Crimson DLC playlist population

Hmmmm… just wondering about peoples experiences with the Crimson DLC playlist. Right now the population of that playlist is 175.

I’m just wondering how it is so low compared to BTB (5104) and Slayer (3551)? Yes right now its the middle of the night in the US and middle of a work morning in Europe… but still 175 is not great for us in Australia and NZ. To me the numbers suggest that its very unpopular with buyers.

I was put off map packs by Reach and how the maps never turned up in regular playlists and that the DLC playlists themselves were underpopulated and had hard to find games.

Is Crimson worth it? Has it failed to gain any traction with Halo players?

They show up in regular matchmaking if everybody in the game has them and the maps aren’t significantly better than the ones we already have (meaning people aren’t going to play them 24/7) so the playlist numbers aren’t really representing how popular it is or not

If you want new maps to play on, buy them or just buy the map pass since it’s a pretty good deal. They really aren’t that bad, they just aren’t built for anything lower than 5v5. I like the playlist because it’s mixed with slayer and objective, so I can bounce around and play whatever. It’s also the only way to play KotH currently

> Hmmmm… just wondering about peoples experiences with the Crimson DLC playlist. Right now the population of that playlist is 175.
>
> I’m just wondering how it is so low compared to BTB (5104) and Slayer (3551)? Yes right now its the middle of the night in the US and middle of a work morning in Europe… but still 175 is not great for us in Australia and NZ. To me the numbers suggest that its very unpopular with buyers.
>
> I was put off map packs by Reach and how the maps never turned up in regular playlists and that the DLC playlists themselves were underpopulated and had hard to find games.
>
> Is Crimson worth it? Has it failed to gain any traction with Halo players?

Well not many players own the maps so they cant play on the playlist.
As a side note when we had the so called free period for the maps the playlist reached 24k peak players for that time. Many players consider the maps to be really bad so when the free period week ended a good amount of the players desided not to buy the maps.

http://halocharts.com/2012/chart/dailyplaylist/Crimson%20DLC

Oh wow… thats not a great chart there. I think I’m going to do something that I’ve never ever done before; skip on a Halo map pack.

Looks like the overall Halo 4 population for the first time has slipped under 10k too.

I got them at the weekend and had quite abit of fun on them. Mainly due to king of the hill being playable and the achievements are always worth it.

Ive had some come up in normal CTF matchmaking which is always welcommed. Tbh if the season pack wasnt so cheap i wouldnt have got them. But 2k ms points is pretty swish for more maps

Default maps are much better than Crimson:
Harvest - as symmetrical and boring as CTF-oriented map can be. Nothing special.
Shatter - isn’t playable on splitscreen due to framerate issues (which is really pain in the a… because I mostly play splitscreen). Except for that, nothing special.
Wrackage - some open spaces, many random places… Nothing special.
In my private list of Halo 4 maps, I would place them around Complex, and below Vortex. I’ve seen BTB Forge maps in Reach, that where more inventive than those. I’ve bought Season Pass, so I hope next map packs will be much better, or at least not broken (like Shatter). Low population is understandable.

I haven’t bought the map pack yet and probably never will. The population sure seems a bit too low to me. Also the maps doesn’t look that special.

The population is ridiculously low. Its sad. I still play this game for fun when I have time but I unfortunately no longer “make time” to play this game like Halo games of the past.

Let’s face it the next halo will never be your “dad’s Halo”. The community will hate with each new release. You just need to find the fun points with the existing game and if it is that bad, simply leave.

I have played this game since the Original CE was released. Halo 3 is still my favorite, but I won’t go back. I will always play the new game and just try to get batter at it and have fun with it.

When you drop a map pack for free and then take it back, it doesn’t sit so well with players… especially when the maps were nothing to write home about in the first place. Harvest was apparently one of the first maps created for testing ctf. No reason it shouldn’t have been on the retail release.

map pack 1 was all big maps, its a joke. if you want the entire community to buy it, you have to include small 4v4 maps as well as btb maps. real bad marketing plan.

but anyway, map pack 2 is supposed to be small maps, so wait for that and buy it.

It’s 9:00 AM on a Tuesday morning, genius. The populations is always low at this hour on weekdays.

> It’s 9:00 AM on a Tuesday morning, genius. The populations is always low at this hour on weekdays.

Look at a freaking world map genius. And you will see that there is more to the world than just your country…

I still play it because I need the bigfoot achievement.

> map pack 1 was all big maps, its a joke. if you want the entire community to buy it, you have to include small 4v4 maps as well as btb maps. real bad marketing plan.
>
> but anyway, map pack 2 is supposed to be small maps, so wait for that and buy it.

That’s why I’m against paid map packs in the first place. In Halo series there where map packs like 2 small maps + 1 big and vice versa. It just creates mess and splits community. How matchmaking system can connect in one 4v4 match, person with map pack 1, where are maps A and B for 4v4, with person who just has map pack 2 where is only map C for 4v4 etc. In Call of Duty it works because there are half of million people online, and all maps are suitable for all playlists, but in Halo it ends like Reach DLCs: people who bought it, cannot play those maps, because matchmaking system isn’t capable of finding 8 or 16 people with the same set of maps, in one match. Right now Crimson maps sometimes shows in standard Team Slayer of BTB, but with incoming map packs it’ll get more and more messy.
That’s why 343i came up with 3 maps, all similar size, so they can have their own 6v6 playlist. But then, who will play playlist with all possible gametypes mixed together on just 3 same maps, that are some of the worst in series. Crimson is like Heroic map pack, which sucked so much, it went free after 3 months. 343i should do the same thing, and those who bought it, should get some recompense.

Why would you want to play a playlist with only 3 maps?
I don’t play that playlist because I don’t want to play a playlist just for specific maps.

The reason myself and many other players don’t play in the Crimson playlist is because of its set up. Like other playlists you have the choice of three maps to vote for, however the gametype is fairly random and often you end up playing a map you don’t particularly want to play on due to the gametype. They’re supposed to show up in regular MM but I’ve never seen them.

Crimson playlist is the best playlist for me. Love the mix of objective gametypes. The maps are big BTB maps with lots of vehicles. I play the Crimson playlist more than anything else because it’s so good, almost Halo 2 good.

343 ruined Reach by removing the DLC playlists and flooding matchmaking with so many Forge maps the likelyhood of ever getting to play any of the amazing DLC maps essentially zero.

Add to that, dividing the entire game between regular and title update playlists and anniversary too! Meaning you had 3 different sets of basic settings and rules in one game!

Therefore i will not be purchasing any DLC for Halo 4, why should i support them when they essentially ruined what i loved most about Halo, playing good games on good maps with consistent gameplay and rules across the board.

Plain and simple the crimson dlc is -Yoink-. I know hard work has gone in to making them.

> 343 ruined Reach by removing the DLC playlists and flooding matchmaking with so many Forge maps the likelyhood of ever getting to play any of the amazing DLC maps essentially zero.

That was my biggest gripe with Reach. I purchased all the DLC but the windows in which they kept those map pack specific playlists open was fairly small. I remember getting the Defiant and Anniversary map packs then running into a busy couple of months at work. When I got unbusy, those playlists were gone and never to be seen again. Now I understand that when populations drop, they should be pulled, but Bungie did a good job for Halo 3 in rotating old playlists back in (sometimes just for a weekend).