CTF Changes are all bad ones

Auto pickup of flag is bad because it clogs up running paths; Sometimes I want to run past/over the enemy flag without picking it up. I might want to run over it and kill an enemy then turn back to grab it, but now I have to carefully track around it to make sure I don’t accidentally perma-pick it up.

Not being able to drop it. Now I usually understand the changes 343 makes even if I don’t agree with them. In fact I have understood every single change they have made to Reach and what they have been doing with Halo 4, up until now. What the hell made you guys think it was a good idea to not be allowed to drop the flag? How forced do you want the game to feel? You want to provide nice smooth gameplay then you add something clunky like that in…seriously?

people are going to accidentally pick the flag up due to the auto pick up, then be forced to bee-line the flag until death because there is nothing else they can do.

Normal run speed and constant nav points is also stupid. Previously flag runners had the option of running it slower but staying hidden, or dropping it to flag run to run it faster but become visible in the process (nav point on the flag when its dropped).

Now there is going to be no strategy or dynamics in CTF at all…just perma pick it up and noob rush it home til’ death, rinse and repeat. Cos what else can you do?
This is just going to cause even more stat--Yoink!- than there ever has been because of these changes (whos gonna touch or even get near the flag if they cant drop it?)

I am an extremely understanding person and I have agreed with 99% of the stuff you have done for Halo 4 so far, but this…this is a huge mistake and I hope you guys realize and fix this before release.

TLDR:
-Auto pickup is bad gameplay, this was realized and fixed in H2 and has been ever since, why revert to a broken and annoying mechanic?

-Not being able to drop flag is extremely forced and is going to piss more people off than anything and cause ‘dumb’ gameplay “since I cant drop it, Ill just bum-rush it as far as I can before I get killed”

-Normal run speed and nav points ruin the flag running dynamic of running it slow and hidden, vs running it fast and being seen (dropping flag to get normal run speed but getting nav points on dropped flags in the process).

-These changes are going to promote even more stat--Yoink!- than there already is.

Have you played it?

Can you say that the flag positioning doesn’t allow you to pass through the area where the flag is being kept without picking it up?

I see where you are coming from though, you imagine halo reach with these new attributes and it does not work.

But remember this. MLG for the first time in 9 years moved away from halo. Why? because halo reach was just not good enough. 343 with halo 4 are all about expanding on the multiplayer experience that halo 3 bought us, and looking at the playtest vids, we finally will be getting a truely amazing halo mplayer experience back FINALLY!

i think the changes will be fantastic, the pace of the game faster, but much more controllable. I think you will find the changes will give you a different but very classic halo feel.

Fingers crossed

A while ago I saw a post saying “don’t complain if you haven’t played it, it could eventually turn out to be good or explain why you don’t like it IF YOU HAVE PLAYED IT”. I just wish everyone in this forum would see it that way… and I’m not going to argue over that with whom ever. Just wanted to point that out.

Ok. Thanks for sharing your concern about CTF in another of the dozen topic made by people with the same topic and nearly word for word the same content.

Now deal with it.

> Ok. Thanks for sharing your concern about CTF in another of the dozen topic made by people with the same topic and nearly word for word the same content.
>
> Now deal with it.

I know there are probably a whole heap of posts and topics about this already, and so there should be!

I mean you wont even be able to toss the flag up to a team mate anymore! These changes are plain horrible and 343 needs to see that.

Community backlash lfg

> -These changes are going to promote even more stat--Yoink!- than there already is.

> Will stat tracking for kill/death ratio be done separately for the different playlists? All of the changes made to modes like Capture the Flag will do wonders for improving game speed as long as everyone is focused on winning. These improvements start to fade when people are just trying to farm for kills.-indubitably1
>
> When comparing yourself to teammates, medal points make all the difference and in each mode you’ll earn specific points for not only scoring but also helping your teammates. CTF, for example, has medals for “Flag Driver”, “Flag Assist”, and “Flag Defense”. We will be reporting stats for War Games as a mode, but also for the individual game base variants, meaning the underlying game types like CTF, Regicide, Slayer, etc. K/D ratio in general will only be highlighted for Slayer.-bs angel, bulletin

as far as not being able to drop the Flag, I believe this will highly promote teamwork.

for auto-pickup, I’m very iffy on this. I’ll need to play before I can judge that addition.

tldr was tl and i did not read.

I wouldn’t call them bad changes, but I would say they tailored to a certain niche. And that’s the niche that’s never played Halo before. The group that requires a little extra direction in a ctf game.

What I’m saying is that there’s room for both styles of ctf. The current version is for those that either need the extra guidance or want a streamlined version of ctf. The classic version is for those that want the extra complexity, opening the game up for more creativity and potentially a larger skill gap when it comes to stealing the flag.

I feel he has a point, without playing the game you can only attribute new facts to existing experience. In this case: Reach. We can all agree that these new changes will not work in reach, so its hard to imagine something else.

For me, i was not happy with the introduction of the Spartan IV’s, i felt it detracted away from the might of the Spartan II’s. But how could anyone let 117 not still be the most formidable soldier there is. So i know the spartan IV’s are now a more selective and tactical force, it all makes sense. and it still remains spartan II’s > IV’s and III’s

Things can also work in reverse order to this. Remember halo2? the ending? caused so much hate, everyone wanted to know what happened next. Now we are years passed, many regard halo 2 as probably the best so far. And have forgotten the frustration as their wishes were realised in the stunning halo 3.

What im trying to say is. 343i are dealing with more than just a game, the halo series is the new star wars, it is actually important to people, and they will be nervous about everything!

Oh look, a thread stating opinions as fact…How original.

they need to get rid of auto pick up and not being able to drop the flag they are both stupid ideas

Opinions and thousands of the same threads everywhere!

I like the new CTF, finally something else after 11 years. :smiley:

The fact that you cant drop the flag means the team who are carrying the flag will be a player down until the flag carrier dies that is stupid.

I think the changes will be good.

Now your team is more important than ever. A now big target with only a magnum to help himself, he needs to rely on his team to get the flag to safety. He can’t turn and defend himself with normal weapons anymore.

We just have to see the incentives for winning and teamwork levels on CTF… if there isn’t any then these changes will do more harm then good.

> they need to get rid of auto pick up and not being able to drop the flag they are both stupid ideas

  • The waypoint over you 24/7

Hopefully it will change before the game goes GOLD

And if not I will adapt and play it just like I have all the others.

Here’s hopping for the best

> The fact that you cant drop the flag means the team who are carrying the flag will be a player down until the flag carrier dies that is stupid.

Flag carrier has a weapon, can fight back, doesn’t have a slow-down in speed…How exactly does this imply you’re a “player down”? What they’ve done basically is: Once you pick up the flag, you BECOME the flag, you are the objective and your Team has to protect you. It adds to teamwork and tactics.

While I don’t like not being able to drop the flag, I absolutely HATE flag juggling. That’s not the way CTF was intended to be played in the first place. It was an exploit. We should keep the ability to drop the flag but we SHOULD NOT be able to juggle it.

I have to disagree, I think these changes will decrease stat boosting, the auto pickup does suck, but being able to use the Flagnum seems like a really good aspect of the game. A lot of these new changes have caused me to want to go after the objective rather than just go for kills… but that’s just me. :slight_smile:

> > they need to get rid of auto pick up and not being able to drop the flag they are both stupid ideas
>
> + The waypoint over you 24/7
>
>
> Hopefully it will change before the game goes GOLD
>
>
> And if not I will adapt and play it just like I have all the others.
>
>
> Here’s hopping for the best

Well at least you’ll be able to change the options of CTF the way it should be.

> > > they need to get rid of auto pick up and not being able to drop the flag they are both stupid ideas
> >
> > + The waypoint over you 24/7
> >
> >
> > Hopefully it will change before the game goes GOLD
> >
> >
> > And if not I will adapt and play it just like I have all the others.
> >
> >
> > Here’s hopping for the best
>
> Well at least you’ll be able to change the options of CTF the way it should be.

That’s just it, we can’t change it.
“At launch and in the launch playlists, we will be deploying CTF as-is. Although it’s possible in the future that we will give players more specific control and choices, this is something we feel pretty strongly about – and is in some ways a new mode, rather than simply an evolution of an existing game type.”
Taken straight from the bulletin. They know full well that this isn’t CTF, they just don’t care. It’s more VIP than it is CTF.