize that. You can, of course, customize the armor of your multiplayer spartan.

  20. M, guaranteed

  21. There has been little word yet on anything to do with Halo 5.

  22. Most assassinations are new, and are faster to execute (animation-wise) than they were in Reach.

  23. I believe there may be a few.

  24. It’s undetermined, but different medals are likely worth different amounts towards the ordinance meter.

  25. A player can select (via d-pad) a power weapon or powerup once their ordinance meter has filled, that is spawned in their location. (keep in mind, this is only in particular “Infinity” gametypes)

27.All medals count toward the ordinance meter.

> 1. alot of things
>
> 2. Probably within the month of september.
>
> 3. You will have 50 levels to go through that is all I know but it is not the halo 2/3 system
>
> 4. probobly for me only is that when your in forge everyone gets the dynamic lighting loading screen.
>
> 5. cant drop the flag, u can assassinate with flag, you have a pistol with flag no matter what.
>
> 6. Magnets, locking items, custom hill traits, dynamic lighting.
>
> 7. wheres 7
>
> 8. infinity slayer, regicide and more i just cant remember them.
>
> 9.so far i think only 1 classic gametype staying as true to classic as they can kinda.
>
> 10. load outs in yes u can customize
>
> 11.kinda it is 6 months after halo 4 campaign but you aren’t cheif.
>
> 12. probably around 10 new guns and returning favorites.
>
> 13. IDK
>
> 14. IDK but if u get LE u get 3 for free
>
> 15. yes they said 1-2 weeks after they will have more LE but for original they should have them at all times.
>
> 16.4-5 years
>
> 17. Basically all
>
> 18. Yes
>
> 19. Yes
>
> 20. Yes
>
> 21. M already is
>
> 22. IDK
>
> 23. YA BRO
>
> 24.^^^^^^^^
>
> 25.IDK I hear its 5 kills
>
> 26. a weapon or speed boost or energy sheld
>
> 27.IDK
>
>
> I hoped I helped

Lol, cant believed you answered them, yeah you helped everyone on this forum who has questions for this game, :stuck_out_tongue: and you answered some of my questions to! Props man!

> 1. It’s difficult to answer this, as the entire sandbox is balanced differently.
>
> 2. Soon, if it hasn’t already
>
> 3. There is a progression system through which armor is unlocked, and loadout items are bought with points. There’s a skill-based matchmaking metric too, but we have very few details on it.
>
> 4. The inability to drop the flag after picking it up.
>
> 5. Flag carriers now have a pistol to defend themselves, move at 100% movement speed (but can’t sprint), and now have a constant waypoint over their head, giving their position to both their team and the enemy. The flag is picked up automatically uopn walking over it, and cannot be dropped after it is picked up.
>
> 6. Not much has changed, but there are some serious subtle improvements. Zones that modify player traits can be placed, items can be smoothly linked together without using the coordinate system, and locked to prevent accidentally picking them up, and dynamic shadows were added to Forge pieces.
>
> 8. Regicide (basically Juggernaut improved) and Infinity Slayer (a team-based gametype where players, by earning enough points, can spawn semi-power weapons near themselves via ordinance drop).
>
> 9. There hasn’t been much word on what gametypes are being used in classic playlists.
>
> 10. Yes, the player has a choice of several primary and secondary weapons for their loadout (no power weapons), a choice from numerous passive perk options (of which two can be used at any given time), and the player can choose to spawn with one of 8 armor abilities and one of three nade types.
>
> 11. Sort of. It’s an episodic co-op campaign, played as your multiplayer Spartan. 5 missions are released weekly.
>
> 12. As far as we know, there are 10 new weapons.
>
> 13. Unfortunately, no, Halo 4 will not be 3D-capable.
>
> 14. We have no idea.
>
> 15. I can’t understand what you’re asking, sorry.
>
> 16. Halo 4 has been a work in progress for 4 years now.
>
> 17. As I said before, the entire sandbox has been rebalanced, though weapons generally operate the same as they did in past games
>
> 18. Of course armor is customizable, with 30-something helmet options and a variety of shoulder, chest, leg, and forearm options, each of which can have a skin (a paint scheme for a particular armor piece) added to it.
>
> 19. Yes, and many more than in Reach.
>
> 20. I thought you just asked this. If you were asking about the Chief’s armor in campaign, you can’t customize that. You can, of course, customize the armor of your multiplayer spartan.
>
> 21. M, guaranteed
>
> 22. There has been little word yet on anything to do with Halo 5.
>
> 23. Most assassinations are new, and are faster to execute (animation-wise) than they were in Reach.
>
> 24. I believe there may be a few.
>
> 25. It’s undetermined, but different medals are likely worth different amounts towards the ordinance meter.
>
> 26. A player can select (via d-pad) a power weapon or powerup once their ordinance meter has filled, that is spawned in their location. (keep in mind, this is only in particular “Infinity” gametypes)
>
> 27.All medals count toward the ordinance meter.

Can’t believe you people type all of this, up and its formal! Props to you to man!
For the question 15 I meant when will gamestop get more limited edition halo 4 games.

> > 1. It’s difficult to answer this, as the entire sandbox is balanced differently.
> >
> > 2. Soon, if it hasn’t already
> >
> > 3. There is a progression system through which armor is unlocked, and loadout items are bought with points. There’s a skill-based matchmaking metric too, but we have very few details on it.
> >
> > 4. The inability to drop the flag after picking it up.
> >
> > 5. Flag carriers now have a pistol to defend themselves, move at 100% movement speed (but can’t sprint), and now have a constant waypoint over their head, giving their position to both their team and the enemy. The flag is picked up automatically uopn walking over it, and cannot be dropped after it is picked up.
> >
> > 6. Not much has changed, but there are some serious subtle improvements. Zones that modify player traits can be placed, items can be smoothly linked together without using the coordinate system, and locked to prevent accidentally picking them up, and dynamic shadows were added to Forge pieces.
> >
> > 8. Regicide (basically Juggernaut improved) and Infinity Slayer (a team-based gametype where players, by earning enough points, can spawn semi-power weapons near themselves via ordinance drop).
> >
> > 9. There hasn’t been much word on what gametypes are being used in classic playlists.
> >
> > 10. Yes, the player has a choice of several primary and secondary weapons for their loadout (no power weapons), a choice from numerous passive perk options (of which two can be used at any given time), and the player can choose to spawn with one of 8 armor abilities and one of three nade types.
> >
> > 11. Sort of. It’s an episodic co-op campaign, played as your multiplayer Spartan. 5 missions are released weekly.
> >
> > 12. As far as we know, there are 10 new weapons.
> >
> > 13. Unfortunately, no, Halo 4 will not be 3D-capable.
> >
> > 14. We have no idea.
> >
> > 15. I can’t understand what you’re asking, sorry.
> >
> > 16. Halo 4 has been a work in progress for 4 years now.
> >
> > 17. As I said before, the entire sandbox has been rebalanced, though weapons generally operate the same as they did in past games
> >
> > 18. Of course armor is customizable, with 30-something helmet options and a variety of shoulder, chest, leg, and forearm options, each of which can have a skin (a paint scheme for a particular armor piece) added to it.
> >
> > 19. Yes, and many more than in Reach.
> >
> > 20. I thought you just asked this. If you were asking about the Chief’s armor in campaign, you can’t customize that. You can, of course, customize the armor of your multiplayer spartan.
> >
> > 21. M, guaranteed
> >
> > 22. There has been little word yet on anything to do with Halo 5.
> >
> > 23. Most assassinations are new, and are faster to execute (animation-wise) than they were in Reach.
> >
> > 24. I believe there may be a few.
> >
> > 25. It’s undetermined, but different medals are likely worth different amounts towards the ordinance meter.
> >
> > 26. A player can select (via d-pad) a power weapon or powerup once their ordinance meter has filled, that is spawned in their location. (keep in mind, this is only in particular “Infinity” gametypes)
> >
> > 27.All medals count toward the ordinance meter.
>
> Can’t believe you people type all of this, up and its formal! Props to you to man!
> For the question 15 I meant when will gamestop get more limited edition halo 4 games.

I would assume never? Idk. It IS limited. You’re better off ordering from Best Buy or Amazon.

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