CSR+JIP= complete and utter garbage

I’m sorry, I hate to be “that guy” who complains about everything but seriously

CSR + JIP = worst of the worst decisions ever in any Halo game ever

I’m an average player, I think my K/D is somewhere around the 1.47 mark, I get matched with 3 other people on my team out of the lobby with a negative -5000 k/d combined or more, fine, I can deal with that, but what I can’t deal with is when two of the players on the other team quit and then are replaced by players who together were plus 10,000 and we then proceed to get raped because my moronic teammates think its a good idea to turn lemming and continually AR rush the guy with sword saw and shotgun…

Or even better yet
I JIP into a game onto the team losing by 400pts with 2 minutes left in the game, not giving myself any time to do much of anything let alone get a decent score to raise my CSR, but hey…that counts as a full game, oh and by the way don’t even think of quitting out of those games because if you do not only will your CSR go down but we will ban you from matchmaking for an hour

…Really 343i…and you guys have the audacity to actually say we wanted this crap?

Ranked games with JIP is a joke. And I don’t think they match 2 teams based on avg K/D ratio and TrueSkill.

If don’t divide into Ranked and Social playlists, they should match 2 teams with avg K/D difference between 0.3-0.5. You know, 1.5 is hard to defeat 2.0 normally, but 1.7/1.8 has the chance.

I did a test today and played 20 games of Infinity Slayer on my other account searching alone. Out of those games 14 were games where I was forced into a JIP (Join in progress). You would not believe how frustrating it is to join a losing team with the game half over. I get penalized and rank down because the game randomly put me in that game. JIP 100% needs to be changed.

i am fully against the JIP system and i couldnt agree with this more, im not intrested much in CSR and wont try for it, but i can imagine players who will and the JIP system will screw you over

i just never liked it, its pointless, joining games mid way, on maybe the loosing team, halo has never used a JIP system, i dont believe they looked at halo, and thought yeah…we’ll do that.

Yea, JIP and CSR just arent meant to co-exist.

> I did a test today and played 20 games of Infinity Slayer on my other account searching alone. Out of those games 14 were games where I was forced into a JIP (Join in progress).

I do not believe that for a second unless you dropped out of the lobby after every game. If you dropped out of the lobby afterevery game then I 100% beleive that, but then its your own fault as well.

> > I did a test today and played 20 games of Infinity Slayer on my other account searching alone. Out of those games 14 were games where I was forced into a JIP (Join in progress).
>
> I do not believe that for a second unless you dropped out of the lobby after every game. If you dropped out of the lobby afterevery game then I 100% beleive that, but then its your own fault as well.

so if you have a bad game? and wish to leave the lobby you are in, and search for new players, you cant do that without joining in progress, sometimes you have no choice and lobbies end or the host leaves, how is it his own fault? you should have the option to start new games like halo always has been, and not join in progress all the time

JIP can not be an option though. The concept does not work if it is optional, because of course no one will choose to join in progress.

If you are going into a game, and it popped up a windows saying “Do you want to join in progress?”, every one would say no.

Conversely, if every time a player dropped out of your team a little box popped up saying “Do you want to add a player to your team?”, it would be almost entirely ‘yes’.

So yes, whilst JIP exists in the game at all, you should find a lobby and stick to it.

a simple thing in the options of the game should have a toggle of player choice for joining game sessions, players have to turn it off specifically if they dont like it
i shouldnt have to stick with a lobby i dont want to just to start a new fair game

As I just said there is an obvious reason why that would never ever be implemented.

You may feel that you “shouldnt have to stick with a lobby i dont want to just to start a new fair game”.

But I feel that once I’m in my lobby I shouldn’t have to play game after game with uneven teams (and yes, IMO the majority of games have atleast 1 out of the 8 starting players drop out).

And fortunately for me, they’re never going to implement your idea :slight_smile: never ever ever.

The OP said he played 20 games and JIP’d 14. Since I know to stick with my lobby I would have had 1 JIP in 20 games. And 19 games with mostly full teams.

On the subject of CSR and JIP obviously the 2 do not work together and they need to think of a better way to handle them together. Perhaps it should only take into account what happened whilst you were actually in the game. If you care about CSR in a playlist then you should definitely be sticking with your lobby atm.

yeah caring about CSR

yeah …

I stopped caring when they first announced it like last year. JIP and CSR are both silly.

So when I play and get thrown into a BS JIP game and my CSR will go down … I don’t care. The system and CSR is not based on skill so I am like whatever.

The way I see JiP is total quid pro quo: it is indeed painfull to join the losing team in the middle of match, but also it is to start loosing because a couple of team mates have quitted. The same way I like the extra gun for the team by those who JiP, I am committed to do my best (which is not much, I know) when I JiP.

Maybe the solution is to somehow compensate those who JiP by only accounting for their limited time on the match, or even punishing even harder CSR quitters, who -at the end of the day- are the main cause for the eventual need of JiP if you want to avoid 6v2 matches.

The entire system is stupid

In playlists with an individual based CSR it actually penalizes you for playing with good players/playing as a team

Lets say I am, playing in a full group and the three players on my team rank above me in the match even tho we’ve dominated and won the game I would go down in CSR because I had the lowest score on my team…

How does that make any sense what-so-ever

> I’m sorry, I hate to be “that guy” who complains about everything but seriously
>
> CSR + JIP = worst of the worst decisions ever in any Halo game ever
>
> I’m an average player, I think my K/D is somewhere around the 1.47 mark, I get matched with 3 other people on my team out of the lobby with a negative -5000 k/d combined or more, fine, I can deal with that, but what I can’t deal with is when two of the players on the other team quit and then are replaced by players who together were plus 10,000 and we then proceed to get raped because my moronic teammates think its a good idea to turn lemming and continually AR rush the guy with sword saw and shotgun…
>
> Or even better yet
> I JIP into a game onto the team losing by 400pts with 2 minutes left in the game, not giving myself any time to do much of anything let alone get a decent score to raise my CSR, but hey…that counts as a full game, oh and by the way don’t even think of quitting out of those games because if you do not only will your CSR go down but we will ban you from matchmaking for an hour
>
> …Really 343i…and you guys have the audacity to actually say we wanted this crap?

Wah!?!?

> > I’m sorry, I hate to be “that guy” who complains about everything but seriously
> >
> > CSR + JIP = worst of the worst decisions ever in any Halo game ever
> >
> > I’m an average player, I think my K/D is somewhere around the 1.47 mark, I get matched with 3 other people on my team out of the lobby with a negative -5000 k/d combined or more, fine, I can deal with that, but what I can’t deal with is when two of the players on the other team quit and then are replaced by players who together were plus 10,000 and we then proceed to get raped because my moronic teammates think its a good idea to turn lemming and continually AR rush the guy with sword saw and shotgun…
> >
> > Or even better yet
> > I JIP into a game onto the team losing by 400pts with 2 minutes left in the game, not giving myself any time to do much of anything let alone get a decent score to raise my CSR, but hey…that counts as a full game, oh and by the way don’t even think of quitting out of those games because if you do not only will your CSR go down but we will ban you from matchmaking for an hour
> >
> > …Really 343i…and you guys have the audacity to actually say we wanted this crap?
>
> Wah!?!?

Thank you for your constructive post on this topic

> The entire system is stupid
>
> In playlists with an individual based CSR it actually penalizes you for playing with good players/playing as a team
>
> Lets say I am, playing in a full group and the three players on my team rank above me in the match even tho we’ve dominated and won the game I would go down in CSR because I had the lowest score on my team…
>
> How does that make any sense what-so-ever

Its true that doesn’t make sense, but at the same time I’m glad that I can rank up in some team playlists even if I keep getting placed on awful teams.

JIP is still broken as always.

Tonight I JIP into two games in a row. The first game score was 86-16 and the second game was 76-40. Of course, I joined on the losing team.

And they wonder why people do the trick to get out of it.

> The entire system is stupid
>
> In playlists with an individual based CSR it actually penalizes you for playing with good players/playing as a team
>
> Lets say I am, playing in a full group and the three players on my team rank above me in the match even tho we’ve dominated and won the game I would go down in CSR because I had the lowest score on my team…
>
> How does that make any sense what-so-ever

I might well be wrong, but I think that you only rank down if your performance in a game is bellow those with inferior CSR (on any of both teams), because the system works on your expected performance and progression.

However, it is true that very unbalanced games, teaming up with really skillful guys lead to even poorer results for the rest of the team, but we have to guess that time allowing CSR to work better matchmaking will solve that.

The other thing I really hate about JiP, is when you do the trick to avoid a match, and it keeps on trying to put you into that match no matter how many times you do the trick. It’s like JiP is saying that the open spot in that game is meant for you, and for you only. lol

Didn’t the bulletin say there was some change that they made for JiP? Is that change working or did I misread something?

> The other thing I really hate about JiP, is when you do the trick to avoid a match, and it keeps on trying to put you into that match no matter how many times you do the trick. It’s like JiP is saying that the open spot in that game is meant for you, and for you only. lol
>
> Didn’t the bulletin say there was some change that they made for JiP? Is that change working or did I misread something?

If anything that just shows that matchmaking is working correctly. It has found the best game for you, that spot is still open, so it keeps trying to put you in it.